zturtleman
1568196e27
ioquake3 resync to revision 6920 from 6893.
...
Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
zturtleman
5fd3d16c15
Update ioquake3 svn revision
...
ioquake3 default git branch being renamed probably added a bunch of svn revisions.
2021-06-07 08:40:37 +00:00
insellium
1dfea037ee
fixed links to q3r websties and discord
...
reflect.jpg and plates/default.tga back
2021-06-06 06:43:40 +00:00
insellium
a84ba3f6fe
Removed reflect/reflect.jpg and plates/default.tga to solve a very important bug with reflections and name plate.
...
Camaro icons reduced in size
2021-06-01 05:37:48 +00:00
insellium
724468c3c7
Removed unnecessary textures
...
(svn-commit after 0.3 update)
2021-05-31 07:28:24 +00:00
q3rally
1c1694e7e2
added q3r_citydom map and aas and textures
...
changed version numbering
2021-05-28 19:46:16 +00:00
q3rally
ae3c64ee50
commit for 0.0.3.0 release (code freeze)
...
tweaked telefrag gun
updated roadmap
updated discord logo in main menu
version upcount
2021-05-13 16:02:43 +00:00
q3rally
521d68adc2
finished the alt fire for railgun (telefrag gun)
2021-05-11 11:02:37 +00:00
q3rally
7b2731e2f6
reworked all the readme files and license
2021-05-11 09:49:02 +00:00
q3rally
c16d8e6e49
fixed bug in bot path creation system (thx zturtleman)
...
added discordlogo.tga
added reflect image for babel (by insellium)
2021-05-05 18:38:41 +00:00
q3rally
c83d372dbd
shotgun bullet missing bug fixed
2021-05-03 19:22:06 +00:00
insellium
3a4c14f219
Q3R_BABEL UPDATED
2021-05-03 14:52:58 +00:00
q3rally
aa1d5aa0c7
added discord button to main menu
...
(still needs work for hyperlinking)
version number upcount
2021-05-03 14:46:16 +00:00
q3rally
920221f50f
Updated q3r_ctf_01.aas
...
Added q3r_dm02.aas
2021-05-03 04:32:47 +00:00
insellium
8608ba0255
Q3R_CTF_01 UPDATED
...
fixed glass
added q3r_babel menu background
2021-05-03 03:10:35 +00:00
q3rally
ee93eb67b8
aas file for q3r_babel
2021-04-28 15:34:28 +00:00
insellium
4552594174
NEW DM/DOM MAP - E2M8 REMAKE
...
roadmap_0.0.4.0.txt updated
2021-04-28 05:41:13 +00:00
q3rally
176e27e1ab
fixed headmodel in options bug
...
version number upcount
2021-04-28 04:20:12 +00:00
q3rally
af34652a43
finally fixed interface bug
...
version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4
added flameball explosion sound
2021-04-27 19:25:29 +00:00
insellium
e1122a8a45
updated menu backgrounds
...
updated icons & tab sprites
fixed glass debris
added flameball explosion sound
added lost textures/shaders for future Y/G CTF/DOM flags
2021-04-27 10:27:10 +00:00
q3rally
7dcf020d87
fixed interface bug with overlapping icons
2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f
changed code for the new flamersounds
...
changed flashcolor
2021-04-25 16:53:25 +00:00
insellium
1e5faba528
updated icons & flamer sounds converted to .ogg
2021-04-25 16:45:24 +00:00
insellium
a467be1928
little some fixes
2021-04-25 15:08:37 +00:00
insellium
4f20f9e273
Oh, that's right, i completely forgot.
2021-04-25 11:33:38 +00:00
insellium
4805e66351
REMOVED MOST UNUSED TEXTURES
...
The game will now take up significantly less disk space. Q3R Mapping Kit in progress.
2021-04-25 10:53:21 +00:00
insellium
2d6d0b7628
q3r_dm02 updated (added new reflect file)
...
delete useless desert and space1 skyboxes
removed q1r_dm01 (needs to rework)
oa mgun restored (with sounds)
2021-04-22 17:54:42 +00:00
q3rally
211c5e546c
added live stats (still have to refine)
...
kicked out sdk message
version upcount
2021-04-21 13:58:24 +00:00
insellium
78814c0846
a few little updates
2021-04-21 13:43:50 +00:00
insellium
ec9fa188f7
FLAME THROWER UPDATE
...
new icons, rewritten script, new sound (p3rle plz add this to the game)
(You also need to change the flash color when flamer shoots to orange)
2021-04-20 08:15:44 +00:00
insellium
873c6ca41b
envirosuit sound fixed
...
added gratetorch model for q1r_dm01
2021-04-18 07:48:39 +00:00
q3rally
23863f8e47
updated q3r_ctf_01 map
...
added .aas file for q3r_ctf_01
updated roadmap
2021-04-18 07:03:56 +00:00
insellium
4e8c7e80b6
CTF/DOM Flags UPDATED
...
Added Yellow/Green Flags (need to be introduced into the game)
2021-04-16 06:17:21 +00:00
q3rally
a56979818c
small fix in the spectator menu
...
version upcount
2021-04-15 21:55:52 +00:00
q3rally
1b8f348dc2
updated .aas files for reworked maps
2021-04-15 21:29:49 +00:00
insellium
44ecc4ce8c
little shader fix (x2)
2021-04-15 16:47:29 +00:00
insellium
96180c61d0
little shader fix
2021-04-15 14:02:31 +00:00
insellium
d7395f8bad
Two updated maps (david4 & demobowl)
...
fixed blimp45 for demobowl
added q3rlogo for nightcity map
2021-04-15 13:56:01 +00:00
insellium
a98df8243a
Racing maps UPDATED (q3r_dirtyfun, q3r_lavafalls, q3r_nightcity)
2021-04-15 12:25:09 +00:00
q3rally
83c06b2644
updated aas file for q3r_sk1.bsp
2021-04-15 04:53:06 +00:00
q3rally
c29a7d0b46
updated q3rally.game pack for Netradiant
...
updated entities.def
2021-04-14 21:11:02 +00:00
insellium
f5be671e0a
removed useless crosshair shaders
2021-04-14 15:32:39 +00:00
insellium
bf097fdc5b
CANYON CRUISE Map Updated
2021-04-14 15:22:02 +00:00
q3rally
629909b230
removed more useless "crosshair" code
...
version number upcount
2021-04-12 21:33:56 +00:00
q3rally
2ac94a1efe
removed shader lines for crosshairs in gfx.shader
2021-04-12 20:03:19 +00:00
q3rally
cafe7d3f32
removed the useless "crosshair" code
...
version number upcount
2021-04-12 17:47:32 +00:00
insellium
25e49bf181
removed useless tga-files
...
minimap updated
2021-04-12 09:12:02 +00:00
q3rally
2780737b03
added missing common textures
...
fixed common.shader
2021-04-11 19:06:07 +00:00
q3rally
65ffc81230
2021-04-11 09:51:15 +00:00