mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-01 16:31:45 +00:00
First playable version on Linux.
This commit is contained in:
parent
823ea36ffe
commit
63f9d4000f
6 changed files with 265 additions and 62 deletions
|
@ -3582,8 +3582,13 @@ cm_model_t* idCollisionModelManagerLocal::LoadBinaryModelFromFile( idFile* file,
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// assert( model->nodeBlocks != NULL && model->nodeBlocks->next == NULL && model->nodeBlocks->nextNode == NULL );
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assert( model->brushRefBlocks == NULL || ( model->brushRefBlocks->next == NULL && model->brushRefBlocks->nextRef == NULL ) );
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assert( model->polygonRefBlocks == NULL || ( model->polygonRefBlocks->next == NULL && model->polygonRefBlocks->nextRef == NULL ) );
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// RB: FIXME
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#if !defined(__x86_64__) && !defined(_WIN64)
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assert( model->polygonBlock->bytesRemaining == 0 );
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assert( model->brushBlock->bytesRemaining == 0 );
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#endif
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// RB end
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model->usedMemory = model->numVertices * sizeof( cm_vertex_t ) +
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model->numEdges * sizeof( cm_edge_t ) +
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@ -2,4 +2,4 @@ cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug ../neo
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DSDL2=OFF ../neo
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5
neo/cmake-eclipse-linux-profile.sh
Executable file
5
neo/cmake-eclipse-linux-profile.sh
Executable file
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@ -0,0 +1,5 @@
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cd ..
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rm -rf build
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mkdir build
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cd build
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cmake -G "Eclipse CDT4 - Unix Makefiles" -DCMAKE_BUILD_TYPE=RelWithDebInfo -DSDL2=OFF ../neo
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@ -124,7 +124,7 @@ void Sys_DestroyThread( uintptr_t threadHandle )
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name[0] = '\0';
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pthread_getname_np( threadHandle, name, sizeof( name ) );
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#if 1 //!defined(__ANDROID__)
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#if 0 //!defined(__ANDROID__)
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if( pthread_cancel( ( pthread_t )threadHandle ) != 0 )
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{
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idLib::common->FatalError( "ERROR: pthread_cancel %s failed\n", name );
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@ -199,8 +199,8 @@ void idSysSignal::Raise()
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signaled = true;
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signalCounter++;
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//pthread_cond_signal( &cond );
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pthread_cond_broadcast( &cond );
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pthread_cond_signal( &cond );
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//pthread_cond_broadcast( &cond );
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}
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pthread_mutex_unlock( &mutex );
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@ -222,73 +222,50 @@ bool idSysSignal::Wait( int timeout )
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{
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pthread_mutex_lock( &mutex );
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//DWORD result = WaitForSingleObject( handle, timeout == idSysSignal::WAIT_INFINITE ? INFINITE : timeout );
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//assert( result == WAIT_OBJECT_0 || ( timeout != idSysSignal::WAIT_INFINITE && result == WAIT_TIMEOUT ) );
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//return ( result == WAIT_OBJECT_0 );
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int result = 0;
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/*
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Return Value
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Except in the case of [ETIMEDOUT], all these error checks shall act as if they were performed immediately at the beginning of processing for the function and shall cause an error return, in effect, prior to modifying the state of the mutex specified by mutex or the condition variable specified by cond.
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Upon successful completion, a value of zero shall be returned; otherwise, an error number shall be returned to indicate the error.
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Errors
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The pthread_cond_timedwait() function shall fail if:
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ETIMEDOUT
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The time specified by abstime to pthread_cond_timedwait() has passed.
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The pthread_cond_timedwait() and pthread_cond_wait() functions may fail if:
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EINVAL
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The value specified by cond, mutex, or abstime is invalid.
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EINVAL
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Different mutexes were supplied for concurrent pthread_cond_timedwait() or pthread_cond_wait() operations on the same condition variable.
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EPERM
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The mutex was not owned by the current thread at the time of the call.
