Commit graph

  • 7d4cbdf158 compile fix for somebody master Bill Currie 2001-12-22 08:21:40 +0000
  • 7bd105178a Another one line hack to get everything compiling with alsa 0.9.. Timothy C. McGrath 2001-11-24 01:20:15 +0000
  • 308d8a1304 missed the 8 bit upload code Bill Currie 2001-10-02 01:47:04 +0000
  • 136a7629cb wasn't this fixed months ago? Bill Currie 2001-10-02 01:46:41 +0000
  • a41b5b975f back port 0.5's scaled image allocation Bill Currie 2001-10-01 20:14:10 +0000
  • b1cf570c7f fix for autoconf 2.50 Bill Currie 2001-07-11 18:05:30 +0000
  • e703c3758d more trigraphs :/ Bill Currie 2001-07-02 00:02:14 +0000
  • 12b4f480c6 who's idea were these things? Bill Currie 2001-07-01 23:59:01 +0000
  • 8dca32f27d newstyle dies! Joseph Carter 2001-06-06 14:29:06 +0000
  • 0598ed57ce NEWS doesn't apply to nuq Joseph Carter 2001-05-22 15:01:58 +0000
  • 1911b98020 The end of newstyle in nuq forever! Joseph Carter 2001-05-22 14:39:46 +0000
  • 5296fb9667 fixing some #endif goofups. some compilers don't like non-comment tokens after one... Thad Ward 2001-05-19 15:08:32 +0000
  • 7e5bb9f69a snd_alsa_0_9.c: update for latest api version.h: d'oh, that's why it was in cvs (cf that long ago checkin) Bill Currie 2001-05-19 01:54:38 +0000
  • d4505ad388 make gdb screens infinitely high so it doesn't stop output and wait Bill Currie 2001-03-27 04:01:32 +0000
  • 048a9253ea backport the snd_* setup cvars Bill Currie 2001-03-10 06:00:19 +0000
  • 73bc23e117 fix missing string.h/strings.h includes and eol at eof problems Bill Currie 2001-03-07 05:43:24 +0000
  • 04d3351727 this file somehow got missed earlier Bill Currie 2001-03-05 01:43:41 +0000
  • ddedef8ed9 Remove obsolete support for the never released ALSA 0.6, add support for current 0.9-series cvs development ALSA. (Thanks again to Abramo) Ragnvald Maartmann-Moe IV 2001-02-24 08:21:49 +0000
  • 928200fa2b add reporting of compression support Bill Currie 2001-02-22 06:06:24 +0000
  • fb1a132fe4 It compiles now, wow, talk about dusty. cougar-split Zephaniah E. Hull 2001-02-17 14:11:08 +0000
  • 1c6769bcf2 forgot to update the model code for the glmesh fixes Bill Currie 2001-02-14 05:12:01 +0000
  • c9ef370e77 bring over the glmesh stuff from newtree Bill Currie 2001-02-14 02:04:00 +0000
  • b3048ed9f4 This fixes up nuq's configure so it has --with-amd. Let me know if I broke something Timothy C. McGrath 2001-02-11 03:42:21 +0000
  • 7b22d4e39a bump up supported js buttons to 16 (#128640) Bill Currie 2001-01-14 03:21:04 +0000
  • 4e5fe35cd3 snd_alsa_0_6.c: works with latest ALSA (note, ymmv) sw_model_alias.c: fix the frozen torches bug Bill Currie 2000-12-17 04:32:41 +0000
  • 954447c1a6 Fix mistaken following of 4Front documentation. Ragnvald Maartmann-Moe IV 2000-12-10 10:53:37 +0000
  • 922c1bab4f Move cd_audio.c to cd_dos.c (or in cvs speak, mv, cvs remove, cvs add, cvs commit. Isn't tedium grand?) Ragnvald Maartmann-Moe IV 2000-12-08 00:27:44 +0000
  • 34a0230f03 Fix disabling of texture sorting by default. Ragnvald Maartmann-Moe IV 2000-12-08 00:18:42 +0000
  • 673a8424ea Add sdl sound output support. Needs Makefile/auto* work before enabling. Ragnvald Maartmann-Moe IV 2000-12-08 00:17:22 +0000
  • c44715fe21 Fix use of read/write to write-only for sound, and whitespace cleanup. Ragnvald Maartmann-Moe IV 2000-12-08 00:04:44 +0000
  • 75971a4fed cvar doc patches from Misty Bill Currie 2000-12-07 03:02:13 +0000
  • 81b848977a showtime patches from Misty Bill Currie 2000-12-07 00:06:45 +0000
  • bc6f3bbb14 Added frikac's chasecam improvements from quakesrc.org. Ragnvald Maartmann-Moe IV 2000-12-05 05:59:20 +0000
  • ba6d26302a no more IDGODS or idgods Bill Currie 2000-12-03 04:57:23 +0000
  • c8483de74f fix the 0 byte udp packet DoS bug (for linux, anyway: mods from ProQuake applied for windows, but I can't test). Bill Currie 2000-11-24 20:36:37 +0000
  • 9a53a2d328 Removed unnececessary glu.h includes, GLU isn't used in quakeforge. Ragnvald Maartmann-Moe IV 2000-11-09 16:58:36 +0000
  • df9e956e69 add needed client.h as found by Dietrich_Joerg@t-online.de Bill Currie 2000-11-08 19:21:03 +0000
  • 760d286508 part 4 Bill Currie 2000-11-04 03:24:37 +0000
