Commit graph

958 commits

Author SHA1 Message Date
Spoike
ae4a835df1 Made multiplier instead of boolean
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@870 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-07 15:32:51 +00:00
Spoike
4709d89842 Urm, whoops.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:59:37 +00:00
Spoike
90bd03f65e Small cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 13:54:36 +00:00
Spoike
95eafd7427 some bugfixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@867 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-06 02:47:36 +00:00
Spoike
d29d5e71e6 Fixed max_stats 32 bug in cl_nopext demos when played back in non-fte clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@866 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-02 09:04:03 +00:00
Spoike
28a382a197 /me whistles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@865 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-02 08:21:44 +00:00
Spoike
8adc3aafcc pr_csqc instead
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-02-02 08:18:40 +00:00
Spoike
359ad952ff Improved portability
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@863 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-30 04:00:07 +00:00
Spoike
ae500c07ef sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@862 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:26:42 +00:00
Spoike
72a13752b6 KovaaK wanted this not to be spammed so much
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@861 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:22:43 +00:00
Spoike
c02a3b3437 Quick tweek to boost samplerate of speedometer
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@860 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:17:25 +00:00
Spoike
936ecea483 Try to reduce blending artifacts at edges
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@859 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:15:59 +00:00
Spoike
b1c2a6494a bigfoot pointed out this problem without NQPROT on a server
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@858 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:14:57 +00:00
Spoike
a1a586aab9 bigfoot pointed out this glaringly obvious bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@857 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-29 02:13:45 +00:00
Spoike
06207797f9 No SV_Error in client only builds please
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@856 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 20:19:01 +00:00
Spoike
a675add7fb Go away uShort issues... zlib sucks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@855 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 20:17:27 +00:00
Spoike
fa82bc9c8c Fixed custom beams
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@854 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 19:26:24 +00:00
Spoike
5136f7bcbc Software renderer now compiles on MINIMAL.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@853 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:32:20 +00:00
Spoike
bfb1906d8e Removed some unneeded defs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:31:44 +00:00
Spoike
68ba81dfea These have migrated to the common directory instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@851 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:30:58 +00:00
Spoike
5cdef34122 Moving utility functions, Our libs dir should contain only standard header files and libraries, and should only be needed by the evil non-inclusive windoes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@850 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:29:54 +00:00
Spoike
545c635ae4 Added gl_lerpimages.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@849 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:28:07 +00:00
Spoike
a952965761 Someone's header file doesn't include these.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@848 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:27:44 +00:00
Spoike
ec2d561ffd minimal sw needs this fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@847 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:27:17 +00:00
Spoike
a5f962cbda Go back to the old method. The new one just wasn't helping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@846 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:26:36 +00:00
Spoike
dec44590b2 Does this fix any zlib issues?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@845 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:25:40 +00:00
Spoike
70289170f1 added gl_lerpimages, changed default video mode to 640*480
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@844 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:24:40 +00:00
Spoike
becd8b1b64 Only the server should care about that one.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@843 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:22:51 +00:00
Spoike
d3b98b8243 TF uses v_cshift on it's own to wipe the screen, Allow it to keep that behavior.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@842 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:22:02 +00:00
Spoike
0eb00928ba Small fix so it uses the correct maths...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:20:50 +00:00
Spoike
9ecd5dc714 small bugfix for something that occasionally strikes SW.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@840 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 04:20:08 +00:00
Spoike
2240c8983a okay, not sure why those were issues...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-28 01:16:40 +00:00
Spoike
502f1d7591 minimal wasn't compiling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@838 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 22:20:16 +00:00
Spoike
4fe170410d gl_2dscale removal for windows
