Commit graph

33 commits

Author SHA1 Message Date
cypress
3493853fc2 Improved MAX AMMO animation 2024-09-05 17:13:08 -07:00
cypress
44600071d6 Match cl_parse.c with dquakeplus 2024-09-05 17:01:20 -07:00
cypress
664cfe3b99 Match a bunch more stuff with dquakeplus 2024-09-04 20:26:54 -07:00
cypress
5686e4f13e Match sv_main.c with dquakeplus 2024-09-04 18:19:20 -07:00
cypress
39cc0a6655 Always write viewmodel index to client 2024-09-01 18:54:41 -07:00
cypress
7ac4842949 Considerable memory improvements, send weapon modelindexes as shorts 2024-07-08 23:30:20 -07:00
cypress
5ea6df895b Add support for nzp_rumble builtin 2024-06-30 19:15:23 -07:00
cypress
cc6e956dc6 nzp_lockviewmodel builtin 2024-06-29 18:16:05 -07:00
MotoLegacy
81c7a5668e Add nzp_screenflash builtin 2024-01-14 20:43:50 -05:00
cypress
79ce3c6bc3 Add entity scalefactor 2023-12-29 17:10:29 -05:00
cypress
e964dcb309 Support displaying Double-Tap 1.0 icon 2023-11-28 11:53:52 -05:00
cypress
6560bf5632 Draw character name on match start 2023-11-21 22:35:13 -05:00
cypress
ca95865c8c Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:06 -04:00
Ian
881e90d79f Fixes for alpha blending and dlights 2023-10-24 11:07:51 -04:00
cypress
394fb14195 Give crosshair control to the server 2023-10-16 10:52:06 -04:00
Steam Deck User
6cc9131eb9 Implement NZP Protocol (115)'s extended model limit 2023-03-29 18:48:56 -04:00
Ian
f5c8778585
Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:34:13 -05:00
Steam Deck User
df0cb3bbea Properly handle svc_maxammo for MAX AMMO! HUD Text 2022-12-28 14:36:46 -05:00
Steam Deck User
73b6717c44 Add back Achievement HUD Parser 2022-12-28 13:09:07 -05:00
Steam Deck User
c4b0f01ccc Revert scale support to fix map loading 2022-12-27 16:44:10 -05:00
Steam Deck User
ab9d9cc5b1 maybe add scale field to entities 2022-12-21 20:57:32 -05:00
Ian
bdc677fc97 Remove breakage return statement 2022-11-27 19:31:18 -05:00
Ryan Baldwin
66884a2876 Fix for #29 for lightstyles 2022-08-04 23:59:09 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ryan Baldwin
97084838eb Fix all color printing 2022-07-03 23:55:05 -07:00
Ryan Baldwin
68481edc45 Correctly update points and kills 2022-07-02 17:08:36 -07:00
Ryan Baldwin
0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification 2022-07-01 18:49:33 -07:00
Ryan Baldwin
02eb7ad820 Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed 2022-06-26 23:55:29 -07:00
Ryan Baldwin
b6405841b9
Update view bobbing, more QC integration, other techniques (#2)
* Update view bobbing, more QC integration, other techniques

* Fix crash (was printing text on screen for some reason...)
2022-06-23 00:18:52 -07:00
Ryan Baldwin
f12f8cf4ac Remove more of the sbar, add more progs 2022-06-19 22:59:38 -07:00
Ryan Baldwin
f60a8717d4 Finish all builtins 2022-06-19 13:04:49 -07:00
Ryan Baldwin
063d9d6ed6 Add basic builtins 2022-06-19 12:20:34 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00