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Make ggi renderer compile again.
Mostly missing headers, plus important line commented out in configure.in.
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d428926cca
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2 changed files with 7 additions and 7 deletions
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@ -1061,7 +1061,7 @@ if test "x$HAVE_MGL" = xyes -a "x$ENABLE_MGL" = xyes; then
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CL_TARGETS="$CL_TARGETS MGL"
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fi
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if test "x$HAVE_GGI" = xyes -a "x$ENABLE_GGI" = xyes; then
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# TARGETS="$TARGETS $PACKAGE-ggi\$(EXEEXT)"
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TARGETS="$TARGETS $PACKAGE-ggi\$(EXEEXT)"
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CL_TARGETS="$CL_TARGETS GGI"
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fi
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if test "x$HAVE_SDL" = xyes -a "x$ENABLE_SDL" = xyes; then
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@ -39,10 +39,6 @@
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#include <string.h>
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#include <ggi/ggi.h>
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#include "bothdefs.h" // needed by: common.h, net.h, client.h
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#include "quakedef.h"
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#include "bspfile.h" // needed by: glquake.h
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#include "vid.h"
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#include "sys.h"
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@ -59,6 +55,7 @@
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#include "sound.h"
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#include "render.h" // needed by: client.h, gl_model.h, glquake.h
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#include "client.h" // need cls in this file
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#include "host.h"
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#include "model.h" // needed by: glquake.h
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#include "console.h"
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#include "qendian.h"
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@ -66,7 +63,6 @@
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#include "compat.h"
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#include "d_local.h"
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#include "input.h"
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#include "cl_input.h"
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#include "view.h"
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#include "joystick.h"
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@ -1021,7 +1017,11 @@ void VID_SetCaption (char *text)
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{
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}
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void VID_HandlePause (qboolean paused)
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{
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}
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void
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IN_HandlePause (qboolean paused)
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{
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}
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