Steam Deck User
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8a21d114d4
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NX: Some loadscreen improvements
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2023-02-02 20:25:14 -05:00 |
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Steam Deck User
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58421a45fe
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VITA/NX: Fix inaccessible 'Back' button in controls menu
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2023-02-02 19:45:00 -05:00 |
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Steam Deck User
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d9e841bd76
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NX: Make fog look a bit better
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2023-02-02 18:20:08 -05:00 |
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Steam Deck User
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22e967a9d6
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NX: Restore Draw_CharacterRGBA functionality
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2023-02-02 17:54:44 -05:00 |
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Steam Deck User
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60201120b0
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Remove #ifdef around PF_rumble to fix builtin order
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2023-02-02 17:49:42 -05:00 |
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Ian
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daaa4427ea
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NX: Restore error.log dumping...
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2023-01-31 14:48:01 -05:00 |
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Tyler Young
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9600662185
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Fix build error on NX
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2023-01-28 00:27:51 -05:00 |
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Tyler Young
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c053c2d88b
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Added Achievements to Vita - Working/Needs Scaled
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2023-01-28 00:17:33 -05:00 |
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Tyler Young
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79889e9944
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Attempting to fix a crash on NX due to incorrect(?) gl calls
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2023-01-27 20:25:51 -05:00 |
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Tyler Young
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cccfe53128
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Fixed sniper scope on Vita
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2023-01-27 16:08:52 -05:00 |
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Tyler Young
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afb622d9fa
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Fixed round image transition on map start
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2023-01-26 20:03:44 -05:00 |
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Tyler Young
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2ab5efa2ad
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Update file handling functions for achievements in Quakespasm
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2023-01-26 17:16:26 -05:00 |
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Tyler Young
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74e5b677e7
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Continue Achievement additions in Quakespasm
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2023-01-24 17:23:44 -05:00 |
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Tyler Young
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87b93749c3
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Fix MAX AMMO text in Quakespasm
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2023-01-24 16:39:02 -05:00 |
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Tyler Young
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6ddcb33c18
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Restore svc_songegg and svc_maxammo in Quakespasm
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2023-01-24 16:13:13 -05:00 |
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Tyler Young
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509dec8a74
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Remove dmg_take and dmg_save from Quakespasm
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2023-01-24 15:42:17 -05:00 |
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Tyler Young
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ff864a03ad
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Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in Quakespasm
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2023-01-23 20:21:23 -05:00 |
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Tyler Young
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dd90b6cfdd
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Move PF_tokenize and PF_ArgV to correct locations in Quakespasm
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2023-01-23 20:12:04 -05:00 |
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Tyler Young
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51573765d6
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Restore EF_RAYGREEN & RAYRED in Quakespasm
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2023-01-23 19:56:08 -05:00 |
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Tyler Young
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dfe723f6e8
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Restored ParseClientCommand, CMD_STRING, and Soft_Restart to Quakespasm
and initialized features in engine
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2023-01-23 19:27:32 -05:00 |
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Tyler Young
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b918891258
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Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
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2023-01-22 21:59:54 -05:00 |
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Tyler Young
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3fcbf380ae
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Update missing definition for movetoorigin
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2023-01-22 21:52:36 -05:00 |
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Tyler Young
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1453611206
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Restore SV_MoveToOrigin in Quakespasm
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2023-01-22 21:43:22 -05:00 |
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Tyler Young
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396898a992
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Restore PF_etos in Quakespasm
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2023-01-22 21:07:17 -05:00 |
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Tyler Young
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9f6cae98f8
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Setup framework for achievements in Quakespasm
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2023-01-22 21:00:01 -05:00 |
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Tyler Young
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8eb96b231d
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Restored Close_Waypoint in Quakespasm
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2023-01-22 20:17:02 -05:00 |
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Tyler Young
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47d84df458
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Restored PF_GetSoundLen
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2023-01-22 19:51:18 -05:00 |
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Tyler Young
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2450734297
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Update HUD_Weapon to use Weapon_Name
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2023-01-22 19:48:41 -05:00 |
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Tyler Young
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ed0f1379b1
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Restored missing entity fields
iframetime
bleed_out
Weapon_Name
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2023-01-22 19:31:48 -05:00 |
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Tyler Young
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c7ba1d40e5
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Added colored crosshair to Quakespasm
Enabled facingenemy in progdefs
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2023-01-22 17:48:43 -05:00 |
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Tyler Young
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816b0f1bb3
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Remove unnecessary files from source
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2023-01-22 16:33:01 -05:00 |
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Tyler Young
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7e5688bb45
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Fixed menu dividers and adjusted betty positioning in HUD
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2023-01-22 16:27:43 -05:00 |
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Tyler Young
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78d8731877
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Update to new HUD concept for Vita ONLY - WIP
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2023-01-20 16:45:29 -05:00 |
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Tyler Young
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ec02539ebf
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HUD_Points: Update points positioning on VITA
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2023-01-18 17:58:31 -05:00 |
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Tyler Young
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4bf80db50d
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Misc. Engine fixes for Quakespasm
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2023-01-18 16:52:39 -05:00 |
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Tyler Young
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9b66d23c0f
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Fix HUD showing in transition from Pause Menu to Main Menu
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2023-01-15 16:35:59 -05:00 |
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Tyler Young
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9a90e1ac96
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Set console background on NX/Vita
Now you can see what you're typing
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2023-01-15 16:21:56 -05:00 |
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Tyler Young
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04d4e532fa
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Fix map crash if there is no skybox specified
+ other misc engine fixes
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2023-01-15 15:20:52 -05:00 |
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Tyler Young
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9a6054865e
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Allow user to close pause menu with back key.
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2023-01-14 15:18:32 -05:00 |
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Tyler Young
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9ff92c413b
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Fix exit text to reflect correct platform
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2023-01-14 14:12:59 -05:00 |
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Tyler Young
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98e4595d0e
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Add support for replacing missing models
Replaces with missing_model.mdl.
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2023-01-14 13:56:37 -05:00 |
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Tyler Young
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3646b8f421
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Update gl_draw.c
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2023-01-13 21:29:39 -05:00 |
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Tyler Young
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cc76d04b84
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Attempting to fix console background on switch
Plus add buffers
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2023-01-13 20:59:19 -05:00 |
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Tyler Young
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b2eb45f4e5
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Fixed Skybox and laid groundwork for unified fog values on Vita/NX
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2023-01-13 20:10:17 -05:00 |
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Tyler Young
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9962d333bb
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Merge remote-tracking branch 'upstream/main'
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2023-01-08 18:46:43 -05:00 |
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Steam Deck User
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300f4c3bec
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gl_hud: move moneyback
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2023-01-08 18:08:05 -05:00 |
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Tyler Young
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92cc54eea2
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Fixed ADS viewmodel [PITCH] changing with joy input on Vita/NX.
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2023-01-07 16:16:13 -05:00 |
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Tyler Young
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d0d656ce55
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Merge remote-tracking branch 'upstream/main'
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2023-01-05 20:56:29 -05:00 |
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Steam Deck User
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5d280d14f7
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New HUD_Powerups
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2023-01-03 21:29:52 -05:00 |
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Steam Deck User
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dbc68769d1
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HUD_Perks: Draw column at a time instead of weird modulus
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2023-01-03 21:06:30 -05:00 |
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