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libpspmath
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Update username in comments
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2023-10-23 17:32:15 -04:00 |
psp
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Accomodate glquake path changes
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2024-09-06 19:05:53 -07:00 |
anorm_dots.h
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force rebuild
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2023-09-23 16:04:39 -04:00 |
anorms.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
bspfile.h
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Remove stale asm_i386 reference
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2024-09-04 20:48:37 -07:00 |
cdaudio.h
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
chase.c
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Use faster SV_RecursiveHullCheck
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2023-02-12 19:54:42 -05:00 |
cl_demo.c
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Initial commit
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2022-02-08 16:49:56 -05:00 |
cl_hud.c
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
cl_hud.h
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Add nzp_screenflash builtin
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2024-01-14 20:43:20 -05:00 |
cl_input.c
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
cl_main.c
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
cl_parse.c
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Improved MAX AMMO animation
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2024-09-05 17:13:00 -07:00 |
cl_slist.c
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Use VFPU for most memcpy operations - backported from ADQ
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2022-05-19 12:58:48 -04:00 |
cl_slist.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
cl_tent.c
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
client.h
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render static brush models with world
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2023-09-09 13:49:38 +03:00 |
cmd.c
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Guard PSP-specific functions in cmd.c
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2024-09-04 19:11:40 -07:00 |
cmd.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
common.c
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common.c: Remove useless zlib include
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2024-09-04 19:37:40 -07:00 |
common.h
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Stop using Q_strcmp, trust that the standard strcmp is faster
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2023-03-16 17:43:00 -04:00 |
console.c
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
console.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
crc.c
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Add crc16 builtin
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2024-01-07 10:41:32 -05:00 |
crc.h
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Add crc16 builtin
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2024-01-07 10:41:32 -05:00 |
crypter.c
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Misc warning cleanup (fixes compilation with GCC 14) (#32)
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2024-06-17 16:48:48 -07:00 |
crypter.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
cvar.c
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Match pr_cmds with 3DS
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2024-09-04 20:27:14 -07:00 |
cvar.h
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Quakespasm's enhanced cvar system
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2024-09-04 17:36:03 -07:00 |
draw.h
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3DS + PSP draw.h unify
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2024-09-06 16:22:36 -07:00 |
host.c
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Accomodate glquake path changes
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2024-09-06 19:05:53 -07:00 |
host_cmd.c
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More 3DS+PSP consolidation
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2024-09-05 19:06:43 -07:00 |
input.h
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More 3DS + PSP unification
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2024-09-06 18:07:39 -07:00 |
keys.c
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Initial commit
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2022-02-08 16:49:56 -05:00 |
keys.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
mathlib.c
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Add standard C versions of math+matrix functions
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2024-09-04 19:30:04 -07:00 |
mathlib.h
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Ai microrevamp (#31)
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2024-08-04 07:58:14 -07:00 |
matrixlib.c
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Add standard C versions of math+matrix functions
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2024-09-04 19:30:04 -07:00 |
menu.c
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Unify 3DS/PSP cl_hud.c
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2024-09-05 18:08:13 -07:00 |
menu.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
modelgen.h
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port vertex compression from interstice, remove per vertex lighting, allocate whole alias frame at once
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2023-09-01 22:13:36 +03:00 |
net.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
net_dgrm.c
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Quakespasm's enhanced cvar system
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2024-09-04 17:36:03 -07:00 |
net_dgrm.h
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Update to the new, POSIX-Complient PSPSDK
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2023-03-27 13:04:29 -04:00 |
net_loop.c
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Stop using Q_strcmp, trust that the standard strcmp is faster
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2023-03-16 17:43:00 -04:00 |
net_loop.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
net_main.c
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Initial commit
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2022-02-08 16:49:56 -05:00 |
net_vcr.c
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Initial commit
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2022-02-08 16:49:56 -05:00 |
net_vcr.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
pr_cmds.c
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More 3DS+PSP consolidation
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2024-09-05 19:06:43 -07:00 |
pr_comp.h
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Unify pr_comp.h across all sourceports
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2024-09-03 19:16:59 -07:00 |
pr_edict.c
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Unify progdefs.h across all sourceports
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2024-09-02 19:15:55 -07:00 |
pr_exec.c
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Match pr_cmds with 3DS
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2024-09-04 20:27:14 -07:00 |
progdefs.h
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Remove old iframetime references, write frames as bytes, not shorts
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2024-09-04 18:18:58 -07:00 |
progs.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
protocol.h
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Remove old iframetime references, write frames as bytes, not shorts
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2024-09-04 18:18:58 -07:00 |
quakedef.h
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Accomodate glquake path changes
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2024-09-06 19:05:53 -07:00 |
render.h
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Remove old iframetime references, write frames as bytes, not shorts
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2024-09-04 18:18:58 -07:00 |
screen.h
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Draw on-screen Bouncing Betty prompt
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2023-10-28 12:09:23 -04:00 |
server.h
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Remove legacy MOVETYPE_<LIMB> experiments
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2024-09-04 18:33:20 -07:00 |
snd_dma.c
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Move Spatialization LUT to snd_dma
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2024-08-31 21:52:22 -07:00 |
snd_mem.c
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Match sound between 3DS and PSP
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2024-09-05 18:15:14 -07:00 |
snd_mix.c
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Use custom sound DMA instead of SDL for audio
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2023-09-11 11:19:31 -04:00 |
sound.h
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Match sound between 3DS and PSP
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2024-09-05 18:15:14 -07:00 |
spritegn.h
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More 3DS+PSP consolidation
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2024-09-05 19:06:43 -07:00 |
sv_main.c
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Remove old iframetime references, write frames as bytes, not shorts
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2024-09-04 18:18:58 -07:00 |
sv_move.c
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Initial commit
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2022-02-08 16:49:56 -05:00 |
sv_phys.c
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Remove legacy MOVETYPE_<LIMB> experiments
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2024-09-04 18:33:20 -07:00 |
sv_user.c
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Don't use qtrue/qfalse for onground
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2024-09-04 20:46:12 -07:00 |
sys.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
vid.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
view.c
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Accomodate glquake path changes
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2024-09-06 19:05:53 -07:00 |
view.h
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Initial commit
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2022-02-08 16:49:56 -05:00 |
wad.c
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More 3DS+PSP consolidation
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2024-09-05 19:06:43 -07:00 |
wad.h
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More 3DS+PSP consolidation
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2024-09-05 19:06:43 -07:00 |
world.c
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Add Spike's SV_TouchLinks enhancement -- fixes touching mulptiple ents
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2023-12-24 09:32:29 -05:00 |
world.h
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Use faster SV_RecursiveHullCheck
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2023-02-12 19:54:42 -05:00 |
zone.c
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Guard memcpy_vfpu behind PSP_VFPU
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2024-09-04 19:15:01 -07:00 |
zone.h
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Guard memcpy_vfpu behind PSP_VFPU
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2024-09-04 19:15:01 -07:00 |