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*/
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#if 0
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#if 1
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assert( !waiting ); // WaitForEvent from multiple threads? that wouldn't be good
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if( signaled )
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{
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// emulate Windows behaviour: signal has been raised already. clear and keep going
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signaled = false;
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result = 0;
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if( !manualReset )
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{
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// emulate Windows behaviour: signal has been raised already. clear and keep going
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signaled = false;
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result = 0;
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}
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}
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else
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#endif
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{
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#if 0
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int signalValue = signalCounter;
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while( !signaled && signalValue == signalCounter )
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//while( !signaled && signalValue == signalCounter )
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#endif
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{
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waiting = true;
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#if 0
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result = pthread_cond_wait( &cond, &mutex );
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#else
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if( timeout == WAIT_INFINITE )
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{
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result = pthread_cond_wait( &cond, &mutex );
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assert( result == 0 );
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}
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else
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{
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timespec ts;
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clock_gettime( CLOCK_REALTIME, &ts );
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ts.tv_nsec += ( timeout * 1000000 );
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result = pthread_cond_timedwait( &cond, &mutex, &ts );
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assert( result == 0 || ( timeout != idSysSignal::WAIT_INFINITE && result == ETIMEDOUT ) );
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}
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#endif
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waiting = false;
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}
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@ -97,41 +97,204 @@ struct mouse_poll_t
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static idList<kbd_poll_t> kbd_polls;
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static idList<mouse_poll_t> mouse_polls;
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static byte mapkey( SDL_Keycode key )
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// RB begin
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static int SDL_KeyToDoom3Key( SDL_Keycode key, bool& isChar )
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{
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switch( key )
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isChar = false;
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if( key >= SDLK_SPACE && key < SDLK_DELETE )
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{
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case SDLK_BACKSPACE:
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return K_BACKSPACE;
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case SDLK_PAUSE:
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return K_PAUSE;
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isChar = true;
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//return key;// & 0xff;
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}
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if( key <= SDLK_z )
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return key & 0xff;
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switch( key )
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{
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case SDLK_ESCAPE:
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return K_ESCAPE;
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case SDLK_SPACE:
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return K_SPACE;
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//case SDLK_EXCLAIM:
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/*
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SDLK_QUOTEDBL:
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SDLK_HASH:
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SDLK_DOLLAR:
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SDLK_AMPERSAND:
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SDLK_QUOTE = 39,
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SDLK_LEFTPAREN = 40,
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SDLK_RIGHTPAREN = 41,
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SDLK_ASTERISK = 42,
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SDLK_PLUS = 43,
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SDLK_COMMA = 44,
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SDLK_MINUS = 45,
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SDLK_PERIOD = 46,
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SDLK_SLASH = 47,
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*/
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case SDLK_0:
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return K_0;
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case SDLK_1:
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return K_1;
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case SDLK_2:
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return K_2;
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case SDLK_3:
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return K_3;
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case SDLK_4:
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return K_4;
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case SDLK_5:
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return K_5;
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case SDLK_6:
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return K_6;
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case SDLK_7:
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return K_7;
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case SDLK_8:
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return K_8;
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case SDLK_9:
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return K_9;
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/*
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SDLK_COLON = 58,
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SDLK_SEMICOLON = 59,
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SDLK_LESS = 60,
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SDLK_EQUALS = 61,
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SDLK_GREATER = 62,
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SDLK_QUESTION = 63,
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SDLK_AT = 64,
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*/
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/*
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Skip uppercase letters
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*/
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/*
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SDLK_LEFTBRACKET = 91,
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SDLK_BACKSLASH = 92,
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SDLK_RIGHTBRACKET = 93,
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SDLK_CARET = 94,
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SDLK_UNDERSCORE = 95,
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SDLK_BACKQUOTE = 96,
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*/
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case SDLK_a:
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return K_A;
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case SDLK_b:
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return K_B;
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case SDLK_c:
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return K_C;
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case SDLK_d:
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return K_D;
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case SDLK_e:
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return K_E;
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case SDLK_f:
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return K_F;
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case SDLK_g:
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return K_G;
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case SDLK_h:
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return K_H;
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case SDLK_i:
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return K_I;
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case SDLK_j:
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return K_J;
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case SDLK_k:
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return K_K;
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case SDLK_l:
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return K_L;
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case SDLK_m:
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return K_M;
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case SDLK_n:
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return K_N;
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case SDLK_o:
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return K_O;
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case SDLK_p:
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return K_P;
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case SDLK_q:
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return K_Q;
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case SDLK_r:
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return K_R;
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case SDLK_s:
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return K_S;
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case SDLK_t:
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return K_T;
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case SDLK_u:
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return K_U;
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case SDLK_v:
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return K_V;
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case SDLK_w:
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return K_W;
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case SDLK_x:
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return K_X;
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case SDLK_y:
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return K_Y;
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case SDLK_z:
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return K_Z;
