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No need to call pglRestoreContext anymore
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1 changed files with 0 additions and 2 deletions
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@ -218,7 +218,5 @@ void IN_SwitchKeyboard(void)
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swkbdSetButton(&swkbd, SWKBD_BUTTON_RIGHT, "Send", true);
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button = swkbdInputText(&swkbd, console_buffer, sizeof(console_buffer));
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pglRestoreContext();
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Cbuf_AddText(va("%s\n", console_buffer));
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}
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