Shpoike
|
78758f0868
|
Enable PEXT1 handshakes as well as just PEXT2.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
4aee746efa
|
Reduce duplicate code a little.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
bec4f4c0c5
|
Implement serverinfo and userinfo. Both can be read in ssqc via infokey, and via serverkey/getplayerkeyvalue in csqc. Can be changed/viewed via serverinfo/setinfo/user console commands
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
367b799998
|
r_fastsky should skip skyroom drawing too, for people with really slow computers.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
17f5210a14
|
world.angles should be ignored for compat reasons (fixes e3m3 and a few custom maps).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
2885bcae83
|
Fix a couple of stupid bugs.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
e39c88a58b
|
Add alternative model lerping mode for proper compat with csqc/menuqc.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
|
e63dae5f49
|
Fix more key_lines masks from 31 to CMDLINES-1.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
0fb371178d
|
Pointless engine compat.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
3016b0201f
|
Fix menuqc-related crash with r_shadows enabled.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
7a6ee08281
|
Add -basegame support. Update hack to hide texture failure dev-spam to include dds files.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
71b6fc11ed
|
Support for fte's 'nll' texture mode etc, which should give fewer flickering pixels in the distance than quake's normal nearest_mipmap_linear mode.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
77a8f9a9a1
|
Add support for %S in sprintf builtin for quoted strings.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
78fee72c50
|
Fix bugs found through gcc's warnings.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
bc684222fc
|
Fix string autocvars bug in menuqc.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
8b6737a436
|
Make menuqc respect qs's scr_menuscale cvar instead of scr_sbarscale.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
5842eb70e8
|
Added search_getpackagename builtin to query which package a file is inside (flags&2 to get the gamedir of the package/gamedir too), also let the 'cvar' pseudo-cvar be queried via cvar_string.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
bdfdface5b
|
Fix for search_begin on linux.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
6e809c4999
|
Remove MAX_GLTEXTURES limit.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
bd6d2ab660
|
Rename a QSS cvar for better compat with FTE.
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2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
f4f0e9516a
|
Let menuqc detect engine more easily, so it can tailor available cvar values for specific engines. This is probably a bad thing but I don't see any other sane way around it. With it being a cvar, the user can at least override it/lie to fake forked engines.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
06fd012dfe
|
Custom hardware cursors, fix missing cursor when running fullscreen.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
54538a054a
|
Menuqc support. Only tested against menusys so far.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
4c9569c254
|
Try to make IQM animations sync to when the frame is changed (like FTE or DP) so that the animations can actually be used for non-static things. There are still no 4-way blends, however.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
0f39ae9565
|
Fix late model precaching bug.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
1a18a8af47
|
Add support for string stats (for csqc's use).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
402fedb147
|
Try to fix compiling in msvc, and try to avoid the issue in future too.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
85e9399f2f
|
Fix support for replacementdeltas with ent counts above 32767 (in case other engines use qss as their reference for support, or if it gets bumped later).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
1c750b3f5f
|
Allow decals to adhere to random s bias stuff too.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
a1641b6be3
|
Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
6a6ef2a53a
|
Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
1f521aadb2
|
Fix bug from resizing the window with glsl gamma in use.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
36b2046f57
|
Be more verbose and less errory about corrupt gfx.wad files.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
933155ce88
|
Avoid problems when bobcycle is 0.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
2e1abf9fa7
|
Add support for dds textures.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
0a61068135
|
Fix glCompressedTexImage2D undefined on windows.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
06118f2535
|
Prevent crashes from improper viewmodel/viewframe/etc command usage.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
9278c740db
|
Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
9d15653e46
|
Add proper collision support for angles on SOLID_BSP entities.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
0d8c45168f
|
Allow poking entity fields in weird fun cheaty ways. Useful for debugging.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
3650f85e8e
|
Switch from LH's dead master to Eukara's live one.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
539832c356
|
Fix server-crash bug when kicking people.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
47cae9c3f8
|
Added support for my extended miptex stuff for high-colour map textures.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
475584d631
|
Fix a merge error of mine.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
1cda0611c8
|
Add some validation for gfx.wad.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
4315b1cfdc
|
Fix typo
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
08cf018563
|
Added cvars to change/disable the often-unwanted build-in sound effects.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
17f45103be
|
Work around msvc's continued lack of C99 support.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
578d789b94
|
Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
7a76790d92
|
Bump QC stack sizes, to reduce chances of overflows.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
598038b7f2
|
Remove some fixed-function logic from the worldsurf glsl.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
e259d0db52
|
Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
e38664c222
|
Hacked in support for IQMs.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
34414e41e1
|
Lets just use 999 by default.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
666825037a
|
Remove MAX_HANDLES limit.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
425f0fb831
|
Fix stupid coop parms bug.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
9a03e77742
|
Added FTE_ENT_SKIN_CONTENTS support.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
81b7ba9e4b
|
Added FTE_ENT_SKIN_CONTENTS support.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
ef5d841e80
|
Fix revision string escapes.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
9b023749da
|
Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
ee2ab9a593
|
Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
ebd361db63
|
qss is starting to be its own thing. be sure to provide more correct version info.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
21709fd54c
|
Support up to parm64 instead of just parms1-16.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
9ecc4a30be
|
Make sure world.message is set in csqc.
