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Match sound between 3DS and PSP
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parent
14f8678ac1
commit
a8c22557c3
2 changed files with 4 additions and 3 deletions
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@ -229,7 +229,11 @@ void DumpChunks(void)
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data_p=iff_data;
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do
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{
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#ifdef PSP_VFPU
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memcpy_vfpu(str, data_p, 4);
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#else
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memcpy(str, data_p, 4);
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#endif // PSP_VFPU
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data_p += 4;
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iff_chunk_len = GetLittleLong();
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Con_Printf ("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len);
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@ -25,7 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define DEFAULT_SOUND_PACKET_VOLUME 255
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#define DEFAULT_SOUND_PACKET_ATTENUATION 1.0
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// !!! if this is changed, it much be changed in asm_i386.h too !!!
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typedef struct
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{
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int left;
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@ -38,7 +37,6 @@ typedef struct sfx_s
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cache_user_t cache;
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} sfx_t;
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// !!! if this is changed, it much be changed in asm_i386.h too !!!
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typedef struct
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{
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int length;
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@ -63,7 +61,6 @@ typedef struct
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unsigned char *buffer;
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} dma_t;
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// !!! if this is changed, it much be changed in asm_i386.h too !!!
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typedef struct
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{
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sfx_t *sfx; // sfx number
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