mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-03 09:22:45 +00:00
Merge branch 'linux'
This commit is contained in:
commit
7e29478f9e
4 changed files with 64 additions and 29 deletions
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@ -154,7 +154,9 @@ private:
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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bool signaled;
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int signalCounter;
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bool waiting;
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bool manualReset;
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idSysSignal( const idSysSignal& s ) {}
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void operator=( const idSysSignal& s ) {}
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@ -155,37 +155,49 @@ void Sys_Yield()
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idSysSignal::idSysSignal( bool manualReset )
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{
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#if 0
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pthread_mutexattr_t attr;
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//pthread_mutexattr_init( &attr );
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pthread_mutexattr_init( &attr );
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pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_ERRORCHECK );
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pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_DEFAULT );
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//pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_DEFAULT );
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pthread_mutex_init( &mutex, &attr );
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pthread_mutexattr_destroy( &attr );
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#else
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pthread_mutex_init( &mutex, NULL );
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#endif
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pthread_cond_init( &cond, NULL );
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signaled = false;
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signalCounter = 0;
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waiting = false;
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this->manualReset = manualReset;
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}
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idSysSignal::~idSysSignal()
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{
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pthread_cond_destroy( &cond );
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pthread_mutex_destroy( &mutex );
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}
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void idSysSignal::Raise()
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{
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pthread_mutex_lock( &mutex );
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if( waiting )
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//if( waiting )
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{
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pthread_cond_signal( &cond );
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//pthread_cond_signal( &cond );
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//pthread_cond_broadcast( &cond );
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}
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else
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//else
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if( !signaled )
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{
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// emulate Windows behaviour: if no thread is waiting, leave the signal on so next wait keeps going
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signaled = true;
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signalCounter++;
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pthread_cond_signal( &cond );
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}
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pthread_mutex_unlock( &mutex );
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@ -237,6 +249,7 @@ bool idSysSignal::Wait( int timeout )
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The mutex was not owned by the current thread at the time of the call.
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*/
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#if 0
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assert( !waiting ); // WaitForEvent from multiple threads? that wouldn't be good
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if( signaled )
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{
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@ -245,30 +258,39 @@ bool idSysSignal::Wait( int timeout )
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result = 0;
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}
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else
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{
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waiting = true;
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#if 0
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result = pthread_cond_wait( &cond, &mutex );
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#else
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if( timeout == WAIT_INFINITE )
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{
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result = pthread_cond_wait( &cond, &mutex );
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assert( result == 0 );
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}
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else
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{
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timespec ts;
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clock_gettime( CLOCK_REALTIME, &ts );
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ts.tv_nsec += ( timeout * 1000000 );
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result = pthread_cond_timedwait( &cond, &mutex, &ts );
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assert( result == 0 || ( timeout != idSysSignal::WAIT_INFINITE && result == ETIMEDOUT ) );
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}
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#endif
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waiting = false;
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{
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while( !signaled )
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{
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waiting = true;
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#if 0
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result = pthread_cond_wait( &cond, &mutex );
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#else
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if( timeout == WAIT_INFINITE )
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{
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result = pthread_cond_wait( &cond, &mutex );
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assert( result == 0 );
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}
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else
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{
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timespec ts;
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clock_gettime( CLOCK_REALTIME, &ts );
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ts.tv_nsec += ( timeout * 1000000 );
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result = pthread_cond_timedwait( &cond, &mutex, &ts );
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assert( result == 0 || ( timeout != idSysSignal::WAIT_INFINITE && result == ETIMEDOUT ) );
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}
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#endif
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waiting = false;
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}
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if( !manualReset )
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{
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signaled = false;
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}
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}
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pthread_mutex_unlock( &mutex );
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@ -86,7 +86,7 @@ bool AssertFailed( const char* file, int line, const char* expression )
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#ifdef _WIN32
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if( IsDebuggerPresent() || com_assertOutOfDebugger.GetBool() )
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#else
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if( com_assertOutOfDebugger.GetBool() )
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//if( com_assertOutOfDebugger.GetBool() )
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#endif
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// RB end
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{
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@ -247,6 +247,7 @@ Sys_Microseconds
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*/
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uint64 Sys_Microseconds()
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{
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#if 1
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static uint64 ticksPerMicrosecondTimes1024 = 0;
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if( ticksPerMicrosecondTimes1024 == 0 )
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@ -256,6 +257,16 @@ uint64 Sys_Microseconds()
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}
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return ( ( uint64 )( ( int64 )Sys_GetClockTicks() << 10 ) ) / ticksPerMicrosecondTimes1024;
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#else
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uint64 curtime;
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struct timespec ts;
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clock_gettime( CLOCK_MONOTONIC, &ts );
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curtime = ts.tv_sec * 1000000 + ts.tv_nsec / 1000;
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return curtime;
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#endif
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}
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/*
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