Commit graph

850 commits

Author SHA1 Message Date
MotoLegacy
4ac95c5be1 REPO: Add support for building QuakeC on macOS natively 2023-11-05 08:48:53 -05:00
cypress
bcc6131f2e SERVER: Fix actions being looped while holding Flamethrower 2023-11-04 09:37:53 -04:00
cypress
9ae20b3487 SERVER: Player stance and PhD Flopper tweaks 2023-11-03 19:22:23 -04:00
cypress
67638ada5d Merge branch 'main' of https://github.com/nzp-team/quakec 2023-11-03 18:08:00 -04:00
cypress
a96078fcb6
Merge pull request #58 from nzp-team/Raygun-Fix 2023-11-03 16:14:52 -04:00
DerpedCrusader
863175a720 Raygun culling and animation adjustments
fixed some faces that were manually culled out before that should have been visible, as well as animation adjustments that save a small amount of RAM
2023-11-03 13:08:40 -07:00
cypress
db90c9fd7b SERVER: Fix walktype not being applied to barrier crawlers 2023-11-03 14:35:55 -04:00
cypress
9866a529b0 SERVER: More intelligent Carpenter Power-Up 2023-11-03 13:34:59 -04:00
cypress
7f28370db6 SERVER/CLIENT: Adjust Round time delay 2023-11-03 10:58:01 -04:00
cypress
897bf79f09 SERVER: Fix missing ching.wav precache for doors 2023-10-31 13:36:14 -04:00
cypress
0d9cf45426 SERVER: Add missing light spawn function 2023-10-31 13:33:43 -04:00
cypress
818e413753 SERVER: Fix offsets for maps that use old lamp sprites 2023-10-31 12:31:58 -04:00
cypress
986e465552 SERVER: Fix maps where info_player_start and spawns 2-4 were used 2023-10-31 12:29:00 -04:00
cypress
4341005d18 SERVER: Restore compatibility with old item_radio entities 2023-10-31 12:11:45 -04:00
cypress
e96648d8c4 SERVER: Enhance support for old asset path conversion 2023-10-31 11:53:07 -04:00
cypress
77cbd6e663 SERVER: Fix Ray Gun splash damage 2023-10-30 18:43:09 -04:00
cypress
7842010fd0 SERVER: Restore Power-Up Rate Percentage
This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
bbb6387fb9 SERVER: Fix MBOX_FreeEnt not resetting frame 2023-10-30 18:13:51 -04:00
cypress
5eab83eb63 CLIENT: Remove drawing unused meshes at world origin 2023-10-30 15:51:12 -04:00
cypress
f385a04712 CLIENT: Use gun_kick and ADS positions for muzzleflashes 2023-10-30 15:29:02 -04:00
cypress
fcadbeb7c5 SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects 2023-10-30 14:08:49 -04:00
cypress
4f9754c208 SERVER: Fix semiuse not activating with weapon ammo stations 2023-10-30 13:34:22 -04:00
cypress
060b157a4c SERVER: Fix Mystery Box obtained status for host 2023-10-30 13:26:41 -04:00
cypress
9d4e39c0cb SERVER: Stop tying W2_Frame_Update() to W_Frame_Update() 2023-10-30 12:56:48 -04:00
cypress
ee49f7b1b8 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-29 18:21:55 -04:00
cypress
c913f9a98b SERVER: Add support for spawning Co-Op spawns if not provided 2023-10-29 18:21:41 -04:00
Ian
ed94af3de9 SERVER: Fix weapon skins not updating for standard progs 2023-10-29 10:51:13 -04:00
cypress
84fb0662e3 SERVER/CLIENT: Trigger a Bouncing Betty tutorial on purchase 2023-10-28 12:09:57 -04:00
cypress
e3eafffcb9 SERVER: Add ability to display left weapon muzzle flash 2023-10-27 14:35:44 -04:00
cypress
70e811a675
Merge pull request #57 from nzp-team/Mustang-and-Sally-Update 2023-10-27 14:15:53 -04:00
DerpedCrusader
fccbf21d2a Mustang and Sally Muzzle flash addition
Added the corrected positioning for the Mustang and Sally, including a part of code for the left handed muzzleflash
2023-10-27 11:12:12 -07:00
DerpedCrusader
49ce8480f4 Mustang and Sally Update
Code for Mustang and Sally

still need to get positions for dual wielded muzzle flash
2023-10-27 01:38:43 -07:00
cypress
03e8dde46b SERVER: Put weapon away before drinking Perk-A-Cola 2023-10-26 13:08:04 -04:00
cypress
206120f01e SERVER: Better support for hiding crosshair during dual reload 2023-10-23 16:51:15 -04:00
cypress
6fe33b26d9 SERVER: Fix entity relinking with Pack-A-Punch 2023-10-19 17:09:47 -04:00
cypress
81693dcd77 SERVER: Require client to look at certain entities for triggering 2023-10-18 10:00:25 -04:00
cypress
c3fa9ac216 SERVER: Give player a clip if they have no ammo in Last Stand 2023-10-17 09:45:14 -04:00
cypress
bf2df6ae2f SERVER: Fix weapon order when in Last Stand 2023-10-17 09:27:41 -04:00
cypress
e58ffeb60a SERVER: Fix weapon list when Pack-A-Punching 2023-10-17 09:21:22 -04:00
cypress
2ab61575f1 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-17 09:14:59 -04:00
cypress
a3f2c2cb7e SERVER: Fix Flamethrower regeneration 2023-10-17 08:54:27 -04:00
cypress
979611e9e1
CLIENT: Prevent crosshair when zoom is 1 2023-10-16 18:09:49 -04:00
Ian
7b0c11586a SERVER: Register nzp_maxai builtin 2023-10-16 16:00:21 -04:00
Ian
6631813cf9 SERVER: Let host engine dictate max AI at once 2023-10-16 15:59:22 -04:00
cypress
835fdcb1e2 SERVER: Remove Mule Kick debug print 2023-10-16 11:01:31 -04:00
cypress
b8763ca465 SERVER: Control crosshair via QuakeC 2023-10-16 10:23:50 -04:00
cypress
7e3113ec63 CLIENT: Allow disabling of crosshair 2023-10-15 16:06:01 -04:00
cypress
4b78cfeb05 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-10-15 11:30:26 -04:00
cypress
1f3280a10f SERVER: Total weapon storage revamp 2023-10-15 11:30:01 -04:00
cypress
7e64e8468a BIN: Update fteqcc on linux 2023-10-15 11:29:50 -04:00