Commit graph

176 commits

Author SHA1 Message Date
Ian
046a38ec62 No need to call pglRestoreContext anymore 2023-11-12 15:21:06 -05:00
Ian
f88c35ae1f Merge branch 'main' of https://github.com/nzp-team/glquake into swkbd 2023-11-12 15:12:17 -05:00
cypress
6a29082290
More intelligent strtrim 2023-11-06 10:49:49 -05:00
cypress
43c01d646e Round HUD Time Adjustment 2023-11-03 11:03:18 -04:00
cypress
9f37aa21b9 Add strtolower builtin 2023-10-31 11:17:03 -04:00
Ian
8ce113ecaa Experimental swkbd support 2023-10-29 10:29:26 -04:00
cypress
ca95865c8c Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:06 -04:00
Ian
80fd4b1cd9 Hide drawing the console until explicitly told to 2023-10-25 10:23:21 -04:00
Ian
881e90d79f Fixes for alpha blending and dlights 2023-10-24 11:07:51 -04:00
Ian
bc8b61e34f Alpha blending fixes 2023-10-24 10:11:52 -04:00
Ian
785aec8ee0 Merge branch 'main' of https://github.com/nzp-team/glquake into main 2023-10-23 12:30:27 -04:00
Ian
bf629c1c12 Solo, Maps, & Credits menus 2023-10-23 12:30:20 -04:00
Ian
d6aefb4aa2 Major particle overhaul/fixes 2023-10-23 11:20:53 -04:00
Ian
1c38cda5aa Bring over ctrQuake touch changes 2023-10-23 10:05:09 -04:00
cypress
bf47e38936
Disable mipmapping test 2023-10-20 17:25:48 -04:00
Ian
e1ef072c26 Clamp lighting on amods 2023-10-18 15:22:04 -04:00
Ian
dbd7d0a193 Avoid using strcmp every frame 2023-10-18 13:52:57 -04:00
Ian
26a413bd5e Remove per-vertex lighting for models 2023-10-18 12:21:30 -04:00
cypress
5e7fe516f6
NEW 3DS: Set max AI from 12->18 2023-10-16 16:15:36 -04:00
Ian
9709f2071a Let engine dictate max AI 2023-10-16 15:57:14 -04:00
Ian
c0e5bb7578 Main menu implementation 2023-10-16 15:55:50 -04:00
Ian
6e2353e79d Sensitivity and crosshair fixes 2023-10-16 14:03:42 -04:00
Ian
644257eab2 Fix movement speeds with circle pad 2023-10-16 13:43:59 -04:00
Ian
33804b45d4 Merge branch 'main' of https://github.com/nzp-team/glquake into main 2023-10-16 13:10:28 -04:00
Ian
fac88c0f19 Fog prototyping 2023-10-16 13:10:27 -04:00
cypress
394fb14195 Give crosshair control to the server 2023-10-16 10:52:06 -04:00
cypress
31d11bb075
Allow disabling of crosshair 2023-10-15 16:08:13 -04:00
Ian
07a9df5f69 Fix blending for text and rectangles 2023-10-13 17:10:49 -04:00
Ian
c708c4d8a8 Implement skybox support 2023-10-13 13:54:40 -04:00
Ian
a05cf67b4b Add support for PNG and JPEG internally 2023-10-11 12:55:29 -04:00
Ian
0d918e6be6 Partial fix for transparent world textures 2023-10-11 12:13:27 -04:00
Ian
02bd20e9c8 Fix glColor for alias models 2023-10-11 11:58:39 -04:00
Ian
71c575826e Pathfinding performance improvement 2023-10-05 11:14:49 -04:00
Ian
b76d859ca7 Shpuld's static brushmodel opt 2023-10-05 10:30:44 -04:00
cypress
c58b80393c
Fix bolt.mdl path 2023-09-05 20:27:38 -04:00
cypress
f667bbf9e9
Mystery Box Useprint says Weapon Name 2023-08-29 11:43:59 -04:00
cypress
318743e860
Even more. 2023-08-29 10:23:22 -04:00
cypress
e6d8c8e56f
Increase runaway execution count 2023-08-29 10:14:32 -04:00
cypress
72a2f58f1f
Tweak sniper scope weapon zoom 2023-08-26 20:16:34 -04:00
cypress
713743c4f7 Re-Enable WIDE mode (committed today by accident :D) 2023-07-22 16:11:48 -04:00
cypress
51a916ac26 Fix placement of perks on HUD 2023-07-22 16:11:19 -04:00
cypress
23ad624ec5 Default FPS cap to 60 on N3ds 2023-07-22 16:05:03 -04:00
cypress
1ee92c9b34 Fit blood HUD graphic to screen 2023-07-22 15:59:44 -04:00
cypress
d268560beb Display proper build date on MAIN MENU 2023-07-22 15:41:20 -04:00
cypress
9dda9b48ef Remove decrease in FOV when sprinting 2023-07-22 15:36:04 -04:00
cypress
ed4c09de73 Improve support for N3DS analog movement 2023-07-22 15:32:12 -04:00
cypress
d1b6f95a45 Some attempts at fog; fix menu crash 2023-07-22 14:26:45 -04:00
cypress
ef310e97bf Force gl_clear on and set its color 2023-07-22 13:53:42 -04:00
cypress
3f413368e0 Add cl_crosshair_debug 2023-07-22 12:52:51 -04:00
cypress
3aaf8aa9dc Force-off r_dynamic on OLD model systems; force set sv_maxvelocity 2023-07-22 12:48:45 -04:00