Jonathan Gray
832b4342a8
CVE-2006-2236 Buffer overflow in the Quake 3 Engine
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CVE-2006-2236
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60,
(2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b
allows remote attackers to execute arbitrary commands via a long
remapShader command.
from Thilo Schulz in ioquake3
svn 765 git d21411452ef32b86c0b79ddcaf49221701dcdb07
Add string length checking to function COM_StripExtension. This fixes
the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
2013-05-07 22:18:45 +10:00
Jonathan Gray
a3d6db9f5d
set some possibly uninitialised vars to zero
2013-05-02 13:47:51 +10:00
Jonathan Gray
624419334f
const fixes
2013-05-02 13:47:51 +10:00
Jonathan Gray
96fa13bbdb
add sdl glimp/input from ioquake3 for MP
2013-04-30 15:02:26 +10:00
Jonathan Gray
14b5c93ba1
avoid overflowing buffer with GL_EXTENSIONS, from ioquake3
2013-04-26 22:27:25 +10:00
Jonathan Gray
defd14bd3c
shuffle some prototypes around to appease gcc
2013-04-26 22:27:24 +10:00
Jonathan Gray
15cc54b440
adjust to different scoping of variables declared in for loops
2013-04-26 22:27:24 +10:00
Jonathan Gray
1660a3ca25
fix some accesses beyond the end of arrays spotted via clang
2013-04-26 22:27:24 +10:00
Jonathan Gray
0ad40e0b6d
make some ifdefs more specific to let this compile on more platforms
2013-04-26 22:27:23 +10:00
Jonathan Gray
4d32952cd6
adapt the q3a unix backend to c++ and JA
2013-04-26 22:27:21 +10:00
Jonathan Gray
b65a1f3bde
use QDECL instead of __cdecl
2013-04-26 22:27:20 +10:00
Jonathan Gray
eb0c330619
strcmpi -> Q_strcmpi
2013-04-26 22:27:20 +10:00
Jonathan Gray
a064ebf87a
change iterator erasing so we don't need to overload the = operator
2013-04-26 22:27:19 +10:00
Jonathan Gray
e8391f9c09
powf -> Q_powf
2013-04-25 23:51:57 +10:00
Jonathan Gray
901d5acb51
stricmp -> Q_stricmp
2013-04-25 23:51:55 +10:00
Jonathan Gray
017bd42a1b
add a gcc style alignment alternative to msvc code
2013-04-25 23:51:55 +10:00
Jonathan Gray
37d2ad3bf1
put some wgl parts under _WIN32
2013-04-25 23:51:55 +10:00
Jonathan Gray
4d606a650d
USHORT -> unsigned short
2013-04-25 23:51:54 +10:00
Jonathan Gray
ac358477fd
rename _X to avoid a collision with ctype.h
2013-04-25 23:51:53 +10:00
Jonathan Gray
2d66eb2b2b
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
Jonathan Gray
039ef2cb4a
ditch dos style newlines
2013-04-23 15:21:39 +10:00
Josh Vega
107cd7a531
Deleted all the Visual SourceSafe files.
2013-04-06 20:59:34 -04:00
James Monroe
59f7e71450
Jedi Academy Patch 1.01
2013-04-04 18:21:13 -05:00
James Monroe
684d1bcb3b
Jedi Academy Release
2013-04-04 17:35:38 -05:00