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Our Q2 code is a little fragile. Give it its assumptions to avoid hideousness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6329 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 11 additions and 3 deletions
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@ -6324,6 +6324,7 @@ double Host_Frame (double time)
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extern int r_blockvidrestart;
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static qboolean hadwork;
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qboolean vrsync;
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qboolean mustrenderbeforeread;
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RSpeedLocals();
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@ -6536,6 +6537,10 @@ double Host_Frame (double time)
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cl.do_lerp_players = cl_lerp_players.ival || (cls.demoplayback==DPB_MVD || cls.demoplayback == DPB_EZTV) || (cls.demoplayback && !cl_nolerp.ival && !cls.timedemo);
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CL_AllowIndependantSendCmd(false);
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mustrenderbeforeread = cls.protocol == CP_QUAKE2; //FIXME: quake2 MUST render a frame (or a later one) before it can read any acks from the server, otherwise its prediction screws up. I'm too lazy to rewrite that right now.
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// if (mustrenderbeforeread)
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CL_ReadPackets(); //this should be redundant.
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CL_RequestNextDownload();
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// send intentions now
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@ -6593,9 +6598,12 @@ double Host_Frame (double time)
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#endif
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// fetch results from server... now that we've run it.
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CL_AllowIndependantSendCmd(false);
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CL_ReadPackets ();
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CL_AllowIndependantSendCmd(true);
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if (!mustrenderbeforeread)
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{
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CL_AllowIndependantSendCmd(false);
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CL_ReadPackets ();
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CL_AllowIndependantSendCmd(true);
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}
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CL_CalcClientTime();
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