Commit graph

428 commits

Author SHA1 Message Date
Robert Beckebans
794f9ae5e1 SMAA blending weight calculation shader 2015-12-28 11:42:11 +01:00
Robert Beckebans
43b0cb2415 SMAA edge detection shader 2015-12-27 17:45:41 +01:00
Robert Beckebans
e332dd07d6 SMAA step one 2015-12-26 16:11:47 +01:00
Robert Beckebans
e8c8aa4795 Added SMAA intrinsic helper images 2015-12-26 15:20:19 +01:00
Robert Beckebans
6aa87784a3 Tweaked HDR/ambient 2015-12-25 12:03:59 +01:00
Robert Beckebans
a501209c8b Updated shaders. Merry Christmas :) 2015-12-24 18:49:25 +01:00
Robert Beckebans
ad0ff8ec8d Tweaked HDR/ambient 2015-12-24 18:47:16 +01:00
Robert Beckebans
5556231d71 Tweaked HDR parameters 2015-12-24 18:47:16 +01:00
Robert Beckebans
6c4ebf6a75 Added ambient pass to make game less dark 2015-12-24 18:47:16 +01:00
Robert Beckebans
5ed5b81161 Updated readme and release notes 2015-12-24 14:18:05 +01:00
Robert Beckebans
29d4a75401 Updated embedded shaders 2015-12-24 13:08:16 +01:00
Robert Beckebans
da7eedf04d Added filmic post process effects 2015-12-23 13:53:21 +01:00
Robert Beckebans
a38bfe949e Fixed renderprogs _manifest.lua 2015-12-22 18:03:44 +01:00
Robert Beckebans
5e2f7375ac Tweaked chromatic burning bloom 2015-12-22 17:53:18 +01:00
Robert Beckebans
3738e59283 Embedded shaders 2015-12-21 14:46:28 +01:00
Robert Beckebans
79f1071322 listImages bugfixes 2015-12-21 14:28:30 +01:00
Robert Beckebans
f64b7b80d4 HDR framebuffer resize bugfix 2015-12-21 12:11:56 +01:00
Robert Beckebans
2d8a0b3536 Tweaked tone mapping and implemented r_hdrDebug view 2015-12-21 11:39:19 +01:00
Robert Beckebans
37005ba506 64 bit HDR with adaptive tone mapping ported from XreaL 2015-12-20 12:28:46 +01:00
Robert Beckebans
1c14ab2db9 Changed extension check for GL_ARB_framebuffer_object 2015-11-23 14:42:01 +01:00
Robert Beckebans
be030e5548 Workarounds for Mesa. closes #256 #245 2015-11-23 14:01:59 +01:00
BielBdeLuna
a25dcdcd30 glsl creation fix 2015-11-17 12:46:45 +01:00
Robert Beckebans
cd084649c6 Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-10-22 23:49:12 +02:00
Robert Beckebans
ab354c0ceb Defaulted fs_resourceLoadPriority to 0 2015-10-22 23:48:38 +02:00
Daniel Gibson
0fbf83fa49 Implemented Sys_[SG]etClipboardData() for SDL backend
SDL2 only, SDL1.2 doesn't have functions to handle the clipboard
2015-08-02 19:23:26 +02:00
Daniel Gibson
255d135a6c Fix crash when running dmap on existing map
Loading the collision model from binary can fail, but this wasn't
checked, so idCollisionModelManagerLocal::models[i] could contain NULL
which causes crashes later.
2015-08-01 05:18:12 +02:00
Robert Beckebans
af2c6b4326 Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2015-07-11 12:16:04 +02:00
Robert Beckebans
02f6328a0d Set USE_INTRINSICS for MSVC 2015-07-11 12:15:59 +02:00
Tobias Frost
bbb41c7781 Do not force USE_INTRINISCS to be set via source-code 2015-07-11 10:33:04 +02:00
Robert Beckebans
223548d148 astyled pull requests 2015-06-24 11:28:31 +02:00
Robert Beckebans
4fa4537978 Use SSE2 intrinsics on x86 2015-06-24 11:27:54 +02:00
Robert Beckebans
9d4c468f08 Merge pull request #228 from coldtobi/master
rbdoom3: Option to set CPU_ID and to specify CPU Features to be used.
2015-06-24 11:14:30 +02:00
Robert Beckebans
8a8deb63fd Merge pull request #231 from coldtobi/use_cmake_dl_libs
Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl
2015-06-24 11:12:30 +02:00
Robert Beckebans
edc3dfb55a Merge pull request #229 from coldtobi/precompiled-headers-configureable
Make use of precompiled header configureable
2015-06-24 11:10:58 +02:00
Pete Lewis
87c08c30cb Use the default audio device in Win8/XAudio2 2015-06-23 11:56:27 -07:00
Tobias Frost
92dab63c30 - Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl.
- For !WINDOWS, add sys_defines based on compiler instead based on system. (enabled compilation e.g on hurd and kfreebsd)
2015-06-21 16:52:56 +02:00
Tobias Frost
cf6bb39e11 Make use of precompiled header configureable 2015-06-19 22:15:44 +02:00
Tobias Frost
9212ed4263 Propagate USE_INTRINSICS through CMake 2015-06-19 16:11:16 +02:00
Tobias Frost
332fc8d0e7 Update description of CPU_TYPE -- it does not disable anything anymore 2015-06-19 15:56:24 +02:00
Tobias Frost
90d79158ee Make the CPUSTRING and additional from default optimizations configureable 2015-06-19 15:50:17 +02:00
Robert Beckebans
ee2934781f Merge remote-tracking branch 'RBDOOM/master' 2015-05-01 15:10:23 +02:00
Robert Beckebans
a7c6f4973b Fixed warnings with Clang 3.6 2015-05-01 14:57:31 +02:00
Robert Beckebans
80f0d06a75 Merge remote-tracking branch 'RBDOOM/master' 2015-05-01 14:18:53 +02:00
Robert Beckebans
395ef525b1 Tweaked shadowmap bias to fight shadow acne 2015-03-19 01:27:44 +01:00
Robert Beckebans
319b659302 Tweaked shadowmap bias to fight Peter Pan effect 2015-03-19 00:31:08 +01:00
Robert Beckebans
720f8e8cdf Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-03-15 10:20:56 +01:00
Robert Beckebans
06d0434f32 Improved modding support and loading of custom models/anims 2015-02-25 15:45:16 +01:00
Robert Beckebans
5fb44de8a9 Merge remote-tracking branch 'RBDOOM-3-BFG/master' 2015-02-15 11:17:42 +01:00
Daniel Gibson
90b1ff0b65 Format Code with AStyle 2.05.1 2015-02-09 00:29:57 +01:00
Daniel Gibson
5f5684386e Update astyle to 2.05.1, add astyle Linux binaries
Unfortunately, different versions of astyle produce slighty different
formatting, so it's important that everyone uses the same version.

Thus it makes sense to provide astyle binaries for Win32 and
Linux x86 and x86_64 (to prevent usage of outdated versions from package
managers etc)

Most probably it would be easy to add an OSX astyle binary as well and
call that from astyle-code.sh if applicable.
I don't have a Mac, though, so someone else will have to do it ;-)
2015-02-09 00:24:37 +01:00