use QDECL instead of __cdecl

This commit is contained in:
Jonathan Gray 2013-04-25 18:13:45 +10:00
parent eb0c330619
commit b65a1f3bde

View file

@ -798,7 +798,7 @@ void CTRLandScape::CalculateShaders(void)
// Cleanup our temporary array
delete[] shaders;
qsort(mSortedPatches, mSortedCount, sizeof(*mSortedPatches), (int (__cdecl *)(const void *,const void *))ComparePatchInfo);
qsort(mSortedPatches, mSortedCount, sizeof(*mSortedPatches), (int (QDECL *)(const void *,const void *))ComparePatchInfo);
#endif // PRE_RELEASE_DEMO
}