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@837 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 20:45:24 +00:00
Spoike
cf69910a6b That's the angles compleatly smoothed now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@836 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-27 01:53:05 +00:00
Spoike
6cb4e40508 I missed a bit of ASM reenabling that's required for windows builds to work properly
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 23:37:05 +00:00
Spoike
1a14d41488 Improved video menu and 2d scale.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 18:56:49 +00:00
Spoike
7dfa8ee86c Asm rendering of alias models is back in now - and it works
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike
8233e58472 mvdplay should be run fine now, once in. You can still hijack scoreboards though.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@832 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 03:39:47 +00:00
Spoike
0f0081d8db Whoops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@831 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 20:46:24 +00:00
Spoike
6580299f61 Server-side MVD playback is more healthy now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@830 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-25 05:01:30 +00:00
Spoike
51da6d3abf Fixed some warnings and stuph.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@829 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 23:47:32 +00:00
Spoike
ed12d52f79 Added some more code, the concept code for the renderlist is in. All that's left now is to make it work, assign builtin numbers, do all the gruntwork. Oh, and rework the connection parts, rewrite the csqc edict protocol, direct stuffcmds through the csqc, give csqc key events for stuff, allow the csqc to draw 2d stuff, and get the whole thing crc-ed and cheat proof.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@828 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 05:10:11 +00:00
Spoike
7e3dfe33ae Tweeked the makefile, it now accepts CFLAGS environment variables for passing into GCC, which is handy. :) Also added the pr_csqc.c 'module'.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@827 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 05:06:16 +00:00
Spoike
a1b3f4746e Added hardware gamma, fixed alt-tab issue where alt was still held.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@826 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 03:07:16 +00:00
Spoike
a1a71ab87b Fixed v_cshift issues in malice by simply disabling the v_cshift when the mod specifies the wrong number of arguments (luckily, cshift is cleared between server anyway)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@825 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-24 03:05:39 +00:00
Spoike
28fda441c8 Reworked quite a bit of 2d code... well, fps, speed and clock at least
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@824 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:49:42 +00:00
Spoike
e23e1a8e1b So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:53 +00:00
Spoike
2d675dd762 Small off-by-one bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@822 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:47:04 +00:00
Spoike
f19a02ed3e One makefile to rule them all... Well, replace them all at least. This one detects your target and uses SDL if linux or mingw fail.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@821 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:44:11 +00:00
Spoike
adbd57f02c Crosshairs should be working fine now, apart from the text-based ones at least, which arn't implemented
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@820 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:42:06 +00:00
Spoike
55d941cb32 This should mean that switching spectator target fixes up the enemy/team skin forcing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@819 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-23 17:37:35 +00:00
Spoike
33e1f445ba Those function pointers arn't needed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@818 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-19 14:15:06 +00:00
Spoike
7d85e1d695 make sure time is set correctly. Just paranoid, I know.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@817 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:11:55 +00:00
Spoike
f1ae971486 Disabled GL_SGIS_generate_mipmaps. ATI driver bugs (on other peoples cards).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@816 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:10:24 +00:00
Spoike
1a50a9c85a I got annoyed at the number of messages. Made em developer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@815 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:06:46 +00:00
Spoike
569c088bcc works on ATI cards now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@814 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:05:43 +00:00
Spoike
8b0f803512 gl_shadeq1 stuff. q3 shaders on q1 maps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 21:03:46 +00:00
Spoike
ec45a884ad Altered the teleport particles. There are far less of them now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@812 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:38:05 +00:00
Spoike
18ea868de2 Gib filters and things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@811 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 20:15:20 +00:00
Spoike
71dd0f167d Fixed a small stack problem with timeofday string
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@810 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:49:57 +00:00
Spoike
85110f82db Fixed a crash in linux with cds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@809 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-18 15:43:34 +00:00
