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update README files
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
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<toc>
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<verb></verb>
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<em>Page last edited Dec. 27, 2013</em>
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<em>Page last edited Apr. 29, 2014</em>
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<sect> About <p>
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<sect1> Changes in 0.85.10<p>
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<itemize>
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<item> Support for BSP2 and 2PSB map formats.
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<item> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).
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<item> Better Hor+ field of view (FOV) scaling behavior.
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<item> Fix screenshots when screen width isn't a multiple of 4.
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<item> Fix a lighting glitch due to floating point precision.
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<item> Fix a looping sounds glitch.
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<item> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.
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<item> Other fixes and clean-ups.
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</itemize>
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</p>
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<PRE>
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</PRE>
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</P>
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<P><EM>Page last edited Dec. 27, 2013</EM></P>
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<P><EM>Page last edited Apr. 29, 2014</EM></P>
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<P>
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<H2><A NAME="toc1">1.</A> <A HREF="README.html#s1">About </A></H2>
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<P>
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<UL>
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<LI> Support for BSP2 and 2PSB map formats.</LI>
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<LI> Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-time options).</LI>
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<LI> Better Hor+ field of view (FOV) scaling behavior.</LI>
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<LI> Fix screenshots when screen width isn't a multiple of 4.</LI>
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<LI> Fix a lighting glitch due to floating point precision.</LI>
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<LI> Fix a looping sounds glitch.</LI>
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<LI> Quakespasm content customization moved from engine-embedded into a new optional quakespasm.pak file.</LI>
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<LI> Other fixes and clean-ups.</LI>
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</UL>
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</P>
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<H2><A NAME="ss6.2">6.2</A> <A HREF="#toc6.2">Changes in 0.85.9</A>
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43
README.txt
43
README.txt
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Page last edited Dec. 27, 2013
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1. About
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QuakeSpasm is a Quake 1 engine based on the SDL port of FitzQuake. It
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<http://quakespasm.sourceforge.net>
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2. Downloads
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o <http://quakespasm.sourceforge.net/download.htm>
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3. Hints
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Visit the FitzQuake Homepage <http://www.celephais.net/fitzquake> for
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o See <README.music> for more details.
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4. Compiling
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To check-out the latest version of QuakeSpasm, use :
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Alternatively, have a look at Makefile.darwin for more instructions on
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building from a console.
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5. Known Bugs
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Some versions of Xorg and SDL have brightness issues.
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OS X has a well known gamma issue where the screen turns dark, but we
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currently have no fix.
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6. Changes
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6.1. Changes in 0.85.10
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o Support for BSP2 and 2PSB map formats.
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o Support for Opus, FLAC, and tracker (S3M/UMX) music (as compile-
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time options).
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o Better Hor+ field of view (FOV) scaling behavior.
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6.2. Changes in 0.85.9
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o Fix screenshots when screen width isn't a multiple of 4.
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o Fix a lighting glitch due to floating point precision.
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o Fix a looping sounds glitch.
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o Quakespasm content customization moved from engine-embedded into a
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new optional quakespasm.pak file.
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o Other fixes and clean-ups.
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6.2. Changes in 0.85.9
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o Fixes for several undefined behaviors in C code (gcc-4.8 support.)
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o Several other minor fixes/cleanups.
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6.3. Changes in 0.85.8
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6.3. Changes in 0.85.8
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o Made Quake shareware 1.00 and 1.01 versions to be recognized
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properly.
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6.4. Changes in 0.85.7
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o Added support for cross-level demo playback
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o gl_texturemode is reimplemented as a cvar with a callback and the
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o Several other small changes mostly invisible to the end-user
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6.5. Changes in 0.85.6
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6.5. Changes in 0.85.6
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o More work for string buffer safety
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o Minor SDL video fixes.
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6.6. Changes in 0.85.5
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6.6. Changes in 0.85.5
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o SDL input driver updated adding native keymap and dead key support
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to the console
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o Several code updates from uHexen2 project, several code cleanups.
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6.7. Changes in 0.85.4
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6.7. Changes in 0.85.4
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o Implement music (OGG, MP3, WAV) playback
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o Other minor sound and cdaudio updates
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6.8. Changes in 0.85.3
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6.8. Changes in 0.85.3
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o Fix the "-dedicated" option (thanks Oz) and add platform specific
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networking code (default) rather than SDL_net
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o Add a "-cd" option to let the CD Player work in dedicated mode, and
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some other CD tweaks.
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6.9. Changes in 0.85.2
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6.9. Changes in 0.85.2
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o Replace the old "Screen size" slider with a "Scale" slider
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o Add OSX Makefile (tested?)
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6.10. Changes in 0.85.1
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6.10. Changes in 0.85.1
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o 64 bit CPU support
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o Changes to cvar persistence gl_flashblend (default 0), r_shadow,
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r_wateralpha, r_dynamic, r_novis
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7. Todo
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7. Todo
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o Add uHexen2's first person camera (and menu item)
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o Complete the unix user directories support
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8. Copyright
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8. Copyright
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o Quake and Quakespasm are released under the GNU GENERAL PUBLIC
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LICENSE Version 2 <http://www.gnu.org/licenses/gpl-2.0.html>
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CREATIVE COMMONS PUBLIC LICENSE
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<http://creativecommons.org/licenses/by/3.0/legalcode>
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9. Links
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9. Links
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o QuakeSpasm Homepage <http://quakespasm.sourceforge.net>
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o Sander's email <mailto:gmail - dot - com - username - a.h.vandijk>
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