Commit Graph

983 Commits

Author SHA1 Message Date
Bill Currie bc84e45835 this *should* fix the wonky clipping in gl_sky_clip 1 with skybox. won't fix
wonky texturing or wonky sky rendering yet :(. anyway, can't find out for
certain until I get home.
2000-11-10 21:58:00 +00:00
Bill Currie 7bd99717d2 gl_sky_clip is getting closer to working with skybox. Textures are borked (not
sure if I'm doing something wrong or if gl is having problems with the scale)
and clipping is a little wonky, but I know the reason for that:) Also, it
seems skys aren't always being drawn: probably something wrong in gl_rsurf.
2000-11-10 16:26:40 +00:00
Bill Currie 1d4c83b5bb put download status in the application name as requested by Mabus. Nifty idea,
why didn't we think of it? :)
2000-11-09 19:31:07 +00:00
Ragnvald Maartmann-Moe IV 01853a7b9b Restore missing paren. 2000-11-09 17:21:15 +00:00
Jeff Teunissen ea2b747c73 Fix window manager hint. 2000-11-09 00:56:43 +00:00
Bill Currie 352740a194 goofed on this one 2000-11-09 00:53:18 +00:00
Bill Currie 491a357f57 rev the version number for beta5 2000-11-09 00:41:33 +00:00
Bill Currie bf732cea77 win32 builds from make dist 2000-11-08 23:57:47 +00:00
Zephaniah E. Hull 1b4ed8cc3f When loading a .loc file check each line to see if it has '#' as the
first char, if so the line is a comment.
2000-11-08 22:55:39 +00:00
Bill Currie 9ab8833def forgot how lame blorland c was :/ 2000-11-08 16:03:58 +00:00
Bill Currie bc06876fa8 getting there with the skybox clipping. DO NOT play with gl_sky_clip if you
have a skybox loaded unless you're prepared to work on the code :)
2000-11-08 08:25:48 +00:00
Bill Currie f8343a2707 so long as you're using skydome, gl_sky_clip is now a usefull speadup. it just
renders the sky as black (for now)
2000-11-08 06:08:25 +00:00
Bill Currie d31a9f73de Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
Bill Currie 631d5f470c fix a nasty dir creation bug. there's probably a few more such spots :/ 2000-11-08 03:13:38 +00:00
Bill Currie 26c6b9618f fix a couple of problems that came up in SGI 2000-11-07 23:43:05 +00:00
Bill Currie 2f9292f3e4 do some fixups for make dist before going beta5 :) 2000-11-07 20:15:57 +00:00
Dabb 6b52545fb0 I don't think we want to free vid.buffer under win32... 2000-11-07 19:23:28 +00:00
Dabb d1ec2e2cac Oops... forgot to add "return false" - did it now. 2000-11-07 19:16:43 +00:00
Bill Currie b7ea0dcf7b small ws cleanups 2000-11-07 18:15:43 +00:00
Dabb 10d9030dc9 Fix lockup bug in Win32 - cleaned up VID_Allocbuffers (copy/paste from *nix counterparts :-) 2000-11-07 18:09:20 +00:00
Jeff Teunissen f5a77e3441 Add resources to dist 2000-11-06 03:48:52 +00:00
Jeff Teunissen 59b79d250a gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed
vid.c: Get rid of the redundancy, much nicer.
quakeforge.lsm.in: Update Linux Software Map data file.
2000-11-04 08:20:20 +00:00
Jeff Teunissen ba11d00aba compat.h: Add str*equal () convenience macros
cl_main.c: Clean up version string a little
cmd.c: Add setrom parsing to first init phase, clean up includes a little
cvar.c: setrom command now uses set's semantics. Cvar_Set, Cvar_Set_f,
Cvar_Setrom_f now do a Con_DPrintf to report attempts to set CVAR_ROM
cvars.
sv_main.c: Clean up version string a little
vid.c: -winsize, -width, and -height no longer use Cvar_SetROM. The code
looks a little uglier, but it's more correct.
