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Um, added Coderjoe's resources and stuff.
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@ -130,6 +130,7 @@ EXT2=.obj
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#EXT2=.asm
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DEPEND = \
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$(OBJS)\quakeforge.res\
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$(OBJS)\locs.obj\
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$(ZLIB)\zlib.lib\
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$(OBJS)\model.obj\
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@ -365,6 +366,13 @@ $(SCITECHROOT)\lib\win32\bc5\mglfx.lib+
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$(CROOT)\LIB\import32.lib+
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$(CROOT)\LIB\cw32.lib
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quakeforge.res
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$(OBJS)\quakeforge.res : $(QFROOT)\include\win32\resources\quakeforge.rc
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$(BRC32) -R @&&|
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-FO$@ $(QFROOT)\include\win32\resources\quakeforge.rc
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$(OBJS)\locs.obj : $(QFROOT)\source\locs.c
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$(BCC32) -P- -c @&&|
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