KrimZon
4e2299ef64 OpenGL Shader Object Waterwarp:
Fixed to use textures for warp, and for determining distance from the edge of the screen. The second siginificantly improves performance over calculating it in the shader.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@808 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 18:06:45 +00:00
Spoike
6b9650f045 Removed some utterly hideous coding style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@807 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:48:13 +00:00
Spoike
f09294cc07 A fix so *spectator via forceinfokey works properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@806 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:46:49 +00:00
Spoike
2cc4209738 glBlah is evil. Use the realy qglBlah stuff instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@805 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:45:31 +00:00
Spoike
23dc0e4b01 Small anti-console-spam improvement.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@804 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:44:54 +00:00
Spoike
14697e2c5b csqc code added This is preliminary.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@803 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:43:13 +00:00
Spoike
969d286ca0 ctrl+enter when typing text will use say_team instead of say
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@802 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:41:54 +00:00
Spoike
cb0e9f7351 Some new cvars added for controlling ent effects (fuhquake compatability)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:37 +00:00
Spoike
ef62abd8f9 Fixed 3 bugs, found the extra modelindexes we need.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@800 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:40:21 +00:00
Spoike
157811e948 Fixed say prompt crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:36:37 +00:00
Spoike
aa642ce2a5 r_rockettrail and r_grenadetrail cvars added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-17 17:35:15 +00:00
Spoike
0f9893992a it's more likly to compile now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 19:55:35 +00:00
Spoike
2e8ecb5dbe Removed some debug checks, added some bug fixes, should be a mite bit more robust now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@796 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:31:39 +00:00
Spoike
7a1ee42b80 fixed some warnings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:28:09 +00:00
Spoike
42bcf8b637 rcon bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@794 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:27:30 +00:00
Spoike
ca3f6d69a6 fixme: make all calls go through this new function.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:54 +00:00
Spoike
17e9ea55a7 removed a warning
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:26:29 +00:00
Spoike
890bc1f637 chunked downloads are in
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:25:35 +00:00
Spoike
8e8d12ac19 added a chunked downloads pext.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:30 +00:00
Spoike
0f3b5f4b33 First version of chunked downloads.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:24:05 +00:00
Spoike
ac072a4ed6 Fixed commandline arguments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:23:31 +00:00
Spoike
11a9c23c2b First version of csqc code. It's still very limited.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 02:21:25 +00:00
Spoike
4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-16 00:59:48 +00:00
Spoike
61a0b39953 ability to close specific plugins
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:45 +00:00
Spoike
999e637bc1 Hmm, can't have variably increased plugin function names if the cmd code uses pointers to the function names. This'll help emulated stuff work better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 20:50:02 +00:00
Spoike
cd85374a3a Added some new plugin function stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:46:40 +00:00
Spoike
fb69253127 AddCommand is more informative now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:39:12 +00:00
Spoike
ccf7e8bfe6 Fractional sensativities are more regular.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:38:38 +00:00
Spoike
a307237cff Plugins are initialised earlier, which means that all the console commands work in configs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-15 17:37:11 +00:00
Spoike
94e1cf50ea Downloads should be working again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 23:33:00 +00:00
Spoike
78e798722b Fixed application of crosshairalpha, it's now all applied properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:57 +00:00
KrimZon
a94c12c738 OpenGL Shader Object Waterwarp tidied up a bit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:29 +00:00
Spoike
0ea0ebecba Fixed default crosshairalpha
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 17:59:15 +00:00
Spoike
80b9437e05 Revamped console, added walljumping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:50:37 +00:00
Spoike
c2988990c2 I committed too much last time, so here goes for a big commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 16:29:20 +00:00
Spoike
9d24482f9a Well that was useless at 320
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:20:33 +00:00
Spoike
79dac32f14 Fixed some small bugs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:19:40 +00:00
Spoike
decefcb1ab KrimZon's water warp code works a bit better with this instead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-13 15:18:02 +00:00
KrimZon
75c31d7223 Post Processing to do waterwarp in hardware when glslang is available
Fixed a typo creating shaders in the wrong way


