fix some accesses beyond the end of arrays spotted via clang

This commit is contained in:
Jonathan Gray 2013-04-21 20:21:29 +10:00
parent 5ed4e4ca50
commit 21a15843f6
4 changed files with 3 additions and 7 deletions

View file

@ -592,7 +592,6 @@ public:
float& pitch() {return v[0];}
float& yaw() {return v[1];}
float& roll() {return v[2];}
float& radius() {return v[3];}
////////////////////////////////////////////////////////////////////////////////////
// Equality / Inequality Operators
@ -999,4 +998,4 @@ public:
//};
#endif
#endif

View file

@ -1095,7 +1095,6 @@ static void R_LoadFogs( lump_t *l, lump_t *brushesLump, lump_t *sidesLump, world
out->parms.color[0] = 1.0f;
out->parms.color[1] = 0.0f;
out->parms.color[2] = 0.0f;
out->parms.color[3] = 0.0f;
out->parms.depthForOpaque = 250.0f;
}
else
@ -1135,7 +1134,6 @@ static void R_LoadFogs( lump_t *l, lump_t *brushesLump, lump_t *sidesLump, world
out->parms.color[0] = 0.0f;
out->parms.color[1] = 0.0f;
out->parms.color[2] = 0.0f;
out->parms.color[3] = 0.0f;
out->parms.depthForOpaque = 0.0f;
out->colorInt = 0x00000000;
out->tcScale = 0.0f;

View file

@ -304,9 +304,8 @@ void RE_LAGoggles( void )
fog->parms.color[0] = 0.75f;
fog->parms.color[1] = 0.42f + random() * 0.025f;
fog->parms.color[2] = 0.07f;
fog->parms.color[3] = 1.0f;
fog->parms.depthForOpaque = 10000;
fog->colorInt = ColorBytes4(fog->parms.color[0], fog->parms.color[1], fog->parms.color[2], fog->parms.color[3]);
fog->colorInt = ColorBytes3(fog->parms.color[0], fog->parms.color[1], fog->parms.color[2]);
fog->tcScale = 2.0f / ( fog->parms.depthForOpaque * (1.0f + cos( tr.refdef.floatTime) * 0.1f));
}

View file

@ -659,7 +659,7 @@ void RB_CalcColorFromOneMinusEntity( unsigned char *dstColors )
{
int i;
int *pColors = ( int * ) dstColors;
unsigned char invModulate[3];
unsigned char invModulate[4];
int c;
if ( !backEnd.currentEntity )