This should mean that switching spectator target fixes up the enemy/team skin forcing

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@819 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-01-23 17:37:35 +00:00
parent 33e1f445ba
commit 55d941cb32

View file

@ -142,6 +142,8 @@ void Cam_Lock(int pnum, int playernum)
MSG_WriteString (&cls.netchan.message, st);
spec_track[pnum] = playernum;
locked[pnum] = false;
Skin_FlushPlayers();
if (cls.demoplayback == DPB_MVD)
{