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 22:32:09 +00:00
KrimZon
71ecb90233 Post Processing to do waterwarp in hardware when glslang is available
Currently has some kind of bug causing a program link error with no message.

gl_rmain.c
added post processing code, for waterwarp

gl_draw.c
glquake.h
initialises a texture number for use in post processing

gl_vidcommon.c
added function pointer for qglCopyTexImage2D
and its intialisation

glquake.h
put Cl before Co in the defines of gl* to qgl*

gl_rmain.c
glquake.h
gl_vidcommon.c
added a function in gl_rmain.c to init the shaders for post processing, and called it from GL_CheckExtensions


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 22:15:50 +00:00
Spoike
b192d3a175 SDL works a bit better now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
Spoike
0ce5b03f32 It prevents a crash, but it's not fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:20:12 +00:00
Spoike
8a8240eeac Erm... Yeah, make sure it's kept accuratly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:19:27 +00:00
Spoike
666dc1efbe Shifted the palette change around.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:18:28 +00:00
Spoike
90e7206cb1 SW should support q2 models
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:17:50 +00:00
Spoike
071a7cefe1 Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:16:44 +00:00
Spoike
48de667b3f that flush shouldn't be needed, and a small spot of "Changed gl->qgl".
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:14:10 +00:00
Spoike
0b4df80600 deluxmap support added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:10:11 +00:00
Spoike
f7ed8da8ef Changed gl->qgl. Preliminary csqc work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:07:50 +00:00
Spoike
d8ef0b5c2e Added mesh generation (currently as well as poly creation) Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@759 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:06:40 +00:00
Spoike
90d183cb14 Added GL only GetPalette. Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:04:42 +00:00
Spoike
8b543d0d66 Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:03:56 +00:00
Spoike
5530ac045f Added shader path for the r_drawflats. Changed gl->qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:01:24 +00:00
Spoike
88424fd924 changed gl -> qgl
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:59:56 +00:00
Spoike
32f4b79893 Added support for deluxmaps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:54:59 +00:00
Spoike
9528e73c96 Converted gl -> qgl.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:54:22 +00:00
Spoike
478d42c441 Removed some obsolette comments.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@752 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:51:40 +00:00
Spoike
7673f3d17a This fixes lightmapped non-warping water on q2 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:49:15 +00:00
Spoike
4effcb8172 stuffcmd was changed
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:47:31 +00:00
Spoike
756ab19471 Better handling of user defined cvars.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:54 +00:00
Spoike
a859377ded command line arguments are more reliable because of this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:46:11 +00:00
Spoike
36606e1216 Q2-alike +set handling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:45:03 +00:00
Spoike
2500f221c4 Tweeked config handling lots. It's much more friendly now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:44:12 +00:00
Spoike
517ba202a3 Those downloading messages were annoying me.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:46 +00:00
Spoike
4bf238f9ae Q2 has a button flag ANYBUTTON which actually occurs when any user presses any button at all. Which is pretty horrible really, as going to console ends intermission for all other users. :( We only set the flag if attack or jump is pressed. You can use +button8 for just anybutton still, if it's a problem in some way.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:41:01 +00:00
Spoike
5f2aa993de Needed casts. The pmove code on the server got it's own usercmd, so the clients pmove code needs to incorporate casts appropriatly also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:38:41 +00:00
Spoike
9f7ca44459 Added notarget and fly commands (and a cast for q2 gamecode's usercmds)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:36:13 +00:00
Spoike
340acfd808 Fixed a map name bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:59 +00:00
Spoike
63685e264b That's more stable now
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:34:25 +00:00
Spoike
d30d52c8fa Q2 game code needs a very specific structure.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:33:58 +00:00
Spoike
a1d1f34fe3 Urm, yeah, that's probably better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:32:32 +00:00
Spoike
e4213157a9 Fixed a bug which was causing a Q2 game error when failing to open the level cache for writing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 02:31:38 +00:00
Spoike
933de315ea Removed the old forms of the specular fragment program.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:13:54 +00:00
Spoike
6b17c2f8c3 Run without gamedata (server list works at least)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:12:46 +00:00
Spoike
94da52bb17 It now runs without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:11:33 +00:00
Spoike
defad00c26 r_fullbrightSkins added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:52 +00:00
Spoike
4ca2ea89f9 That just makes more sence.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:32 +00:00
Spoike
aa039d563d Don't autodownload palette/colormap afterall.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:08:47 +00:00
Spoike
444d40db67 Added support for loading an alternate sort of sort of tga
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:07:55 +00:00
Spoike
d28993bd60 Making FTE run without any gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:06:55 +00:00
Spoike
2df5251e89 Stole lh's font, for use without gamedata.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:02:25 +00:00
Spoike
b9df04076c tweeked execution of default configs to be more conservative, made bskins work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:01:19 +00:00
Spoike
4ec4d1f38d Made it so that the user may specify skin colors instead of skin names.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:00:20 +00:00
Spoike
988a3a2cda fbskins is meant to be a float
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:50 +00:00
Spoike
eef16df03f Fixed the messagemode colour bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 07:58:11 +00:00
KrimZon
4b60b739f7 Added GL_ARB_shader_objects extension code in glsupp.h
Added init of the used functions to GL_CheckExtensions and some functions for the simplifying api to gl_vidcommon.c
Added the function declarations and other defines for that interface to glquake.h


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 23:34:42 +00:00
TimeServ
8b17508ae4 better solution
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:48:26 +00:00
TimeServ
eede8928f3 removed Auto: Changed resolution
particles/beams should clear correctly on r_part


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-04 19:19:51 +00:00