jedi-academy/codemp
2013-04-26 22:27:25 +10:00
..
botlib directly use time_t in botlib 2013-04-26 22:27:24 +10:00
cgame use libGL.so.1 on linux 2013-04-26 22:27:23 +10:00
client adjust to different scoping of variables declared in for loops 2013-04-26 22:27:24 +10:00
encryption ditch dos style newlines 2013-04-23 15:21:39 +10:00
ff ditch dos style newlines 2013-04-23 15:21:39 +10:00
game avoid redefining typedefs which is allowed in c++ but not c99 2013-04-26 22:27:23 +10:00
ghoul2 avoid scoped enums which was until very recently a microsoft extension 2013-04-25 23:51:57 +10:00
goblib ditch dos style newlines 2013-04-23 15:21:39 +10:00
icarus shuffle some prototypes around to appease gcc 2013-04-26 22:27:24 +10:00
jpeg-6 fix #includes to compile on non windows without pch 2013-04-25 23:51:46 +10:00
mp3code rename some files to restore the correct case 2013-04-26 22:27:19 +10:00
null make some ifdefs more specific to let this compile on more platforms 2013-04-26 22:27:23 +10:00
png ditch dos style newlines 2013-04-23 15:21:39 +10:00
qcommon make some ifdefs more specific to let this compile on more platforms 2013-04-26 22:27:23 +10:00
Ratl force some inherited template names to be dependent 2013-04-26 22:27:20 +10:00
Ravl fix some accesses beyond the end of arrays spotted via clang 2013-04-26 22:27:24 +10:00
renderer avoid overflowing buffer with GL_EXTENSIONS, from ioquake3 2013-04-26 22:27:25 +10:00
RMG strupr -> Q_strupr 2013-04-26 22:27:21 +10:00
server ditch dos style newlines 2013-04-23 15:21:39 +10:00
smartheap remove some binary libraries 2013-04-23 15:30:43 +10:00
Splines ditch dos style newlines 2013-04-23 15:21:39 +10:00
strings ditch dos style newlines 2013-04-23 15:21:39 +10:00
ui locally define min()/max() so there won't be unresolved symbols 2013-04-26 22:27:22 +10:00
unix adapt the q3a unix backend to c++ and JA 2013-04-26 22:27:21 +10:00
win32 strnicmp -> Q_strnicmp 2013-04-25 23:51:56 +10:00
x_botlib Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_exe Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_jk2cgame Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_jk2game Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
x_ui Deleted all the Visual SourceSafe files. 2013-04-06 20:59:34 -04:00
zlib32 provide a gcc style alternative to the inline asm in zlib 2013-04-26 22:27:20 +10:00
buildvms.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
cleanvms.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
CMakeLists.txt add a cmake file 2013-04-26 22:27:22 +10:00
CommandLine.txt Jedi Academy Release 2013-04-04 17:35:38 -05:00
install.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
installvms.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
jk2mp.vcproj Jedi Academy Release 2013-04-04 17:35:38 -05:00
JKA_mp.sln Jedi Academy Release 2013-04-04 17:35:38 -05:00
namespace_begin.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
namespace_end.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
tonet.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
tosend.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
update_MPents.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
VU.bat Jedi Academy Release 2013-04-04 17:35:38 -05:00
WinDed.dsp Jedi Academy Release 2013-04-04 17:35:38 -05:00
WinDed.vcproj Jedi Academy Patch 1.01 2013-04-04 18:21:13 -05:00