jedi-academy/code
2013-04-30 15:02:18 +10:00
..
0_compiled_first add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
cgame initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
client add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
ff add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
game add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
ghoul2 initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
goblib _snprintf -> snprintf 2013-04-23 23:26:56 +10:00
icarus fix CBlockStream/icarus on amd64 2013-04-27 21:39:06 +10:00
jpeg-6 fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
mac ditch dos style newlines 2013-04-23 15:21:39 +10:00
mp3code fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
null rename some c files that will be compiled as c++ 2013-04-23 17:10:44 +10:00
png initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
qcommon chids in savegames are 32 bits on disk so don't use long 2013-04-24 01:24:31 +10:00
Ragl fix a return type 2013-04-24 00:42:00 +10:00
Ratl initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
Ravl fix some accesses beyond the end of arrays spotted via clang 2013-04-24 00:57:09 +10:00
renderer add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
RMG fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
Rufl add static so multiple files can each have their own Pool() 2013-04-23 23:26:58 +10:00
sdl add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
server chids in savegames are 32 bits on disk so don't use long 2013-04-24 01:24:31 +10:00
smartheap remove some binary libraries 2013-04-23 15:30:43 +10:00
ui initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
unix add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
win32 add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
x_exe Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_game Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
zlib32 initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
CMakeLists.txt add sdl glimp/input from ioquake3 for SP 2013-04-30 15:02:18 +10:00
ja_melee_code.zip Jedi Academy Patch 1.01 2013-04-04 18:21:13 -05:00
JediAcademy.sln Jedi Academy Release 2013-04-04 17:35:38 -05:00
starwars.vcproj Jedi Academy Release 2013-04-04 17:35:38 -05:00
tonet.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
tosend.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
update_spents.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
VU.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00