Update gl_draw.c

This commit is contained in:
Tyler Young 2023-01-13 21:29:39 -05:00
parent cc76d04b84
commit 3646b8f421

View file

@ -862,41 +862,10 @@ Draw_ConsoleBackground -- johnfitz -- rewritten
*/
void Draw_ConsoleBackground (void)
{
float alpha;
//pic = Draw_CachePic ("gfx/conback.lmp");
//pic->width = vid.conwidth;
//pic->height = vid.conheight;
#ifdef VITA
alpha = (con_forcedup) ? 1.0 : scr_conalpha.value;
#else
alpha = 1.0;
#endif
//GL_SetCanvas (CANVAS_CONSOLE); //in case this is called from weird places
if (alpha > 0.0)
{
if (alpha < 1.0)
{
glEnable (GL_BLEND);
glColor4f (1,1,1,alpha);
glDisable (GL_ALPHA_TEST);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
Draw_FillByColor (0, 0, vid.conwidth, vid.conheight, 0, 0, 0, alpha);
if (alpha < 1.0)
{
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
glEnable(GL_ALPHA_TEST);
glDisable (GL_BLEND);
glColor4f (1,1,1,1);
}
}
Draw_FillByColor (0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 1);
}
/*