Make ggi renderer compile again.

Mostly missing headers, plus important line commented out in configure.in.
This commit is contained in:
Ragnvald Maartmann-Moe IV 2000-11-02 17:15:21 +00:00
parent d428926cca
commit 0625a77dab
2 changed files with 7 additions and 7 deletions

View file

@ -1061,7 +1061,7 @@ if test "x$HAVE_MGL" = xyes -a "x$ENABLE_MGL" = xyes; then
CL_TARGETS="$CL_TARGETS MGL"
fi
if test "x$HAVE_GGI" = xyes -a "x$ENABLE_GGI" = xyes; then
# TARGETS="$TARGETS $PACKAGE-ggi\$(EXEEXT)"
TARGETS="$TARGETS $PACKAGE-ggi\$(EXEEXT)"
CL_TARGETS="$CL_TARGETS GGI"
fi
if test "x$HAVE_SDL" = xyes -a "x$ENABLE_SDL" = xyes; then

View file

@ -39,10 +39,6 @@
#include <string.h>
#include <ggi/ggi.h>
#include "bothdefs.h" // needed by: common.h, net.h, client.h
#include "quakedef.h"
#include "bspfile.h" // needed by: glquake.h
#include "vid.h"
#include "sys.h"
@ -59,6 +55,7 @@
#include "sound.h"
#include "render.h" // needed by: client.h, gl_model.h, glquake.h
#include "client.h" // need cls in this file
#include "host.h"
#include "model.h" // needed by: glquake.h
#include "console.h"
#include "qendian.h"
@ -66,7 +63,6 @@
#include "compat.h"
#include "d_local.h"
#include "input.h"
#include "cl_input.h"
#include "view.h"
#include "joystick.h"
@ -1021,7 +1017,11 @@ void VID_SetCaption (char *text)
{
}
void VID_HandlePause (qboolean paused)
{
}
void
IN_HandlePause (qboolean paused)
{
}