fteqw/engine/client
Spoike 73aa56a830 Wall jumping... and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 08:04:42 +00:00
..
.cvsignore Updated by TortoiseCVS 2004-08-27 00:52:38 +00:00
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
cd_linux.c linux cd drivers 2004-09-06 11:14:40 +00:00
cd_sdl.c Apparently I went for non-standard paths. 2004-12-10 21:31:53 +00:00
cd_win.c lots of changes. 2004-09-20 23:25:38 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c I apologise for the error in the earlier code. 2004-12-29 03:06:27 +00:00
cl_demo.c Lerping fixes and preperation for mvd streaming for client side playback. 2004-12-15 19:43:22 +00:00
cl_ents.c Removed some obsolete nq lerping code and gl particle rendering. both are cleaner and were already disabled. 2005-01-04 07:18:59 +00:00
cl_input.c Lots of stuff. 2004-12-24 08:45:56 +00:00
cl_main.c Wall jumping... and stuff. 2005-01-04 08:04:42 +00:00
cl_master.h removing a warning 2004-08-31 09:15:24 +00:00
cl_parse.c Make chat colours come out the same as for TF teams. It's a bit friendlier this way. 2005-01-04 07:20:13 +00:00
cl_pred.c More portable window caption code. 2004-12-09 23:30:03 +00:00
cl_screen.c Lots of stuff. 2004-12-24 08:45:56 +00:00
cl_tent.c We need to actually implement these. 2004-11-26 06:06:43 +00:00
cl_ui.c Wall jumping... and stuff. 2005-01-04 08:04:42 +00:00
client.h Skin forcing is now supported (and i've made some other teamplay fixes too) 2004-12-29 03:24:21 +00:00
clq2_cin.c Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
clq2_ents.c Small stuph. 2004-10-03 22:52:02 +00:00
console.c ^s and ^r stack based console masks added. 2005-01-04 07:26:49 +00:00
crosshairs.dat Initial Checkin 2004-08-23 00:15:46 +00:00
fragstats.c mvd playback works properly now. 2004-12-08 04:14:52 +00:00
image.c I got that wrong. Sorry. top-down-rle tgas work a bit better now. 2004-11-19 03:09:38 +00:00
in_win.c menu.dat support. 2004-11-23 01:10:10 +00:00
input.h Initial Checkin 2004-08-23 00:15:46 +00:00
keys.c allow tab to work even when playing a demo. It's much nicer for qwds. 2004-12-11 03:35:55 +00:00
keys.h new bindable keys 2004-09-05 23:15:51 +00:00
m_items.c Lots of stuff. 2004-12-24 08:45:56 +00:00
m_master.c Fixes for coloration and stuff. 2004-12-25 01:34:51 +00:00
m_mp3.c Lots of stuff. 2004-12-24 08:45:56 +00:00
m_multi.c Lots of stuff. 2004-12-24 08:45:56 +00:00
m_options.c Lots of stuff. 2004-12-24 08:45:56 +00:00
m_script.c Added bind script and checkbox mask option. 2004-09-13 03:10:10 +00:00
m_single.c Lots of stuff. 2004-12-24 08:45:56 +00:00
menu.c Lots of stuff. 2004-12-24 08:45:56 +00:00
menu.h Lots of stuff. 2004-12-24 08:45:56 +00:00
merged.h Lots of stuff. 2004-12-24 08:45:56 +00:00
modelgen.h Initial Checkin 2004-08-23 00:15:46 +00:00
net_master.c fixes issue with server browser not working. 2004-12-25 00:55:01 +00:00
pr_menu.c added a way to disable menu.dat support from the commandline 2004-12-29 03:16:50 +00:00
q2.ico Initial Checkin 2004-08-23 00:15:46 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
quakedef.h I apologise for the error in the earlier code. 2004-12-29 03:06:27 +00:00
r_bulleten.c Small speedup (hopefully) 2004-12-15 17:46:53 +00:00
r_bulleten.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_efrag.c small fixes. 2004-08-23 04:43:03 +00:00
r_part.c Lots of stuff. 2004-12-24 08:45:56 +00:00
r_partset.c Lots of stuff. 2004-12-24 08:45:56 +00:00
r_partset.h new line added at EOF for gcc warnings 2004-09-04 17:43:53 +00:00
render.h Lots of stuff. 2004-12-24 08:45:56 +00:00
renderer.c Lots of stuff. 2004-12-24 08:45:56 +00:00
renderque.c Initial Checkin 2004-08-23 00:15:46 +00:00
renderque.h Initial Checkin 2004-08-23 00:15:46 +00:00
resource.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
roq.h Initrial Checkin. 2004-08-23 04:42:35 +00:00
roq_read.c Initial Checkin 2004-08-23 00:15:46 +00:00
sbar.c Now the sbar is able to draw decorated player names properly in various places. 2005-01-04 07:31:57 +00:00
sbar.h Initial Checkin 2004-08-23 00:15:46 +00:00
screen.h bye to the warnings 2004-11-23 00:43:27 +00:00
skin.c Does that make you happy? 2005-01-04 00:02:05 +00:00
snd_dma.c Lots of stuff. 2004-12-24 08:45:56 +00:00
snd_linux.c Small stuph. 2004-10-03 22:52:02 +00:00
snd_mem.c We now support stereo wav files. (I'm supprised I didn't do this earlier - the rest of the sound code was already stereo-capable) 2004-11-20 00:57:43 +00:00
snd_mix.c ambient sounds always loop now... hopefully. 2004-11-23 00:18:51 +00:00
snd_mixa.s Initial Checkin 2004-08-23 00:15:46 +00:00
snd_mp3.c Initial Checkin 2004-08-23 00:15:46 +00:00
snd_ov.c getting bored. Bulk commit of 6 files 2004-11-17 18:10:46 +00:00
snd_sdl.c Lots of stuff. 2004-12-24 08:45:56 +00:00
snd_win.c getting bored. Bulk commit of 6 files 2004-11-17 18:10:46 +00:00
sound.h Lots of stuff. 2004-12-24 08:45:56 +00:00
spritegn.h Initial Checkin 2004-08-23 00:15:46 +00:00
sys_dosa.s Files needed for linux to compile properly. 2004-09-07 18:18:02 +00:00
sys_linux.c Lots of stuff. 2004-12-24 08:45:56 +00:00
sys_sdl.c Apparently I went for non-standard paths. 2004-12-10 21:31:53 +00:00
sys_win.c Works with gamespy now. 2004-12-25 02:06:27 +00:00
sys_wina.s Initial Checkin 2004-08-23 00:15:46 +00:00
teamplay.c Fixed compilation under linux, compleatly and utterly. 2004-09-26 03:46:49 +00:00
textedit.c Fixed colouring. 2005-01-04 07:27:50 +00:00
valid.c make it that bit more noticable. 2004-09-30 22:38:29 +00:00
vid.h Initial Checkin 2004-08-23 00:15:46 +00:00
view.c Changed some default cvar values to disable colour blends (other than contents) 2004-12-21 04:30:17 +00:00
view.h Initial Checkin 2004-08-23 00:15:46 +00:00
wad.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
wad.h Lots of stuff. 2004-12-24 08:45:56 +00:00
winamp.h Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
winquake.h Lots of stuff. 2004-12-24 08:45:56 +00:00
winquake.rc server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
zqtp.c Skin forcing is now supported (and i've made some other teamplay fixes too) 2004-12-29 03:24:21 +00:00