Commit graph

1688 commits

Author SHA1 Message Date
Shpoike
78b5a73ee6 Framerate counter should count frames, not scenes. 2024-03-01 08:11:35 +00:00
Shpoike
03e5fe3954 Fix stupid potentially-crashy bug. 2024-03-01 08:11:35 +00:00
Shpoike
02fdc9a97d Missed a header. oops. 2023-11-05 01:29:40 +00:00
Shpoike
66c439c10d Whoops, last commit had a typo. 2023-11-05 00:35:26 +00:00
Shpoike
4d8e82bfd7 Add support for LIGHTGRID_OCTREE (bspx). 2023-11-04 01:51:18 +00:00
Shpoike
32b433a09d Quick hack at EF_ADDITIVE, for reliable overlapping transparencies (especially light sources/rayvolues). 2023-11-02 23:45:50 +00:00
Shpoike
528824e507 Quicky hack at DECOUPLED_LM support. 2023-11-02 23:18:42 +00:00
Shpoike
ecf20de618 Work around an issue with the remaster's e3m3. 2023-10-15 05:56:25 +01:00
Shpoike
90f1c061d2 Move heartbeats to a worker thread to avoid periodic stalls. 2023-07-28 13:09:19 +01:00
Shpoike
6394ea27e8 Fix chasecam to deal with the viewmodel change... Also attempt to push it away from walls in a not-so-much-of-a-wallhack kind of way. 2023-07-26 11:18:06 +01:00
Shpoike
06a1f39d43 Fix misc gcc warnings. 2023-07-25 15:08:17 +01:00
Shpoike
980ab70765 Add 2+3 arg forms of the toggle command. 2023-07-25 15:08:17 +01:00
Shpoike
b5deda6b75 This just feels safer... 2023-07-25 15:08:17 +01:00
Shpoike
4f38ff97c2 Update extras menu to provide prediction/player-physics options. 2023-07-25 15:08:17 +01:00
Shpoike
89d027979a Add clientside prediction without needing csqc. 2023-07-25 15:08:17 +01:00
Shpoike
09a32a91ba Add sv_nqplayerphysics cvar for mods that don't want to include SV_RunClientCommand for whatever reason. Set to 0 to force predictable player physics. 2023-07-25 15:08:17 +01:00
Shpoike
039d61dbfa Allow negative host_maxfps to set a packetrate while leaving video rates uncapped, for weird people who want that... 2023-07-25 15:08:17 +01:00
Shpoike
9f5d6f0355 Rework input accumulation to be a bit smoother. 2023-07-25 15:08:17 +01:00
Shpoike
7ea16154f9 Add support for proquake's password stuff. 2023-07-25 15:08:17 +01:00
Shpoike
2d76417807 Rework how the viewmodel is added to the scene. No more phantom viewmodels with csqc, please. 2023-07-25 15:08:17 +01:00
Shpoike
9b8573aa79 Add runstandardplayerphysics builtin, allowing for csqc-based prediction compatible with quakeworld engines, and just generally handy as a less-dumb more-setup alternative to walkmove. 2023-07-25 15:08:17 +01:00
Shpoike
8fc5860e3c Make QSS more tolerant of non-identity port forwarding... Other clients will still have issues though. 2023-07-25 15:08:17 +01:00
Shpoike
419a2eacd0 gl_flashblend should respect the dlight's colour too, where reasonable. 2023-07-21 00:22:25 +01:00
Shpoike
937a2b9819 Make sure getiputframe's partial frame has an updated time value, to keep csqc-based prediction smooth. 2023-07-20 15:15:37 +01:00
Shpoike
506484cb4b csqctest apparently depends on serverkey used serverside, lets give it. 2023-07-20 15:10:45 +01:00
Shpoike
157e5672bd Update sprintf builtin to keep in sync with FTE. 2023-07-20 15:08:18 +01:00
Shpoike
4c5b960d45 CSQC_Parse_StuffCmd was not being passed the newline chars properly (resulting in localcmd-based corruption). 2023-07-20 15:01:18 +01:00
Shpoike
d6781a3356 Fix another stupid bug. 2023-07-13 06:21:14 +01:00
Shpoike
0c15adc009 Fix recent black shirts bug. 2023-07-13 05:16:53 +01:00
Shpoike
7435cdd414 Add drawonlytoclient, nodrawtoclient, and customizeentityforclient extensions. 2023-07-10 06:31:35 +01:00
Shpoike
8b08262ffb Give the cvars generated from float+vector autocvars prettier default/initial values. 2023-07-10 03:10:30 +01:00
Shpoike
c0efc3bc9a Respond to mouse cursor positions but not relative motions when the window is not focused, no more looking around when tabbed out. 2023-07-10 03:08:57 +01:00
Shpoike
05578787e9 Ask menuqc to close its menus on map changes instead of just stripping its focus and leaving it confused. 2023-07-10 03:07:37 +01:00
Shpoike
cf2a1421bd Fix md3 skins not loading properly (since colormap change). Throw in support for eg foo.md3_0.skin files too, so armour model replacements can be handled properly. 2023-07-10 03:06:15 +01:00
Shpoike
09b9a76bb4 Fix some compile errors from me being too lazy to test anything but linux. 2023-07-10 03:02:16 +01:00
Shpoike
49822069a3 Fix stupid zip decompression error. 2023-07-07 12:10:53 +01:00
Shpoike
c52a165ca5 Rework colormap stuff so that quakerally/tf/etc work, fixing related csqc deficiency. Also support _shirt and _pants textures for people using 24bit textures. 2023-07-07 10:57:40 +01:00
Shpoike
d7e86a6592 Handle quakeworld spectators more gracefully. 2023-07-07 10:01:30 +01:00
Shpoike
4225f4c20e If time jumps backwards (eg cos the map took too long to start, with the server paused), don't show random images on the hud (nor potentially crash from doing so). 2023-07-06 06:33:47 +01:00
Shpoike
3cb679f310 Give QSS some basic support for extended qc data types. 2023-07-06 05:16:32 +01:00
Shpoike
09b982158e Merge remote-tracking branch 'sf/master' into qss 2023-06-29 17:00:32 +01:00
Shpoike
69e7395b0d Add full support for HDR/E5BGR9 lighting. 2023-06-29 16:40:18 +01:00
Shpoike
6dd16b99e7 Don't claim we don't support the sound() flags that we do actually support. 2023-06-29 16:38:46 +01:00
Shpoike
bc5967f62c Fix a zip-related crash. 2023-06-29 16:37:00 +01:00
Shpoike
a7220b86a7 Fix potential crash when loading saved games. 2023-06-29 16:35:38 +01:00
Jaycie Ewald
70df2b661e fix QS not opening from tracker 2023-05-23 14:36:33 -05:00
Jaycie Ewald
c1e8a1e692 add Haiku OS cross-compile support
x86 and x86_64 both tested and working.
2023-05-23 00:52:43 -05:00
Ozkan Sezer
00d36583e7 snd_xmp: adjust windows static linkage for latest libxmp headers 2023-05-20 06:05:40 +03:00
Ozkan Sezer
26b3954bf6 Bump progs execution runaway loop limit to 16M.
The old limit (100000) can be hit in some new maps.
The new limit (0x1000000) matches current vkQuake,
whereas quakeforge and tyrquake has it as 1000000.
Closes https://github.com/sezero/quakespasm/issues/58
2023-05-17 23:11:10 +03:00
Andrei Drexler
ff78de4493 Bump MAXALIASFRAMES to 1024
(from QSS)
(https://github.com/andrei-drexler/ironwail/issues/88)
2023-04-06 14:55:02 +03:00