strupr -> Q_strupr

This commit is contained in:
Jonathan Gray 2013-04-25 23:33:15 +10:00
parent 36099f2c19
commit 80b273bbaa
2 changed files with 2 additions and 2 deletions

View file

@ -280,7 +280,7 @@ void CRMManager::UpdateStatisticCvars ( void )
// show difficulty
char difficulty[MAX_QPATH];
gi.Cvar_VariableStringBuffer("g_skill", difficulty, MAX_QPATH);
strupr(difficulty);
Q_strupr(difficulty);
gi.Cvar_Set ( "ar_diff", va("&GENERIC_%s&",difficulty) );
// compute rank

View file

@ -8623,7 +8623,7 @@ qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
#ifndef CGAME
for (; multiPtr->count < uiInfo.playerSpeciesCount; multiPtr->count++)
{
multiPtr->cvarList[multiPtr->count] = String_Alloc(strupr(va("@MENUS_%s",uiInfo.playerSpecies[multiPtr->count].Name ))); //look up translation
multiPtr->cvarList[multiPtr->count] = String_Alloc(Q_strupr(va("@MENUS_%s",uiInfo.playerSpecies[multiPtr->count].Name ))); //look up translation
multiPtr->cvarStr[multiPtr->count] = uiInfo.playerSpecies[multiPtr->count].Name; //value
}
#endif