Commit graph

5740 commits

Author SHA1 Message Date
Shpoike
5786b43a7d Fix q3 when going into controls menu. 2023-04-17 03:58:20 +01:00
Shpoike
6a419833a8 Fix excessive reported gpu usage. 2023-04-17 03:58:20 +01:00
Shpoike
cba1a2a942 Update some third party library versions. 2023-04-17 03:58:20 +01:00
Shpoike
b095266070 Fix cmake-on-mac build errors. 2023-04-17 03:58:20 +01:00
Shpoike
07032bc216 Fix multiplayer menu breaking pak file names. 2023-04-17 03:58:20 +01:00
Shpoike
89ef66642e Fix mid-room skies in q2. 2023-04-17 03:58:19 +01:00
Shpoike
854fb60db8 Revert "Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space."
This reverts commit ebbc6c0930.
2023-04-17 03:58:19 +01:00
177f09c21e
Enable -halflife launch option, tweak paths a little. 2023-04-16 18:34:39 -07:00
92229e769e
qclib: add sanity check for mixed usage of nonvirtual and virtual as it's currently unsupported. 2023-02-02 11:07:09 -08:00
Leo L. Schwab
1fda671b9a Joystick support fixes.
I did this because I wanted to fly around maps using a Spaceball
4000FLX, or any other 6DOF controller.  These fixes help it work.

Various fixes to joystick support:
  - joyaxiscallback() used strtol() to check to see if the supplied
    string was an integer, then didn't assign the parsed integer to
    the cvar.
  - Wrong multiplier for left/turnleft values.
  - Delete `axismap[]` from J_JoystickAxis().  It was causing problems,
    and smells like it was trying to do what the cvars
    joyadvaxis[xyzruv] are doing now.
  - Fix compiler error by adding case statements for:
	SDL_SENSOR_ACCEL_L
	SDL_SENSOR_ACCEL_R
	SDL_SENSOR_GYRO_L
	SDL_SENSOR_GYRO_R

New cvar: "joyonly".

"Joystick" axes are typically return-to-center affairs; their deflection
values are therefore reported as -MAX - MAX, with zero in the center.
"Game controllers" are similar, but also often have analog left and
right "triggers" which are reported as 0 - MAX, with zero at one end
(fully released to fully depressed).

Unfortunately, SDL will try its darndest to make a joystick look like a
"game controller."  It does this by reinterpreting certain of the axes
to report the range 0 - MAX, as if they were triggers.  This is not a
thing to do with 6DOF controllers, where all axes are return-to-center.
While it may be remotely possible to put together an SDL2 controller
mapping that reports -MAX - MAX on all axes, for me it was simpler to
hack on FTEQW.

Coupled with that is FTEQW's giving preference to "game controllers,"
i.e. if SDL_IsGameController() returns true, FTEQW will treat it as one.

