Robert Beckebans
cbf17d4f36
Cleanup and Astyle
2021-09-11 18:02:16 +02:00
Admer
2f58f2b0c2
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Admer
474a299a27
Use idMapFile instead of CM for brush origin offsets
2021-09-11 17:43:50 +02:00
Admer
17068426e4
dmap: write origin brushes to .cm files
2021-09-11 17:43:50 +02:00
Admer
1e18029909
idParallelJobList: fix syntax highlighting for AddJob
2021-09-11 17:43:50 +02:00
Robert Beckebans
c4030850ab
Merge pull request #595 from r-a-sattarov/master
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loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-26 09:36:48 +02:00
Robert Beckebans
34cc04358d
idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS
2021-07-26 08:51:44 +02:00
Robert Beckebans
9a0a89dbbd
idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS
2021-07-26 08:46:39 +02:00
r-a-sattarov
c82bc9c52b
loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-25 21:03:25 +03:00
raynorpat
b91080902b
Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
2021-05-25 20:06:37 -04:00
raynorpat
49e46df731
Fix two compiler warnings in idlib/math/Vector.h - floor to floorf
2021-05-25 20:04:41 -04:00
Robert Beckebans
5b0a3a8ac8
Merge branch '545-irradiance-light-grid'
2021-04-29 16:33:10 +02:00
Robert Beckebans
dbbcea94c5
Pull request cleanup
2021-04-29 16:32:15 +02:00
Robert Beckebans
0964c02bcf
Ran Astyle
2021-04-29 15:20:45 +02:00
Stephen Saunders
d72ce4a2d5
Fixed assert on macOS when -D_DEBUG defined, assertion guarding atan2f in Math.h not needed
2021-04-23 01:06:53 -04:00
Stephen Saunders
0aae6f0902
macOS support for OpenGL and MoltenVK, demo recording/playback improvements
2021-04-19 14:32:52 -04:00
Robert Beckebans
6decaa2293
Started to bring back the Quake 3 lightgrid as irradiance cache
2021-04-13 15:50:46 +02:00
Robert Beckebans
2f8ae72431
Fixed Linux build issues. Tested with Clang
2021-04-10 09:53:52 +02:00
Robert Beckebans
c40ab1e7e8
Fixed irradiance fireflies using spherical harmonics
2021-04-08 18:36:23 +02:00
Robert Beckebans
ee4085b388
Added spherical harmonics math
2021-04-08 12:06:14 +02:00
Robert Beckebans
7c3ff6466b
Minor cleanup
2021-04-01 14:23:47 +02:00
Robert Beckebans
d9112cd381
Merge branch '497-envprobe-rendertarget'
2021-03-26 11:20:53 +01:00
Robert Beckebans
5bbca6f98c
Use id Tech 5 multithreading for generateEnvironmentProbes
2021-03-23 21:53:21 +01:00
Robert Beckebans
afae2740bf
Fixed unnessary warnings with VS2017
2021-03-15 21:21:56 +01:00
Robert Beckebans
4f55ec094d
Merge pull request #538 from r-a-sattarov/master
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tiny improvements and fixes
2021-03-15 21:14:42 +01:00
r-a-sattarov
3e08e14b9e
Exclude e2k/arm64/mips64 from the polygonBlock and brushBlock assertions
2021-03-12 22:13:14 +03:00
Robert Beckebans
bb2a5e523c
Fixed Valve 220 projections, allow ingame light editor to save it
2021-03-12 18:13:33 +01:00
r-a-sattarov
0f6b6f53b3
sys_defines.h: added various PC architectures
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risc-v, sparc
2021-03-11 22:16:24 +03:00
Robert Beckebans
288359067b
Let ingame light editor handle anonymous lights
2021-02-20 19:07:08 +01:00
Robert Beckebans
b85db1e865
Merged stuff from Iced-Hellfire-Dev branch, no specular fix
2021-02-20 12:56:24 +01:00
Robert Beckebans
742624d3ac
Added support for the Valve 220 .map format in dmap
2021-02-13 18:46:34 +01:00
Robert Beckebans
17631b2ab7
Merge branch '497-light-probe-interpolation'
2021-02-10 16:55:21 +01:00
Robert Beckebans
f1cc837fc4
Corrected call of Sys_CPUCount() in ParallelJobManager
2020-12-23 21:14:10 +01:00
Robert Beckebans
72cf7cef86
Smaller potential crashfixes from SS2 engine
2020-12-23 21:02:38 +01:00
r-a-sattarov
a0a8a8670f
Support MIPS64 architecture
2020-11-21 21:45:05 +03:00
Robert Beckebans
86ff6cea87
Fixed a problem with octahedron irradiance sampling
2020-11-15 14:01:14 +01:00
Robert Beckebans
b8907b9754
Octahedron mapping hello world in IBL shader
2020-11-14 18:02:07 +01:00
Robert Beckebans
2e580b38ad
Some experiments with octahedron probes
2020-11-14 16:04:03 +01:00
Robert Beckebans
6eb7925c77
Quadrupled static vertex cache limits for mods
2020-11-10 18:09:04 +01:00
Robert Beckebans
9349b280cc
Applied astyle formatting
2020-11-05 01:32:50 +01:00
Robert Beckebans
a41c9b2f92
Merge pull request #480 from runlevel5/ppc64le
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Support PPC64LE architecture
2020-11-05 01:04:34 +01:00
r-a-sattarov
1a3dfc89c2
E2K: fixed build by MCST lcc compiler when using USE_INTRINSICS=ON
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fixed "no suitable conversion function from __m128c to float" error
2020-10-22 21:14:37 +03:00
Robert Beckebans
eeff8100e0
Merge branch 'master' into PBR2
2020-07-14 18:40:48 +02:00
Trung Le
322764a8c2
Support PPC64LE architecture
2020-07-04 01:23:53 +10:00
r-a-sattarov
0f0053b143
CMake: fixed compiler check algorithm (support of C++11)
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CXX_STANDARD supported values are 98, 11, 14, 17 and 20.
- https://cmake.org/cmake/help/latest/prop_tgt/CXX_STANDARD.html
2020-05-03 14:03:41 +03:00
Robert Beckebans
2c6f2377bf
Show correct CPU string with Win64
2020-04-26 10:48:26 +02:00
Carlos Estrague
5836a99f7b
Initial Nvidia jetson nano with Vulkan Support
2020-04-18 21:30:06 +02:00
Robert Beckebans
af701aea33
Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
2020-03-22 15:29:24 +01:00
Robert Beckebans
367d5af7a2
Fixed Windows build
2020-03-22 13:22:45 +01:00
Eric Womer
7145d9b3f1
Compiling/Linking/Running, but no rendering, there is audio. glConfig as
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a temp fix for the surfaces having a width and height of 0 since
renderSystem->getHeight()/getWidth() access
glConfig.nativeResolutionHeight/Width directly.
2019-12-29 17:05:33 -05:00