Commit graph

355 commits

Author SHA1 Message Date
Daniel Gibson
edb4856abd Set timestamp for savegames on POSIX
So they can be sorted correctly etc
2012-12-29 05:29:56 +01:00
Daniel Gibson
1e3bc3429b Fix Sys_ListFiles() on POSIX as needed for savegames
In Sys_ListFiles() the extension was abused to match whole
filenames (of savegames), not just their extensions - that
didn't work with the POSIX backend, now it does.

Sys_ListFiles() now also supports "*" as a wildcard that matches
all files - needed for deleting savegames.
However, things like "bl*" or "*ub" don't work.

While at it, I replaced readdir() with the thread-safe readdir_r()
2012-12-29 05:29:29 +01:00
Daniel Gibson
f77ca851d5 Small fix in Mem_Alloc16(): int->size_t 2012-12-29 04:27:01 +01:00
Robert Beckebans
e3584014b9 Fixed MSVC C++ exception warnings 2012-12-24 12:34:18 +01:00
Daniel Gibson
876aa96637 Fix messed up view angle after taking screenshots
Pretty much like https://github.com/dhewm/dhewm3/issues/18
but here it took some more changes
2012-12-23 06:43:20 +01:00
Daniel Gibson
7cfe7dd69a Improve CMakeLists.txt
* manage warning flags in a variable, they're reused for
  each profile anyway (but this way profile-specific flags can
  still be added before or after the generic ones)
* added some disable-warning flags specifically for clang
2012-12-23 06:40:48 +01:00
Daniel Gibson
cca3053069 Prevent segfault on shutdown
This should also happen on Windows, I'm really surprised
this hasn't been noticed there
2012-12-23 06:40:48 +01:00
Daniel Gibson
ba126dde3a Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
Robert Beckebans
9280732913 Fixed Linux build. 2012-12-22 16:34:02 +01:00
Robert Beckebans
dd9b8a8710 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Robert Beckebans
865ee792c0 Disabled usage of pthread_{get,set}_name because it does not work on all Linux systems. 2012-12-22 13:15:47 +01:00
Daniel Gibson
742ef7da83 Fix scrolling in Menus for SDL2
scrolling didn't stop, e.g. in the resolution selection menu
2012-12-22 03:26:01 +01:00
Daniel Gibson
f0dfe7e499 restore SDL1-support in sdl_events.cpp
* add define for SDL_SCANCODE_GRAVE - seems like only SDL2
  has names for the values
* add some missing keys to SDL_KeyToDoom3Key
* add scancode to unmapped-key warning
* backspace needs to be handled the same for SDL1 as in SDL2
  (i.e. a new event must be created for it) to work in console
2012-12-22 03:25:33 +01:00
Robert Beckebans
26d3ef7e54 Changed SAVE_PATH on Windows so we don't break the savegames of the original game. 2012-12-21 16:02:42 +01:00
Daniel Gibson
0be69a3162 Fix console on Linux
* Add support for Console-Key independently of KB Layout (with scancode)
    * add support for TAB key
    * Add hack so console is empty after opening it (SDL-only)
2012-12-21 04:58:50 +01:00
Daniel Gibson
ab86006668 Improve console behavior
* Pressing up and down again in the console will result in an empty line,
  not the stay at the last line from history
* Pressing up will really show the last command, not the last-but-one
2012-12-21 04:58:50 +01:00
Robert Beckebans
731428164f Fixed error: class idLocalUserWin has no member named StorageSizeAvailable 2012-12-20 02:38:01 +01:00
Robert Beckebans
6b918aef86 Disabled broken savegame and profile storage checks for the PC 2012-12-19 23:56:20 +01:00
Robert Beckebans
a95f5811b6 Updated README.txt 2012-12-19 16:19:42 +01:00
Robert Beckebans
bf7f892d5d Updated README.txt with compile instructions for Linux 2012-12-19 16:18:18 +01:00
Robert Beckebans
f57d92a1ab Renamed RBDoom3 to RBDoom3BFG 2012-12-19 15:23:57 +01:00
Daniel Gibson
