Commit Graph

906 Commits

Author SHA1 Message Date
Eric Wasylishen 614a8392b5 Merge branch 'patches' into mingw-windows-patches 2014-05-22 11:06:42 -07:00
Eric Wasylishen 8402a5aac0 update mingw build script for my pc 2014-05-22 11:05:44 -07:00
Eric Wasylishen 111cffb8dc Eliminate R_DrawSequentialPoly and use world drawing code for brush models 2014-05-19 21:54:20 -06:00
Eric Wasylishen b74a900706 Make r_oldwater default to 0 2014-05-19 21:54:15 -06:00
Eric Wasylishen a63b21c939 AllocBlock: cache index of last used lightmap, start search there 2014-05-19 21:54:12 -06:00
Eric Wasylishen 4cbf5f3f4f image.c: use getc_unlocked instead of getc 2014-05-19 21:54:07 -06:00
sezero ed18fc95eb recompile libmikmod using latest stable 3.3.6 release
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@915 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:40:16 +00:00
sezero 11d5985327 recompile opusfile-0.3 with commits 4668395, 49233eb, d669790, d3186ed,
fc3e5de, 773cd69, ee91177 and 6f482ef applied from mainline.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@914 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:03:07 +00:00
sezero 71df6098ef update README files
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@913 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:02:41 +00:00
sezero fd971be283 update README files
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:00:31 +00:00
stevenaaus 3cba74aa50 Make sv_aim persistant.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@911 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 08:28:52 +00:00
sezero 3ffdc11633 SCR_ScreenShot_f: dont bother GL_PACK_ALIGNMENT restoring
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@910 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 20:10:34 +00:00
sezero 1dc482677d fix screenshots when width isn't a multiple of 4. explained by Sander van Dijk.
also check that malloc() didn't fail.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@909 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 08:12:42 +00:00
sezero 5e6683608d gl_model.c (CalcSurfaceExtents): fix a lighting glitch due to floating point precision. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@908 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 06:10:12 +00:00
sezero 908ecf84a0 fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@907 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:50:58 +00:00
sezero ec5d6ba83d load custom quakespasm.pak from <com_basedir> instead of id1/
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@906 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:40:28 +00:00
sezero d2f537967f comment out COM_DefaultExtension
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:33:05 +00:00
sezero eafd77c770 revert r903 and the old conback hack commits. change the engine
to load id1/quakespasm.pak for content customizations.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
stevenaaus 8891cc87a0 Overide some old fashioned default bindings (from Eric - https://sourceforge.net/p/quakespasm/patches/17/).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@903 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 10:28:13 +00:00
sezero 23479771e1 Avoid using COM_DefaultExtension() whenever possible: it may lead
to unpredictable results. Use a new procedure COM_AddExtension()
which appends the given extension to the path if the one it has,
if any, doesn't match. In Host_Game_f(), reject "." as the path.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@902 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 07:50:54 +00:00
sezero 77ff19c371 Unix (at least Linux) man pages for mkdir(2) document the EEXIST
error: "pathname already exists (not necessarily as a directory).
This includes the case where pathname is a symbolic link, dangling
or not." So, add a check to see if the existing pathname is really
a directory.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@901 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-24 08:10:15 +00:00
sezero fd79bed7f7 osx port: update SDLMain.m from SDL hg repository/SDL-1.2 branch.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@900 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-18 16:05:59 +00:00
sezero d75aafddbb progs.h: leafnums array in edict_t needs to be int, not short. patch from Eric Wasylishen.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@899 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-13 09:03:48 +00:00
sezero a4a2cbb506 Re: r897: lowered NET_MAXMESSAGE and MAX_MSGLEN from 65536 to 64000. not happy with this limit bump at all, but let's see how it will turn out..
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@898 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 07:28:11 +00:00
stevenaaus b223fa293d A couple of limit bumps. http://www.celephais.net/board/view_thread.php?id=60452&start=721
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@897 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-25 05:08:34 +00:00
sezero 81bfd2295e upgrade libmodplug dlls to latest 0.8.8.5 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@896 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-03-11 12:00:12 +00:00
sezero 7e8662aaf7 oslibs, codecs (win, osx): upgrade libmpg123 to stable 1.18.1 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@895 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-17 18:00:25 +00:00
sezero 127d590d13 oslibs (win, osx), codecs: recompiled libmpg123 using latest stable
1.18.0 release, with debug messages (mpg123lib_intern.h) disabled,
and -finline-functions and -funroll-all-loops compiler flags removed.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@894 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:05:57 +00:00
sezero 7cb7440f3d snd_umx: minor update from umr. minor correction to fshandle offset.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@893 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-02-11 20:00:35 +00:00
stevenaaus 769f1ed414 MAX_VISEDICTS bump For BSP2, suggested by Ericw.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@892 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-30 10:07:03 +00:00
sezero fb5db23fb9 oslibs (win, osx), codecs: recompiled libflac with the encoder taken
out and a few patches applied from mainstream git repo. also tweaked
the FLAC_API macro for windows dll exports. dll and dylib sizes are
more than halved now.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@891 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-25 20:50:25 +00:00
sezero 564fdb28bc oslibs, codecs: recompile using latest libvorbis-1.3.4 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@890 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-24 15:50:34 +00:00
sezero cf83937c3e recompiled opusfile-0.3 for win with commits cfa5956, 06a191e, and
779ea4d applied from mainline.  recompiled libmikmod-3.3.5 for win
and osx with 16cddd and 3493b1 applied from mainline.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@889 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-15 18:21:53 +00:00
sezero 18afae1775 more correct export read for unreal beta, for correctness sake...
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@888 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 20:50:23 +00:00
sezero e14b5aca86 fix umx export table read order. doesn't affect our umx playback, but correctness is good.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@887 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 18:27:33 +00:00
stevenaaus a1dc252423 Sound looping bug fix from eric - https://sourceforge.net/p/quakespasm/patches/12/
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@886 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-12 02:55:04 +00:00
sezero 9c3f7071af upgrade libmikmod to v3.3.5
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@885 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-10 10:00:27 +00:00
stevenaaus 10fd8b0f04 Enable wheel mouse in console (used to scroll up and down).
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@884 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-01-04 07:18:43 +00:00
sezero 380099484f snd_mikmod.c: compile-time sanity checks for libmikmod version.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@883 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-27 12:00:21 +00:00
stevenaaus 0fb8a46647 Move the sgml stuff to Linux/sgml, and update doco re gamma known-bugs.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@882 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-26 21:16:44 +00:00
sezero 201043b3ba BSP2 support. patch kindly provided by Eric Wasylishen (see the patch
tracker entry #11 at http://sourceforge.net/p/quakespasm/patches/11/)

