Ian
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07a9df5f69
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Fix blending for text and rectangles
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2023-10-13 17:10:49 -04:00 |
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Ian
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a05cf67b4b
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Add support for PNG and JPEG internally
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2023-10-11 12:55:29 -04:00 |
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cypress
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1ee92c9b34
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Fit blood HUD graphic to screen
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2023-07-22 15:59:44 -04:00 |
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cypress
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3f413368e0
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Add cl_crosshair_debug
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2023-07-22 12:52:51 -04:00 |
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cypress
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8a4bdbabe1
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Tweak crosshair values to match CoD5 better
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2023-07-22 12:12:57 -04:00 |
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Steam Deck User
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20bde6d3a8
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Fix crosshair values for weapons, add Springfield to engine
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2023-03-13 17:36:50 -04:00 |
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Steam Deck User
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1e93559078
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Revert linear heap sizes, fix closing file in LoadPCX
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2023-01-12 18:59:57 -05:00 |
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Ian
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0a2aa8795a
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Add External Texture hack from dquakeplus
Makes .TGA and .PCX loading for models and sprites work finally
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2022-12-21 13:28:34 -05:00 |
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Ian
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4e6c12cf07
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Fix Draw_Fill and Draw_FillByColot
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2022-11-28 10:48:51 -05:00 |
|
Ian
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f9847970e5
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Add offset for sniper scope
Fixes dumb issue with it not being centered
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2022-11-27 18:25:01 -05:00 |
|
Ian
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77aab0b0eb
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Remove dependency on old 'conchars' graphic.
We use charset now :^)
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2022-11-27 13:08:17 -05:00 |
|
Ryan Baldwin
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e1ea8dfcfa
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Fix aimsnap, point change causing incorrect color
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2022-08-19 23:43:31 -07:00 |
|
Ryan Baldwin
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96a7b5d33d
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Add pause menu, fix world text overlap
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2022-08-19 20:38:53 -07:00 |
|
Ryan Baldwin
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0e6dce2f98
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Fix all loading bar fills
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2022-08-19 02:51:09 -07:00 |
|
Ryan Baldwin
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18fac3a2a7
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Fix blood rendering, center round text (regressed due to scale), limit max fps to 30
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2022-08-19 01:38:27 -07:00 |
|
Ryan Baldwin
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e7c0cfb0f9
|
Working QMB (#31)
* Add initial non working qmb
* fix bit parsing
* Fix loading_name messages
* Fix rendering issue, add some QMB translation
* Working particles :)
|
2022-08-01 12:01:12 -07:00 |
|
Ian
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4d8f3e18dd
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use drawfill for the crosshair because its fucking better
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2022-07-10 18:15:49 -04:00 |
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Ian
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bf4df2b74f
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more hud stuff, add scale to drawstring
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2022-07-05 21:21:18 -04:00 |
|
Ryan Baldwin
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9ae97d497f
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Fix for incorrect texture id (#26)
|
2022-07-04 22:09:50 -07:00 |
|
Ryan Baldwin
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f7b50afd73
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Fix weird loading error of prog textures, causing distortion
|
2022-07-04 12:40:11 -07:00 |
|
Ryan Baldwin
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332db268c5
|
Add loading screen, correct button bindings, fix mismatch issue
|
2022-07-04 11:09:02 -07:00 |
|
Ryan Baldwin
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97084838eb
|
Fix all color printing
|
2022-07-03 23:55:05 -07:00 |
|
Ryan Baldwin
|
d96321c6f5
|
Fix loading and rendering of textures
|
2022-07-03 21:35:34 -07:00 |
|
Ryan Baldwin
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90e5512b76
|
Remove lmp dependencies
|
2022-07-03 01:51:16 -07:00 |
|
Ryan Baldwin
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d97e3fcea2
|
Partial hud implementation
|
2022-07-02 16:15:25 -07:00 |
|
Ryan Baldwin
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e49548ff5a
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Add adjustable gamma
|
2022-07-02 13:06:34 -07:00 |
|
Ryan Baldwin
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0ac6573d65
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Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification
|
2022-07-01 18:49:33 -07:00 |
|
Ryan Baldwin
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02eb7ad820
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Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed
|
2022-06-26 23:55:29 -07:00 |
|
Ryan Baldwin
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b6405841b9
|
Update view bobbing, more QC integration, other techniques (#2)
* Update view bobbing, more QC integration, other techniques
* Fix crash (was printing text on screen for some reason...)
|
2022-06-23 00:18:52 -07:00 |
|
Ian
|
da65b417f9
|
Fix charset loading
|
2022-06-20 14:41:43 -04:00 |
|
Ryan Baldwin
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3e5b883a5c
|
Initial commit: HLBSP + Working colored lights
|
2022-06-18 22:35:28 -07:00 |
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