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
2819ed0adf
|
More readable prints when port numbers get screwed for whatever reason
|
2021-08-31 04:59:12 +01:00 |
|
nnnn20430
|
b8442e47ad
|
Mod_LoadMD3Model: don't load textures on server
This fixes a segfault when -dedicated flag is used
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
2567b18924
|
Fix my stoopid bug
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
68f404a3df
|
Fix a couple of stupid bugs (reported by c0burn).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
8f3d6d12ac
|
Load external textures for mdls (and make sure alpha blends work too).
|
2021-08-31 04:59:12 +01:00 |
|
Shpoike
|
144048e92e
|
Forgot newlines.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
1e4a3db083
|
Use float coords instead of int32 coords. They just make more sense.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
9058a4fadb
|
Accept type 1 tgas (paletted)
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
85821b6fab
|
Better effectinfo compat
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
daac6039a5
|
attempt to support quakeforge 16bit mdl variant. untested.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
3a7caf60c3
|
less spammy from pr_checkextension 0
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
c0d0cb81a0
|
a few mods use SOLID_BSP with non-bsp models for hitmesh support. We don't support that, but lets not crash out because of it.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
4d5fd6c688
|
Implement exteriormodeltoclient
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
8a7609f3fe
|
Fix r_showbboxes bug (reported by c0burn)
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
7cf404e366
|
builtin number was wrong, oops.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
730df19cdd
|
Fix demo playback crash.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
ac290489c5
|
Fix linux compile issue.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
f96964315e
|
Fixed some warnings
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
aa8dd16dad
|
Display multiple local addresses on the create-game multiplayer menu.
Hopefully this wll be slightly more useful on multi-homed machines.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
68ae3bfee7
|
Accept LIGHTING_E5BGR9 bspx lumps in case there's no rgb8 lump.
Converts to rgb8 for now, so still only uses ldr lighting.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
4d0d324479
|
Fix demo playback. Play some ftenq demos too.
|
2021-08-31 04:59:11 +01:00 |
|
Shpoike
|
d595a3d9cd
|
The voice chat feature requires audio capture. Audio capture requires sdl2. So lets force that.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
d336eeb96f
|
Misaligned bsp lumps should have been a developer thing.
If anyone didn't fix their maps yet, they probably never will.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
fef685af82
|
Don't try doing mouse grabs in dedicated servers...
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
2fbea9a1ea
|
Fix p999 issue (was checking for only 666 on makestatic).
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
b2198414fe
|
Fix slowmo issue caused by framerates lower than 72 with network independance.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
b1c679f772
|
Fix possible networked out-of-bounds access.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
f117e246b4
|
Reinstate the DoublePrecisionDotProducts.
They are still needed for ericw's testcase (oms3).
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
706dc546a3
|
Replaced SV_RecursiveHullCheck with a more numerically stable and faster alternative.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
8d84bf8d2f
|
Fix some csqc bugs+omissions.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
f166000a04
|
Avoid csqc crashes from setorigin etc.
Also avoid issues from csqc errors while scissor is enabled.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
b215f29226
|
Decode oggs for in-game sounds.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
48aed52090
|
Fixed issue with Z_Realloc not guarenteeing 0-filled memory (due to alignment).
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
1e6a12b923
|
Some compile fixes.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
f6d31e9db9
|
Bugfix - make dlights move correctly with respect to moving bsp entities, instead of the light being in the wrong place.
Obviously this doesn't affect baked lights, but at least mappers have more control over those.
|
2021-08-31 04:59:11 +01:00 |
|
Spike
|
9d1c386a1b
|
Add warnings for any misaligned lumps. These crash on arm ports of engines.
|
2021-08-31 04:59:11 +01:00 |
|