mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-03 09:22:45 +00:00
Some changes to the filesystem to give local files a higher priority than resource files.
This commit is contained in:
parent
8b8cfe7d25
commit
8c9a2d3e0b
1 changed files with 18 additions and 13 deletions
|
@ -307,7 +307,9 @@ idCVar idFileSystemLocal::fs_game_base( "fs_game_base", "", CVAR_SYSTEM | CVAR_
|
|||
|
||||
idCVar fs_basepath( "fs_basepath", "", CVAR_SYSTEM | CVAR_INIT, "" );
|
||||
idCVar fs_savepath( "fs_savepath", "", CVAR_SYSTEM | CVAR_INIT, "" );
|
||||
idCVar fs_resourceLoadPriority( "fs_resourceLoadPriority", "1", CVAR_SYSTEM , "if 1, open requests will be honored from resource files first; if 0, the resource files are checked after normal search paths" );
|
||||
// RB: defaulted fs_resourceLoadPriority to 0 for better modding
|
||||
idCVar fs_resourceLoadPriority( "fs_resourceLoadPriority", "0", CVAR_SYSTEM , "if 1, open requests will be honored from resource files first; if 0, the resource files are checked after normal search paths" );
|
||||
// RB end
|
||||
idCVar fs_enableBackgroundCaching( "fs_enableBackgroundCaching", "1", CVAR_SYSTEM , "if 1 allow the 360 to precache game files in the background" );
|
||||
|
||||
idFileSystemLocal fileSystemLocal;
|
||||
|
@ -1955,18 +1957,6 @@ int idFileSystemLocal::ReadFile( const char* relativePath, void** buffer, ID_TIM
|
|||
*buffer = NULL;
|
||||
}
|
||||
|
||||
if( buffer == NULL && timestamp != NULL && resourceFiles.Num() > 0 )
|
||||
{
|
||||
static idResourceCacheEntry rc;
|
||||
int size = 0;
|
||||
if( GetResourceCacheEntry( relativePath, rc ) )
|
||||
{
|
||||
*timestamp = 0;
|
||||
size = rc.length;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
|
||||
buf = NULL; // quiet compiler warning
|
||||
|
||||
// if this is a .cfg file and we are playing back a journal, read
|
||||
|
@ -2012,10 +2002,25 @@ int idFileSystemLocal::ReadFile( const char* relativePath, void** buffer, ID_TIM
|
|||
f = OpenFileRead( relativePath, ( buffer != NULL ) );
|
||||
if( f == NULL )
|
||||
{
|
||||
// RB: moved here
|
||||
if( buffer == NULL && timestamp != NULL && resourceFiles.Num() > 0 )
|
||||
{
|
||||
static idResourceCacheEntry rc;
|
||||
int size = 0;
|
||||
if( GetResourceCacheEntry( relativePath, rc ) )
|
||||
{
|
||||
*timestamp = 0;
|
||||
size = rc.length;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
// RB end
|
||||
|
||||
if( buffer )
|
||||
{
|
||||
*buffer = NULL;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
len = f->Length();
|
||||
|
|
Loading…
Reference in a new issue