"joyonly" is a boolean cvar.  If true, FTE will ignore "game
controllers" and treat everything as a joystick.  The default is false.
"joyonly" must be set at startup to be effective, when the controllers
are being enumerated by SDL.
2023-01-19 23:17:25 -08:00
ebbc6c0930
Quake II: Set allow_skybox to 1 by default, as many maps (notable those in Mission Pack 2) use sky volumes to light the scenery within playable space. 2023-01-15 15:04:18 -08:00
3adafe9326
Makefile: Bump ZLIBVER to 1.2.13. 2023-01-15 15:01:08 -08:00
Spoike
48576a59dc A bit of a code cleanup, change a couple of prints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6343 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:31 +00:00
Spoike
86453332af Auto value for sv_demo_write_csqc now writes the csprogs into mvds, to hopefully reduce playback issues. the lazy record commands should be favouring .mvd.gz at least.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:23 +00:00
Spoike
c7e9f8631c Try to support DP mods a bit better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:18 +00:00
Spoike
e257a9e231 Try to be a bit more verbose about why webrtc might be failing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6340 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:15:12 +00:00
Spoike
fcbfc90892 Make our mini http server report timestamps better, so wget's timestamping is happy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6338 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:57 +00:00
Spoike
b2df9b2b30 Try to avoid sigpipe errors from tcp connections.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6337 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:49 +00:00
Spoike
62622491f0 Make sure bad q2 layout strings won't go out of bounds. Add dev2 prints for bad layout string commands (there's probably lots of bad q2 mods out there, hence not dev1/unconditional).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6336 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:44 +00:00
Spoike
fb4531ea6c Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6335 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:38 +00:00
Spoike
d4d84aec9d Show at least one address for each socket we're listening on, even if its loopback, instead of nothing at all.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6334 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:26 +00:00
Spoike
bc842ee28b Make sure freecs etc do heartbeats despite not giving a poop about nq/dp.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6333 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:15 +00:00
Spoike
a003674c01 Fix vulkan renderer's rt spotlights (both shadows and spinning).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:09 +00:00
Spoike
c1bc6bbe23 Start game menu's map option is now a combo instead of a text field, to save on typing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6331 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:14:01 +00:00
Spoike
1ae6b239e8 If multiple updates come from inside the same .zip url, extract each one of them from a single download instead of downloading the exact same zip multiple times. This is mostly for DP mods that expect to need to download everything upfront.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:55 +00:00
Spoike
4dc4dd33e7 Our Q2 code is a little fragile. Give it its assumptions to avoid hideousness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:50 +00:00
Spoike
1765f15059 Alt+tab was randomly registering as tab presses - explicitly ignore tab at the start of the input line so we don't end up with walls of console completion suggestions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6328 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:45 +00:00
Spoike
3369344387 Handle recursive redirects better, don't silently truncate redirects.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:39 +00:00
Spoike
268b28a25d Fix up the penalty system. stealth mutes are now actually stealthed properly, user bans no longer confuse removeip. Added stealthmute command for convienience.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:33 +00:00
Spoike
fb9f8c9cd8 Fixups for crashes triggered by xonotic, probably some other mods too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:28 +00:00
Spoike
6abd0f75bf ezquake clients were all being treated as version 0, instead of our version-dependant workarounds disabling when ezquake bugs got fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:22 +00:00
Spoike
c769e6fa01 Fix Q2 saved-game crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:17 +00:00
Spoike
ed63b7435e Make class parsing more c++-like, fix some issues with uninitialised variables not getting detected properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6322 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:12 +00:00
Spoike
6700dfd289 Fix _bump texture loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6321 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:13:05 +00:00
Spoike
407c4eca8b Rework gamepad menu bindings, should be more intuitive now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6320 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:59 +00:00
Spoike
1fb00b3721 Avoid the use of RETURN_CSTRING for cvar string values that might get cached by qc beyond the engine freeing the implied memory (crashes were reported by pjt/newby).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:46 +00:00
Spoike
503162aefe Add file uri support, requires a '-allowfileurl' commandline argument.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:39 +00:00
Spoike
cdcb3c3950 Add rogue's teamplay modes to the menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:31 +00:00
Spoike
9c47966653 Add -unsafefopen commandline argument to allow disabling the qc fopen sandboxing (like the original frik_file spec).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:26 +00:00
Spoike
2383c618ee Fix up some SDL issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:12 +00:00
Spoike
6307ae1303 add base64encode and base64decode builtins. Allow the second arg of registercommand builtin to specify a description for that command.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6314 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:12:04 +00:00
Spoike
c5d19c46ba Fix partial fakeshaft not always appearing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6313 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:57 +00:00
Spoike
aa789965bf Fix cl_maxfps's periodic fast-frame bug. Reduce latency in singleplayer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6312 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:50 +00:00
Spoike
cac4c91778 Be more verbose in the case of hardware errors, in case OMC has that issue again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:45 +00:00
Spoike
3be61ca1bc Make sure the rerelease's models can do colourmapping properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:40 +00:00
Spoike
df6b651eeb Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6309 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:34 +00:00
Spoike
3a6f22d05c Make sure runstandardplayerphysics builtin properly initialises everything it needs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6308 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:23 +00:00
Spoike
2e84a3b96a Fix up some docs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2023-01-09 05:11:17 +00:00
Spoike
16c8e521ef Protocol compat with the Rerelease Update 4, at the expense of earlier versions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:30:16 +00:00
Spoike
279474a019 Fix a skins issue on nq servers after changing maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:29:55 +00:00
Spoike
c2f7a7b2d0 Fix some issues from last commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-19 13:29:27 +00:00
Spoike
f8af9b18eb Fix up fteqcc's typedefs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-08 22:45:19 +00:00
Spoike
a0f2ffda90 Try to fix up some ICE quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-08-07 23:49:33 +00:00
Spoike
cbb18429f1 Work around a gcc optimisation bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:18:11 +00:00
Spoike