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@881 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-25 09:10:28 +00:00
sezero b0f10c53bb osx and windows codecs: upgrade libmikmod to v3.3.4 release.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@880 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-12-11 14:37:24 +00:00
sezero f507bd8e51 snd_umx.c (read_typname): made technically more correct (not that it matters for our case, but still..)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@879 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-24 07:03:49 +00:00
sezero 2be37b90e3 snd_umx.c: support umx files from unreal 1997/98 beta version.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@878 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-23 18:57:18 +00:00
svdijk 3128e5c42a In CL_ParseServerInfo(), call Host_Error() when a model can't be found.
This prevents the segmentation fault reported by Spirit at
http://celephais.net/board/view_thread.php?id=60452&start=516.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@877 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-18 10:43:54 +00:00
sezero b563bae4a7 snd_mikmod.c: fix return type of the Seek function. snd_umx.c: update XM detection. other minor tidy-ups.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@876 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 18:11:31 +00:00
sezero c81015fed3 upgrade libmikmod-3.3.3
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@875 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-15 17:51:09 +00:00
svdijk bfd3617f29 Minor formatting.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@874 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:38:03 +00:00
svdijk 65f83816ef Some doco updates.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@873 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 17:02:35 +00:00
svdijk c5c7dc4e3d Base FOV adapting on screen resolution instead of viewport resolution.
By doing this we still adapt to widescreen resolutions automatically,
but we now keep the horizontal FOV a constant for any given resolution.
E.g. if the aspect of the viewport changes (for instance when the user
changes the statusbar from transparent to solid) we adapt the vertical
FOV instead of the horizontal FOV (like original GLQuake does). For any
4:3 screen resolution quakespasm now behaves the same with or without
fov_adapt set, regardless of viewport size/aspect. This fixes the issue
reported by mh at http://forums.inside3d.com/viewtopic.php?f=1&t=5166.



git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@872 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-10-12 16:20:38 +00:00