Spoike
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e23e1a8e1b
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So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:47:53 +00:00 |
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Spoike
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2d675dd762
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Small off-by-one bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@822 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:47:04 +00:00 |
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Spoike
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55d941cb32
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This should mean that switching spectator target fixes up the enemy/team skin forcing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@819 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-23 17:37:35 +00:00 |
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Spoike
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ec45a884ad
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Altered the teleport particles. There are far less of them now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@812 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-18 20:38:05 +00:00 |
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Spoike
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18ea868de2
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Gib filters and things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-18 20:15:20 +00:00 |
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Spoike
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85110f82db
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Fixed a crash in linux with cds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@809 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-18 15:43:34 +00:00 |
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Spoike
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14697e2c5b
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csqc code added This is preliminary.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@803 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:43:13 +00:00 |
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Spoike
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969d286ca0
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ctrl+enter when typing text will use say_team instead of say
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@802 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:41:54 +00:00 |
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Spoike
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cb0e9f7351
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Some new cvars added for controlling ent effects (fuhquake compatability)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@801 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:40:37 +00:00 |
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Spoike
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ef62abd8f9
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Fixed 3 bugs, found the extra modelindexes we need.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@800 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:40:21 +00:00 |
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Spoike
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157811e948
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Fixed say prompt crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@799 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:36:37 +00:00 |
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Spoike
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aa642ce2a5
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r_rockettrail and r_grenadetrail cvars added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@798 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-17 17:35:15 +00:00 |
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Spoike
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890bc1f637
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chunked downloads are in
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@791 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-16 02:25:35 +00:00 |
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Spoike
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11a9c23c2b
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First version of csqc code. It's still very limited.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@787 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-16 02:21:25 +00:00 |
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Spoike
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ccf7e8bfe6
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Fractional sensativities are more regular.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@781 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-15 17:38:38 +00:00 |
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Spoike
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a307237cff
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Plugins are initialised earlier, which means that all the console commands work in configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@780 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-15 17:37:11 +00:00 |
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Spoike
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94e1cf50ea
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Downloads should be working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-13 23:33:00 +00:00 |
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Spoike
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0ea0ebecba
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Fixed default crosshairalpha
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@776 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-13 17:59:15 +00:00 |
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Spoike
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c2988990c2
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I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-13 16:29:20 +00:00 |
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Spoike
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b192d3a175
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SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-12 08:38:31 +00:00 |
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Spoike
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2500f221c4
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Tweeked config handling lots. It's much more friendly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@746 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-07 02:44:12 +00:00 |
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Spoike
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517ba202a3
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Those downloading messages were annoying me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@745 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-07 02:41:46 +00:00 |
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Spoike
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4bf238f9ae
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Q2 has a button flag ANYBUTTON which actually occurs when any user presses any button at all. Which is pretty horrible really, as going to console ends intermission for all other users. :( We only set the flag if attack or jump is pressed. You can use +button8 for just anybutton still, if it's a problem in some way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@744 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-07 02:41:01 +00:00 |
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Spoike
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5f2aa993de
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Needed casts. The pmove code on the server got it's own usercmd, so the clients pmove code needs to incorporate casts appropriatly also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@743 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-07 02:38:41 +00:00 |
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Spoike
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aa039d563d
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Don't autodownload palette/colormap afterall.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@731 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:08:47 +00:00 |
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Spoike
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444d40db67
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Added support for loading an alternate sort of sort of tga
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@730 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:07:55 +00:00 |
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Spoike
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d28993bd60
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Making FTE run without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:06:55 +00:00 |
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Spoike
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2df5251e89
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Stole lh's font, for use without gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@728 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:02:25 +00:00 |
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Spoike
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b9df04076c
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tweeked execution of default configs to be more conservative, made bskins work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@727 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:01:19 +00:00 |
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Spoike
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4ec4d1f38d
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Made it so that the user may specify skin colors instead of skin names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@726 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 08:00:20 +00:00 |
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Spoike
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988a3a2cda
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fbskins is meant to be a float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@725 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 07:58:50 +00:00 |
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Spoike
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eef16df03f
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Fixed the messagemode colour bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@724 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-05 07:58:11 +00:00 |
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TimeServ
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8b17508ae4
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better solution
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@722 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 19:48:26 +00:00 |
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TimeServ
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eede8928f3
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removed Auto: Changed resolution
particles/beams should clear correctly on r_part
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 19:19:51 +00:00 |
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Spoike
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2768319718
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fixed mouse not active after vid_restart.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@720 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 12:01:48 +00:00 |
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Spoike
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5374343d1d
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compiles a bit more often.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@712 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 08:05:34 +00:00 |
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Spoike
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73aa56a830
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Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 08:04:42 +00:00 |
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Spoike
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a9f3e56240
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Now the sbar is able to draw decorated player names properly in various places.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@706 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 07:31:57 +00:00 |
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Spoike
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be2e848258
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Fixed colouring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@705 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 07:27:50 +00:00 |
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Spoike
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a928045725
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^s and ^r stack based console masks added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@704 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 07:26:49 +00:00 |
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Spoike
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1509862b09
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Make chat colours come out the same as for TF teams. It's a bit friendlier this way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@703 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 07:20:13 +00:00 |
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Spoike
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a400572be9
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Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@702 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 07:18:59 +00:00 |
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Spoike
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4d770559c8
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Does that make you happy?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@701 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2005-01-04 00:02:05 +00:00 |
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Spoike
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2c17e2ca4d
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Skin forcing is now supported (and i've made some other teamplay fixes too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@699 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-29 03:24:21 +00:00 |
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Spoike
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636cbd3f2a
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Cleaned up a tiny bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@694 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-29 03:18:44 +00:00 |
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Spoike
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e709de82f9
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added a way to disable menu.dat support from the commandline
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@693 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-29 03:16:50 +00:00 |
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Spoike
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1d1dd11bdf
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I apologise for the error in the earlier code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@692 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-29 03:06:27 +00:00 |
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Spoike
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f0f7fa4bf0
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con_notifylines added
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@690 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-26 04:47:34 +00:00 |
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Spoike
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f89c9464ce
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Works with gamespy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@689 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-25 02:06:27 +00:00 |
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Spoike
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87f7ea06ef
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Fixes for coloration and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@688 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2004-12-25 01:34:51 +00:00 |
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