2000-11-04 07:42:43 +00:00
Bill Currie c7790511ec hopefully fix the surface cache alloc error 2000-11-03 18:29:42 +00:00
Bill Currie 46518d0229 do some alpha sorting 2000-11-03 16:55:55 +00:00
Thad Ward 57d8d38fd5 add the win32/resources dir to the include paths for vc6 2000-11-03 07:41:14 +00:00
Bill Currie ef28d1b19f fix a bug where maplist would seg on an empty map. d'oh :/ 2000-11-02 21:14:43 +00:00
Dabb f933bbcc32 Added include\win32\resources to include paths. 2000-11-02 19:48:25 +00:00
Dabb 81840d58c6 ICON2 -> ICON1 - LoadIcon works now for win32. 2000-11-02 19:47:33 +00:00
Dabb 1e8ff659f1 Merged two resource.h files into one. This one got whacked. 2000-11-02 19:18:13 +00:00
Dabb 408bbd6a51 Merged two resource.h files into one. 2000-11-02 19:16:57 +00:00
Dabb 88b05229bf Two times void Sys_Init(void) - removed extra. 2000-11-02 18:24:54 +00:00
Dabb f1070f5416 Um, added Coderjoe's resources and stuff. 2000-11-02 18:17:28 +00:00
Dabb bf1ef353c1 Um, added Coderjoe's resources and stuff. Compiles again. 2000-11-02 18:02:10 +00:00
Dabb 5e30af41b3 Added that HAVE_FNMATCH_PROTO thingy 2000-11-02 17:57:41 +00:00
Dabb f9556db838 BC compile fix. 2000-11-02 17:53:36 +00:00
Jeff Teunissen 31c5c6079c Fix Win32 software crash (null surface cache) 2000-11-02 17:02:59 +00:00
Thad Ward 28c972a3fd get vc projects building again 2000-11-02 07:38:41 +00:00
Thad Ward 98adca1e34 add win32 icon files 2000-11-02 07:37:47 +00:00
Thad Ward cf01a7c2f2 make gas2masm drop any "preprocessor" directives (any line where the first non-whitespace char is #) 2000-11-02 07:35:30 +00:00
Bill Currie 2fc438ca13 hopefully fix Fragman's compilation problems on Mandrake 6.1 2000-11-01 06:31:29 +00:00
Forest Hale 41a62ccfc2 Fix for insta-crash bug to do with sys_nostdout being checked before it was registered (grabbed solution from sys_unix.c) 2000-11-01 03:54:43 +00:00
Forest Hale 760c9996d4 added #include's for cl_input.h and view.h so it will now compile again 2000-11-01 03:40:05 +00:00
Zephaniah E. Hull 4aacab9013 r_skyname on the server should be CVAR_SERVERINFO, not CVAR_NONE. 2000-11-01 03:09:55 +00:00
Bill Currie 56f7cce92e fix the missing explosion noises (and other impact sounds) 2000-10-31 05:48:32 +00:00
Bill Currie 5c2257399d oops :/ 2000-10-31 05:29:32 +00:00
Bill Currie 3a9eba4f03 ok, server now runs without segging on a cvar (with simple testing, anyway.
needs fuller bashing).
2000-10-31 05:24:34 +00:00
Bill Currie 54963bfcb4 vid_fullscreen is meant to be CVAR_ROM, not CVAR_ARCHIVE
* taniwha programs his black logo logitech wheel mouse with secret instructions
2000-10-31 04:16:20 +00:00
Bill Currie cdedafcbf3 finally. no more undefined symbol "gzgets" :) 2000-10-30 21:16:46 +00:00
Bill Currie 47eea32832 fix the annoying white line at the bottom of the world view when viewsize is
90%. This was caused by a rounding error when converting from float to int.
Also, viewsize can now safely be changed in the console.
2000-10-30 04:10:32 +00:00