Defaulted fs_resourceLoadPriority to 0

This commit is contained in:
Robert Beckebans 2015-10-22 23:48:38 +02:00
parent ee2934781f
commit ab354c0ceb

View file

@ -307,7 +307,7 @@ idCVar idFileSystemLocal::fs_game_base( "fs_game_base", "", CVAR_SYSTEM | CVAR_
idCVar fs_basepath( "fs_basepath", "", CVAR_SYSTEM | CVAR_INIT, "" );
idCVar fs_savepath( "fs_savepath", "", CVAR_SYSTEM | CVAR_INIT, "" );
idCVar fs_resourceLoadPriority( "fs_resourceLoadPriority", "1", CVAR_SYSTEM , "if 1, open requests will be honored from resource files first; if 0, the resource files are checked after normal search paths" );
idCVar fs_resourceLoadPriority( "fs_resourceLoadPriority", "0", CVAR_SYSTEM , "if 1, open requests will be honored from resource files first; if 0, the resource files are checked after normal search paths" );
idCVar fs_enableBackgroundCaching( "fs_enableBackgroundCaching", "1", CVAR_SYSTEM , "if 1 allow the 360 to precache game files in the background" );
idFileSystemLocal fileSystemLocal;