Commit graph

46 commits

Author SHA1 Message Date
P3rlE
3f7562eeec enabled aspect correct HUD by default 2022-03-06 14:36:31 +01:00
P3rlE
8d55b07ab7 added zturtleman´s flexible HUD code 2022-03-06 08:25:18 +01:00
insellium
aff6156a3f Changes for upcoming 0.4
Added new car - Lotus
Disabled sv_pure for reflect & plate fix
Changed default settings in code
2022-03-02 14:38:24 +05:00
P3rlE
da3fe95b71 Changes 2022-03-01 22:38:28 +01:00
P3rlE
2c70b4498b Reverted widescreen changes 2022-03-01 21:51:56 +01:00
P3rlE
f66bfc66c7 Revert widescreen changes
Reverted widescreen changes...
2022-03-01 21:07:26 +01:00
P3rlE
aa25dbacbc - fixed (hopefully) railgun bug
- added medal for telefrag
2022-02-05 21:49:34 +01:00
zturtleman
755736061c Only show as many Domination sigils on the HUD as exist in the map. 2022-01-15 02:56:10 +00:00
danildm
9cf5988f71 Widescreen Support(Danil_Dm) 2021-10-03 14:08:37 +00:00
q3rally
7c033f97bf Rear weapons now on by default in the rear view mirror 2021-09-30 20:15:36 +00:00
q3rally
24b46797a3 new health box fits now into the hud
tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00
q3rally
b1098cc61f reverted the last changes (thx zturtleman) 2021-09-11 23:10:09 +00:00
q3rally
38d979fe7c forgot to change some code and a shader 2021-09-11 22:38:30 +00:00
q3rally
d4d94bd63d Added the new sigils and icons from insellium codewise
version upcount
2021-07-08 09:31:01 +00:00
q3rally
cad778cadc Added 4-Team-Domination
Added default bots to arena files
2021-06-11 04:29:41 +00:00
q3rally
af34652a43 finally fixed interface bug
version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4 added flameball explosion sound 2021-04-27 19:25:29 +00:00
q3rally
629909b230 removed more useless "crosshair" code
version number upcount
2021-04-12 21:33:56 +00:00
q3rally
65ffc81230 2021-04-11 09:51:15 +00:00
q3rally
4f04a97fdf worked out the surfaceparms stuff
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
2021-04-03 23:31:23 +00:00
q3rally
e8d2946d6c New gametype - Domination
*** still needs some fixes ***
2019-04-26 08:33:54 +00:00
zturtleman
7f60501f09 Sync CGame with ioquake3
Fix clientNum in engine/code/cgame/cg_players.c
Add \n to printf in engine/code/cgame/cg_snapshot.c
Misc whitespace and comment syncing to ioq3 in engine/code/cgame/
2017-12-03 11:36:57 +00:00
zturtleman
c55f11d8b9 ioquake3 resync to revision 3393 from 3385.
OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
Fix Team Arena server refresh time format
Fix -1 (unlimited) ammo decreasing ammo time remaining
Correct spelling mistakes
Fix invalid model frame developer warnings in Team Arena
2017-12-03 10:09:52 +00:00
zturtleman
95fbb18fa1 ioquake3 resync to revision 3385 from 3347.
Fix going to previous browser source in q3_ui
Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack
Fix team chat box for spectators
Don't draw crosshair 0 in Team Arena setup menu
Make client for Windows x86_64 use OpenAL64.dll by default
Fix loading renderer DLLs on Windows x86
Add Windows application manifest
Disable DPI scaling on Windows
ignore window resize event on fullscreen
Don't reload arenas.txt/*.arena files in Team Arena UI
Fix crash when out of memory in Team Arena's String_Alloc
Fix in_nograb not releasing the mouse cursor
Update UI player animation handling to match CGame
Fix specifying minimum mac os version in make-macosx.sh
Fix listen server sending snapshots each client frame
Statically link libgcc on Windows
Fix hit accuracy stats for lightning gun and shotgun kills
Don't link to libGL at compile time
Add common OpenGL version parsing + OpenGL 3 fixes
Support parsing OpenGL ES version strings
Fix setting cflags/libs from sdl2-config
Load OpenGL ES 1.1 function procs
[qcommon] Use unsigned types where wrapping arithmetic is intended
OpenGL2: Fix brightness when r_autoExposure is disabled
OpenGL2: Fix MD3 surface with zero shaders dividing by zero
[botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH
Don't redefine MAX_PATH in bot code
Fix memory leak in (unused) AAS_FloodAreas()
Fix compiling GLSL shaders under Windows.
Only draw cm_patch/bot debug polygons in world scenes
Fix reading crash log when log wraps around buffer
Don't send team overlay info to bots
Fix a race condition in the makedirs target
Fix shader corruption on OpenBSD
2017-11-04 11:30:30 +00:00
zturtleman
866aa787cf ioquake3 resync to 3306 from 1951.
Update to ioquake3 revision 3306 from 1951 of the ioq3 Github repo via subversion. Over 4 years of changes.
2017-07-10 01:33:41 +00:00
q3rally
bb4313cead Bring back the minimap feature. Will be more useful in the future. Still some work left on it. 2016-04-14 12:01:56 +00:00
q3rally
df9c3b2e5a Changed mail adress and years in comments 2015-11-13 22:41:34 +00:00
q3rally
f6393c97a2 Commented out the minimap feature. not sure if it comes back. 2015-11-12 22:47:10 +00:00
zturtleman
f079c4eb05 ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
zturtleman
964be685e3 ioquake3 resync to revision 2116 from 2115. 2011-08-10 21:49:38 +00:00
zturtleman
4c3ad4d379 ioquake3 resync to revision 2115 from 2105. 2011-08-10 21:14:44 +00:00
q3rally
a1670788ff Reverted Q3Rally back to ioq3 revision 2105. 2139 didn´t run. 2011-08-09 15:30:56 +00:00
q3rally
969882468f Resync from ioq3 2105 to 2139 2011-08-06 22:44:15 +00:00
q3rally
309cbceb0b - Added CVAR_SYSTEMINFO to cvars that need it.
- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
2011-07-31 03:33:17 +00:00
zturtleman
477584906e - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
zturtleman
339deb2bff - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
q3rally
1830e2817f Added Stone Debris. 2011-06-21 22:21:46 +00:00
q3rally
4403389e04 Several Changes. New type of breakables. 2011-06-17 21:49:33 +00:00
q3rally
03c0df87d7 Several Changes. New type of breakables. 2011-06-17 21:13:16 +00:00
q3rally
e99324d98c Revert to the old breakables. 2011-05-02 19:09:55 +00:00
q3rally
51478e0eaf New Breakables 2011-05-01 11:10:09 +00:00
q3rally
f49a14a818 Added debris from EntityPlusMod. 2011-05-01 07:31:00 +00:00
q3rally
c24b342ea9 removed the odd domination gametype. will add a better one. 2011-03-07 20:33:43 +00:00
q3rally
a6c8d82748 removed the odd domination gametype. will add a better one. 2011-03-07 20:13:36 +00:00
q3rally
d95bb06399 removed the odd domination gametype. will add a better one. 2011-03-07 19:44:22 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00