b1dabf3efd Improve R_GetModeListForDisplay()
* Fixed small bug when only one display mode was found by SDL2
* removed some redundant and dead code
* improved warnings
2012-12-18 22:50:59 +01:00
Daniel Gibson
4863f11607 Fix bug in vidMode_t constructor
it caused the default/static video mode list to contain only garbage
2012-12-18 22:49:22 +01:00
Robert Beckebans
978044d491 Merge branch 'master' into glew 2012-12-18 11:36:38 +01:00
Daniel Gibson
f3c4948b2f R_GetModeListForDisplay() for SDL2 2012-12-18 01:11:21 +01:00
Daniel Gibson
dd987814f7 Fix cursor in menus
it didn't work correctly because the mouse isn't grabbed
(in contrast to dhewm3).
It's fixed now by returning absolute coordinates when a menu
is open, furthermore the cursor is now always hidden.
2012-12-18 01:10:38 +01:00
Robert Beckebans
9c477c6bd9 Possible fix for the linker problems on Ubuntu 12.04 64 bit 2012-12-17 20:36:11 +01:00
Robert Beckebans
ff531907c7 Replaced QGL with GLEW. 2012-12-17 17:30:59 +01:00
Robert Beckebans
99166faf71 Fixed compile problems on Win64 2012-12-17 12:24:31 +01:00
Daniel Gibson
e42a886b29 remove deprecated glShadeModel stuff
it's only for fixed function opengl, thus it's not needed and deprecated in OpenGL 3.2
AMD's driver complains about this.
2012-12-17 01:02:53 +01:00
Daniel Gibson
ddaa0c8f70 Fix crash when loading mc_underground map
it was because in Window.cpp/h a lot of pointers were castet to ints..
if such abomination is done at least use intptr_t...
2012-12-17 00:54:48 +01:00
Robert Beckebans
63f9d4000f First playable version on Linux. 2012-12-16 17:31:21 +01:00
Robert Beckebans
823ea36ffe Added support for OpenGL 3.2 context debugging using SDL 2.0 2012-12-16 12:22:07 +01:00
Robert Beckebans
b7d3481f57 Fixed missing 16 byte alignment on 32 bit Linux for SSE structs. 2012-12-15 14:53:11 +01:00
Robert Beckebans
d7888cf99d Added support for SDL 2.0 2012-12-14 19:03:30 +01:00
Robert Beckebans
202c54ffff Fixed backslashes bug in idRenderProgManager::LoadGLSLShader() 2012-12-14 14:21:50 +01:00
Robert Beckebans
8c9a2d3e0b Some changes to the filesystem to give local files a higher priority than resource files. 2012-12-14 14:20:04 +01:00
Robert Beckebans
8b8cfe7d25 Small changes to pthreads. 2012-12-14 13:10:52 +01:00
Robert Beckebans
776b1a2938 Merge remote-tracking branch 'DanielGibson/linux' 2012-12-14 12:06:40 +01:00
Robert Beckebans
7e29478f9e Merge branch 'linux' 2012-12-14 11:51:57 +01:00
Robert Beckebans
3e533d1e29 Merge branch 'linux' of https://github.com/RobertBeckebans/RBDOOM-3-BFG into linux 2012-12-14 11:50:29 +01:00
Robert Beckebans
7b43a34f37 Changed idSysSignal pthread implementation to consider the manualReset parameter 2012-12-14 11:50:20 +01:00
Daniel Gibson
a5f5d75e82 Use -O0 for Debug builds, make sure that compiles
because of some GCC bug the included refactoring in
PacketProcessor.* was necessary
2012-12-14 00:52:31 +01:00
Daniel Gibson
67d6a5a1fa Make sure SDL_Init() was called before SDL_VideoInfo()
by adding GLimp_PreInit()
2012-12-14 00:51:22 +01:00
Robert Beckebans
9abdf06367 Merge remote-tracking branch 'DanielGibson/linux' 2012-12-14 00:20:51 +01:00
Daniel Gibson
ebbb98c9bd eliminate more longs
for 64bit compatibility.
2012-12-13 22:07:49 +01:00
Robert Beckebans
ca85c4d27b Added changes to compile for Win64 2012-12-13 20:37:55 +01:00
Daniel Gibson
ee88148bd1 eliminate more longs
for 64bit compatibility.
2012-12-13 01:28:41 +01:00
Robert Beckebans
86deed26b8 Merged 64 bit fixes. 2012-12-12 12:11:55 +01:00
Robert Beckebans
2952f227ea Merge remote-tracking branch 'DanielGibson/linux' into linux 2012-12-12 11:35:19 +01:00