89fde9c5e4 Some more ICE polish.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6300 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:18:05 +00:00
Spoike
5182692590 Slightly smoother framerates on shib8.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6299 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:58 +00:00
Spoike
6941032cc7 Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6298 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:52 +00:00
Spoike
4fc23b4f4d Make the frametime graph a bit more pretty.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:45 +00:00
Spoike
e7a8e6b7f3 Our ICE implementation now uses mdns to avoid hairpin issues on lans, for more robustness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:38 +00:00
Spoike
9abf7b74b3 Try to clean up our pext handshake code a smidge.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:33 +00:00
Spoike
62e8bb5774 Prevent FTE servers from getting mistreated as NQ servers, this should restore the 'observe' option.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:27 +00:00
Spoike
ce8155f8a1 Only default to sv_listen_nq when running q1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6293 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:16 +00:00
Spoike
5d0dd2ef8f Make sure infokey(ent,"protocol") reports something unique for qex-protocol clients.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6292 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:11 +00:00
Spoike
de644a5384 Add fence stuff to q2bsp, for Kingpin support.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6291 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:17:05 +00:00
Spoike
77f5f7adc1 Fix a gl buffer handle leak.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6290 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:59 +00:00
Spoike
4fce9e090d Fix up vrinputs frame times.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:54 +00:00
Spoike
7e49962039 Fix up replacement texture names for sprite framegroups to better comply with what might be called a standard.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:48 +00:00
Spoike
52cede2e9f Fix possible out-of-bounds access (reported by qqshka).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6287 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:42 +00:00
Spoike
217a49c08d Commit 6276 was bad (reproted by qqshka).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6286 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:37 +00:00
Spoike
3f85c9793c Add TURN support to our ICE implementation, along with a few fixups. Must be configured with 'net_ice_servers turn:foo?user=foo?auth=bar'. space-separated list, can also accept additional 'stun:' servers.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:31 +00:00
Spoike
91ea3ed518 Change 'player minlight' rules from the singular player.mdl to any entity with a player's colourmap. This is to fix ktx's vwplayer.mdl not responding like players should. This may also slightly affect TF's sentries and telepads and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6284 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-28 02:16:20 +00:00
Eukara
03440263e2 Merge PR from GitHub: FRAMEGROUPS: add ability to specify explicit poses instead of the range. Thank you qqshka!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-07-20 01:08:51 +00:00
Spoike
8705adfb86 Revision 6270 was bad.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6282 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-30 04:12:24 +00:00
Spoike
c4b043d39f Fix some missing ambient sounds on large bloated maps/mods (this really should have been fixed years ago).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6281 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-29 07:20:24 +00:00
Eukara
4afdb54861 Roll back some wastes config changes, as we now have addentity_light...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6280 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-27 19:22:49 +00:00
Eukara
ad03c1f6a6 Add missing check for QUAKESTATS being defined in pr_cmds.qc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-27 18:28:43 +00:00
Spoike
304079e1dc Add a variation of the addentity builtin, for explicit light levels.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:50 +00:00
Spoike
81ab9277ac Make the various build config defines a little more robust.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:43 +00:00
Spoike
dae4ad6ed6 Fix up internal client/spec counters so servers don't incorrectly enter idle modes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-26 08:08:36 +00:00
Eukara
d3276ec658 Update wastes config.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6275 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-23 18:08:31 +00:00
Spoike
d8364a4cc2 Clean up the q3 plugin a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6274 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-20 07:16:16 +00:00
Spoike
d41ca13562 Fix fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-20 04:54:54 +00:00
Spoike
9371b7ca14 Be slightly more verbose on tcp failures.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6272 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:30 +00:00
Spoike
758f47ffc3 Fix ezhud images not loading.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6271 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:23 +00:00
Spoike
c715171416 Fix some qcc bugs with large structs (reported by qqshka).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:14 +00:00
Spoike
06038d496e First weapon wheel implementation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6269 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:08 +00:00
Spoike
8faf8a7e96 Fix up our support for _Bool.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:18:00 +00:00
Spoike
d7454f4f78 Add DP_SV_SHUTDOWN, for qqshka.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:54 +00:00
Spoike
1068a62d75 Add vid_baseheight and vid_minsize cvars for TCs unhappy with vid_conheight to put in their default.cfg, instead of them feeling a need to force user settings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6266 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:48 +00:00
Spoike
c39c4d0255 Make sure getmodelindex/modelnameforindex and sound equivelents are available in both ssqc and csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6265 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:41 +00:00
Spoike
ce01181d88 wither reported that findkeysforcommandex wasn't present in menuqc. Fix that.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6264 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:35 +00:00
Spoike
89c37774ae basementApe reported segfaults in the audio init logic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6263 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-19 15:17:29 +00:00
Eukara
f1c714a187 Stub INS_KeyToLocalName for SDL so we can build SDL2 again and ship a build out today.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-10 17:52:56 +00:00
Eukara
fab14e046f Fix a typo and therefore make a crash with QC server lists disappear
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-10 17:10:51 +00:00
Spoike
6bd79c8ff8 .ktx 2darray textures were being written incorrectly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-06 02:20:55 +00:00
Spoike
eb95a933de qqshka: seems like allow_download_particles and allow_download_logs cvars are not registered :E
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6259 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-06 02:20:49 +00:00
Spoike
2b440a186d Simplify QW network deltas. By just trusting the server instead of second-guessing it, we should get something more robust (at least for demo playback).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6258 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-06-02 06:08:21 +00:00
Spoike
33665b8d92 Use the correct function for plugins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6257 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:45 +00:00
Spoike
f59283aa56 Try to work around an nvidia issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:37 +00:00
Spoike
4fc371c7b4 compiler warning fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6255 fc73d0e0-1445-4013-8a0c-d673dee63da5
2022-05-28 18:00:30 +00:00