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case SDLK_RETURN:
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return K_ENTER;
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case SDLK_BACKSPACE:
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return K_BACKSPACE;
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case SDLK_PAUSE:
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return K_PAUSE;
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//case SDLK_APPLICATION:
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// return K_COMMAND;
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case SDLK_CAPSLOCK:
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return K_CAPSLOCK;
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case SDLK_SCROLLLOCK:
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return K_SCROLL;
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case SDLK_POWER:
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return K_POWER;
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case SDLK_UP:
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return K_UPARROW;
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case SDLK_DOWN:
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return K_DOWNARROW;
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case SDLK_LEFT:
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return K_LEFTARROW;
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case SDLK_RIGHT:
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return K_RIGHTARROW;
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case SDLK_LGUI:
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return K_LWIN;
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case SDLK_RGUI:
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return K_RWIN;
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//case SDLK_MENU:
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@ -139,97 +302,139 @@ static byte mapkey( SDL_Keycode key )
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case SDLK_LALT:
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return K_LALT;
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case SDLK_RALT:
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return K_RALT;
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case SDLK_RCTRL:
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return K_RCTRL;
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case SDLK_LCTRL:
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return K_LCTRL;
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case SDLK_RSHIFT:
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return K_RSHIFT;
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case SDLK_LSHIFT:
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return K_LSHIFT;
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case SDLK_INSERT:
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return K_INS;
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case SDLK_DELETE:
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return K_DEL;
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case SDLK_PAGEDOWN:
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return K_PGDN;
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case SDLK_PAGEUP:
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return K_PGUP;
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case SDLK_HOME:
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return K_HOME;
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case SDLK_END:
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return K_END;
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case SDLK_F1:
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return K_F1;
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case SDLK_F2:
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return K_F2;
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case SDLK_F3:
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return K_F3;
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case SDLK_F4:
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return K_F4;
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case SDLK_F5:
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return K_F5;
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case SDLK_F6:
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return K_F6;
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case SDLK_F7:
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return K_F7;
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case SDLK_F8:
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return K_F8;
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case SDLK_F9:
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return K_F9;
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case SDLK_F10:
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return K_F10;
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case SDLK_F11:
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return K_F11;
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case SDLK_F12:
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return K_F12;
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// K_INVERTED_EXCLAMATION;
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case SDLK_F13:
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return K_F13;
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case SDLK_F14:
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return K_F14;
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case SDLK_F15:
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return K_F15;
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case SDLK_KP_7:
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return K_KP_7;
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case SDLK_KP_8:
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return K_KP_8;
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case SDLK_KP_9:
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return K_KP_9;
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case SDLK_KP_4:
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return K_KP_4;
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case SDLK_KP_5:
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return K_KP_5;
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case SDLK_KP_6:
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return K_KP_6;
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case SDLK_KP_1:
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return K_KP_1;
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case SDLK_KP_2:
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return K_KP_2;
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case SDLK_KP_3:
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return K_KP_3;
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case SDLK_KP_ENTER:
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return K_KP_ENTER;
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case SDLK_KP_0:
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return K_KP_0;
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case SDLK_KP_PERIOD:
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return K_KP_DOT;
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case SDLK_KP_DIVIDE:
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return K_KP_SLASH;
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// K_SUPERSCRIPT_TWO;
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case SDLK_KP_MINUS:
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return K_KP_MINUS;
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// K_ACUTE_ACCENT;
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case SDLK_KP_PLUS:
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return K_KP_PLUS;
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case SDLK_NUMLOCKCLEAR:
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return K_NUMLOCK;
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case SDLK_KP_MULTIPLY:
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return K_KP_STAR;
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case SDLK_KP_EQUALS:
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return K_KP_EQUALS;
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|
@ -260,12 +465,14 @@ static byte mapkey( SDL_Keycode key )
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case SDLK_PRINTSCREEN:
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return K_PRINTSCREEN;
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case SDLK_MODE:
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return K_RALT;
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}
|
||||
|
||||
return 0;
|
||||
}
|
||||
// RB end
|
||||
|
||||
static void PushConsoleEvent( const char* s )
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{
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@ -416,7 +623,7 @@ sysEvent_t Sys_GetEvent()
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{
|
||||
SDL_Event ev;
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sysEvent_t res = { };
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byte key;
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int key;
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static const sysEvent_t res_none = { SE_NONE, 0, 0, 0, NULL };
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@ -520,9 +727,12 @@ sysEvent_t Sys_GetEvent()
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// fall through
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case SDL_KEYUP:
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key = mapkey( ev.key.keysym.sym );
|
||||
{
|
||||
bool isChar;
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||||
|
||||
if( !key )
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||||
key = SDL_KeyToDoom3Key( ev.key.keysym.sym, isChar );
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||||
|
||||
if( key == 0 )
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||||
{
|
||||
unsigned char c;
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||||
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||||
|
@ -553,12 +763,15 @@ sysEvent_t Sys_GetEvent()
|
|||
if( key == K_BACKSPACE && ev.key.state == SDL_PRESSED )
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c = key;
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||||
#else
|
||||
if( ev.key.state == SDL_PRESSED && ( ev.key.keysym.unicode & 0xff00 ) == 0 )
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if( ev.key.state == SDL_PRESSED && isChar && ( ev.key.keysym.unicode & 0xff00 ) == 0 )
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||||
{
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||||
c = ev.key.keysym.unicode & 0xff;
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||||
}
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||||
#endif
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||||
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||||
return res;
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||||
|
||||
}
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||||
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||||
#if SDL_VERSION_ATLEAST(2, 0, 0)
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case SDL_TEXTINPUT:
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||||
if( ev.text.text && *ev.text.text )
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|
|
|
@ -246,11 +246,14 @@ bool GLimp_Init( glimpParms_t parms )
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|||
glConfig.depthBits = tdepthbits;
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||||
glConfig.stencilBits = tstencilbits;
|
||||
|
||||
glConfig.displayFrequency = 0;
|
||||
|
||||
// RB begin
|
||||
glConfig.displayFrequency = 60;
|
||||
glConfig.isStereoPixelFormat = parms.stereo;
|
||||
glConfig.multisamples = parms.multiSamples;
|
||||
|
||||
glConfig.pixelAspect = 1.0f; // FIXME: some monitor modes may be distorted
|
||||
// should side-by-side stereo modes be consider aspect 0.5?
|
||||
|
||||
// RB end
|
||||
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue