jedi-academy/code/cgame
Jonathan Gray d6bc68d632 workaround glibc ld.so bug #12561
from Jochen Leopold:

Fixed dclose problems (stuck in level 4)
* UNIQUE symbols in jk2gamex86.so don't allow to unload the library on map changes!
** so all global variables are not reseted -> this causes many bugs (stuck on start of level 4 for example)
* removed one "inline" attribute which fixes this bug
** there is just a GLIBCXX unique symbol left: readelf -Ws ./jk2gamex86.so | grep UNIQUE
2013-05-12 12:10:13 +10:00
..
animtable.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_camera.cpp adjust to different scoping of variables declared in for loops 2013-04-24 00:13:50 +10:00
cg_camera.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_consolecmds.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_credits.cpp add some casts so gcc can pick an overloaded abs/max/min func 2013-04-23 23:26:41 +10:00
cg_draw.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
cg_drawtools.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_effects.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_ents.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_event.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_headers.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_headers.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_info.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_lights.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_lights.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_local.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_localents.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_main.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
cg_marks.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_media.h remove the use of 'typedef enum' without an indentifier 2013-05-01 23:47:33 +10:00
cg_players.cpp set some possibly uninitialised vars to zero 2013-05-02 13:47:34 +10:00
cg_playerstate.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_predict.cpp fix #includes to compile on non windows without pch 2013-04-23 21:59:26 +10:00
cg_public.h remove surplus tokens after preprocessor directives 2013-05-01 23:47:32 +10:00
cg_scoreboard.cpp fix slashes in include paths 2013-04-23 15:40:23 +10:00
cg_servercmds.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
cg_snapshot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_syscalls.cpp initial round of amd64 fixes 2013-04-24 01:24:17 +10:00
cg_text.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
cg_view.cpp avoid implicit int types 2013-04-24 00:15:48 +10:00
cg_weapons.cpp use QDECL instead of __cdecl 2013-04-23 23:26:49 +10:00
common_headers.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_ATSTMain.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Blaster.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Bowcaster.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_BryarPistol.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Concussion.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_DEMP2.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Disruptor.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Emplaced.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_Flechette.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_HeavyRepeater.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_NoghriShot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_RocketLauncher.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FX_TuskenShot.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxParsing.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxParsing.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxPrimitives.cpp workaround glibc ld.so bug #12561 2013-05-12 12:10:13 +10:00
FxPrimitives.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxScheduler.cpp add some casts so gcc can pick an overloaded abs/max/min func 2013-04-23 23:26:41 +10:00
FxScheduler.h add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
FxSystem.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxSystem.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxTemplate.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-23 16:54:20 +10:00
FxUtil.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
FxUtil.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
strip_objectives.h ditch dos style newlines 2013-04-23 15:21:39 +10:00