  • 99e07ff31d oops :( Bill Currie 2000-11-04 03:21:05 +0000
  • f1b4a4646e part 3 Bill Currie 2000-11-04 03:19:54 +0000
  • 4011c49f27 part 2 :/ Bill Currie 2000-11-04 03:18:35 +0000
  • 0db5742eaa getting it to compile part 1 of N Bill Currie 2000-11-04 03:18:03 +0000
  • 1174f164fa should have done the `port' after fixing this in newtree, not after :/ Bill Currie 2000-11-03 16:50:23 +0000
  • 0625a77dab Make ggi renderer compile again. Mostly missing headers, plus important line commented out in configure.in. Ragnvald Maartmann-Moe IV 2000-11-02 17:15:21 +0000
  • d428926cca port over newtree's vid system. works, but doesn't seem fully functional yet Bill Currie 2000-10-31 00:11:59 +0000
  • b8e5b2807b Change window caption from 'sdlquakeworld' to 'SDLQuake' Dan Olson 2000-10-29 20:52:55 +0000
  • 7409dd7658 Make SDL jive with X11's default window size Dan Olson 2000-10-29 20:51:21 +0000
  • 8d1b5efd1d bring over from newtree Bill Currie 2000-10-27 19:06:15 +0000
  • 5553c1ab5a Finally get rid of bogus outb def Jeff Teunissen 2000-10-27 10:56:32 +0000
  • 336d0fbee0 lcd_x Jeff Teunissen 2000-10-27 10:55:04 +0000
  • 80b88be543 lcd_x == buhbye Jeff Teunissen 2000-10-27 10:54:24 +0000
  • d60c3427c9 lose lcd_x Jeff Teunissen 2000-10-27 10:52:47 +0000
  • d2e216721b whitespace Jeff Teunissen 2000-10-27 10:52:05 +0000
  • 9ae08707d6 Lose lcd_x Jeff Teunissen 2000-10-27 10:51:15 +0000
  • 2c4544fff2 Lose lcd_x, some whitespace Jeff Teunissen 2000-10-27 10:50:32 +0000
  • 847f7ccc66 Whoops! commit sbar rework Jeff Teunissen 2000-10-27 10:47:53 +0000
  • 4808483e34 Stuff I forgot to commit a long time ago (first of a bunch) Jeff Teunissen 2000-10-27 10:42:52 +0000
  • 225c65a3a4 A small code change to VID_Update that I think is cleaner and *should* run better, though tests show no improvement. Also, major whitespace changes, the whole file should be uniform now. Dan Olson 2000-10-26 21:06:14 +0000
  • 88234b13e8 the rest of scr_viewsize value -> int_val. didn't look closely enough at how size is used. no longer segs Bill Currie 2000-10-21 00:12:09 +0000
  • e698713185 most of scr_viewsize value to int_val. r_main causes segs atm Bill Currie 2000-10-21 00:09:27 +0000
  • 4c3d4b4dcb cvar set audit (I thought I got all of this when I did the value -> int_val audit, oh well) Bill Currie 2000-10-17 22:43:48 +0000
  • ff1ffe2212 just some ws. still haven't figure out what's causing the static. Bill Currie 2000-10-14 00:03:05 +0000
  • 59a001c550 name cleanup. still got static though :( Bill Currie 2000-10-13 18:25:52 +0000
  • f012888213 almost there, not sure where this last static is coming from though Bill Currie 2000-10-13 17:36:42 +0000
  • 63895493c3 back out the last changes as they break compiling Bill Currie 2000-10-13 16:53:16 +0000
  • 2a6086bc72 don't even THINK about setting snd_phasesep non-zero :) Bill Currie 2000-10-12 23:34:27 +0000
  • db24f87442 fix compile error Bill Currie 2000-10-12 22:05:37 +0000
  • d5ce749289 the case of a decreasing phase shift (ie left_phase or right_phase) has been fixed. now just for increasing phase shift Bill Currie 2000-10-11 23:31:25 +0000
  • 998b736326 almost there. phase lerping is a bit borked (somehow does it completely wrong), but I'll get that sorted :) BTW, should be effectively disabled if snd_phasesep is 0 Bill Currie 2000-10-11 23:14:27 +0000
  • 7f1c1bb241 add the beginings of phase interpolation (bloody hell, this is getting complicated :/, I never guessied it would be this tricy to do phase separated stereo, but I should have :). Without phase interpolation, you get static whenever the phase separation changes due to gaps in the mixed samples. Bill Currie 2000-10-11 04:55:50 +0000
  • ff972ff50e add snd_volumesep. similar purpose to snd_phasesep. Defaults to 1 (as that's what effectively was before it existed anyway). Bill Currie 2000-10-11 03:09:30 +0000
  • 8009b37451 port over the relevant changes from newtree and eliminate the gamedir command. It's use turns out to be a Bad Idea (TM) Bill Currie 2000-10-11 02:58:52 +0000
  • f5ce271acf change snd_stereo_phase_separation (sp?:) to snd_phasesep (gee, I wonder why?:) Bill Currie 2000-10-10 23:39:37 +0000
  • fa33f48d35 add some ws Bill Currie 2000-10-10 20:08:02 +0000
  • 4323b3039e Stereo using phase separation now works without static. It is turned off by default, but can be turned on simply by setting snd_stereo_phase_separation to something resonable (eg 0.6). snd_stereo_phase_separation is measured in milliseconds and the 0.6 is based on assuming a 20cm diameter head with speed of sound being 331m/s (0.000604229607 is more accurate for that, but I didn't want to type it in the console:) at the moment, phase and volume separation happen together. I'm not sure if it's worth disabling volume separation when phase separation is used, it sounds good to me :). Bill Currie 2000-10-10 17:39:24 +0000
  • b08583c57e add .vimrc Bill Currie 2000-10-06 23:48:43 +0000
  • 8bb5d9decb first attempt at stereo phase separation. sortof works but is staticy due to lost samples. currently disabled so nobody complains Bill Currie 2000-10-06 23:48:09 +0000
  • b17b8afa3c turns out some like interpolated, others don't. snd_interp conrols this. Defaults to on so those used to 11k sampling won't be too suprised. Bill Currie 2000-10-06 18:42:03 +0000
  • 73d0b16350 Oh, so 44k1 DID sound like crap after all. However, I think that even the tinny 44k1 sounded better than bassy 11025, but bassy 44k1 is even better :). It's amazing what a difference interpolation schemes can make. Going from uninterpolated (stretched samples) to linear interpolation improved things dramaticly. I would still like to use cubic splines, but unless I'm mistaken, that's O(N**2), not good for semi realtime (it sometimes takes long enough to load a sample as it is). Bill Currie 2000-10-06 15:46:42 +0000
  • faa8926a70 add support for abyss. I had to guess at episode names and aopdm6 didn't have a name specified in the map :( Bill Currie 2000-10-06 04:41:08 +0000
  • f588ab2151 gl context should be destoryed before X window Bill Currie 2000-10-06 02:48:25 +0000
  • 6b48129fa4 double the maximum number of sound channels to 256. I hope this doesn't cause too much of a speed hit or sample wrap. Bill Currie 2000-10-05 21:43:34 +0000
  • 4c9542817c remove the version printout and some ws cleanup Bill Currie 2000-10-05 02:39:48 +0000
  • 3a1fb980f2 sane sdl includes, same commit as in newtree Dan Olson 2000-10-04 23:53:41 +0000
  • 20854c0f2f Apply fps patch from Timothy C. McGrath that brings sw show_fps from newtree to nuq. Bill Currie 2000-10-02 18:24:39 +0000
  • 0808c65d17 copy CalcBlend from newtree Bill Currie 2000-10-02 17:26:39 +0000
  • f386c3f79c bring over Deek's palette shift removal from newtree. I think I got everything. Bill Currie 2000-10-02 16:13:12 +0000
  • 582d2a1cba crosshair 2 is back in software! Bill Currie 2000-09-30 04:13:34 +0000
  • abbb0851f5 more sw compile fixes Bill Currie 2000-09-30 02:26:46 +0000
  • 4281bec8d5 more sw compile fixes Bill Currie 2000-09-30 02:26:46 +0000
  • 4bc80fbe67 more bogus glquake.h refs Bill Currie 2000-09-30 00:01:59 +0000
  • 92d10c2bac hehe, thou shalt not include glquake in non-gl code :) Bill Currie 2000-09-29 20:02:17 +0000
  • baa3489074 %s/HAS_ZLIB/HAVE_ZLIB/g Bill Currie 2000-09-28 19:05:42 +0000
  • 899598f79a Status bat works perfectly, no glitches in software or GL that I have found. Bang on it! Jeff Teunissen 2000-09-28 18:25:24 +0000
  • e94cc3030a This allows compilation with configure --disable-vidmode, normally considered a good thing (especially for my laptop where the vidmode doesn't work). Eric Windisch 2000-09-27 23:30:36 +0000
  • f846917a38 some minor cleanups and a probably fix for gl alias models with more than 4 skin groups (blah, arbitryary limits) Bill Currie 2000-09-27 16:54:38 +0000
  • d339f14e64 error message audit Bill Currie 2000-09-27 16:22:28 +0000
  • ad7756a531 hopefully fix alias models with mutliple skins and/or skin groups Bill Currie 2000-09-27 16:20:00 +0000
  • 464215e882 fix loading alias models with multiple skins and/or skin groups in software mode. Bill Currie 2000-09-27 16:03:12 +0000
  • 111791e0f6 cvar usage audit. value -> int_val where appropriate. tested with x11 glx and svga. Bill Currie 2000-09-27 06:07:10 +0000