Eric Wasylishen
1c2480c764
validate snd_filterquality
2014-08-04 14:58:41 -06:00
Eric Wasylishen
b7b42a317c
Pick default filter quality based on OS
2014-08-04 14:49:18 -06:00
Eric Wasylishen
d1d17a6c74
default to filter quality 5
2014-08-04 12:56:33 -06:00
Eric Wasylishen
745beb1598
formatting tweaks. put filter into simd-friendly form (idea from speex resampler)
2014-08-04 12:52:33 -06:00
Eric Wasylishen
78bc37751f
fix filter glitchy output. add more quality levels
2014-08-04 01:38:25 -06:00
Eric Wasylishen
cb238f7ed3
resampling optimisation
2014-08-03 22:34:02 -06:00
Eric Wasylishen
2ec2f6a785
tweak filter params
2014-08-02 00:49:21 -06:00
Eric Wasylishen
07e4fff2af
Add lowpass filter
2014-07-31 16:55:06 -06:00
sezero
1bd564d340
update README files to reflect further 0.85.10 changes so far.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@944 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 11:15:17 +00:00
sezero
b7ffb3599d
remove unused var
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@943 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:45:07 +00:00
sezero
64194b83d5
reset all models and set mod_numknown to 0 upon gamedir changes.
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fixes issue described at:
http://celephais.net/board/view_thread.php?id=60452&start=825
also see http://forums.inside3d.com/viewtopic.php?f=12&t=5509
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@942 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:33:03 +00:00
sezero
a178a424c9
Host_Game_f: fix broken behavion if -gamedir is specified. (use com_basedir, not host_parms->basedir)
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Modlist_Init: no need for -basedir check, just use com_basedir
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@941 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-30 09:02:25 +00:00
sezero
1a852583a0
remove zombie USE_QS_CONBACK ifdefs
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@940 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-29 16:22:29 +00:00
sezero
0b1f8fb888
fix seg...
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@939 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-28 07:10:34 +00:00
sezero
699bc1430c
net_sys.h: update from uhexen2
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@938 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 14:37:16 +00:00
sezero
cc1c79352e
oslibs, codecs (macosx, windows): update mikmod.h from mainstream.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@937 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 08:21:01 +00:00
sezero
a8ec2b997a
oslibs, codecs (macosx, windows): recompile libmodplug with several
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fixes included, and midi formats, gus patches, and wav formats loading
disabled.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@936 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-20 07:56:00 +00:00
sezero
62e7f9bef8
request 24-bit depth buffer / z-buffer. patch from Eric Wasylishen.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@935 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-15 07:03:56 +00:00
sezero
d41891d397
restore compilation with g++, some whitespace tidy-up.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@934 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:50:57 +00:00
sezero
e78f6bb02c
dynamic light speedup, patch from Eric Wasylishen, based on an earlier work by MH.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@933 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-12 07:01:58 +00:00
sezero
93cff46ed7
arch_def.h: update from uhexen2.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@932 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 07:06:15 +00:00
sezero
b99a7ea72a
support for GL_ARB_texture_non_power_of_two, patch from Eric Wasylishen.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@931 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-11 06:56:09 +00:00
sezero
88437cd8b1
more xcode..
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@930 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-04 11:20:46 +00:00
sezero
65554312a3
xcode project file update
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@929 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-02 11:20:44 +00:00
sezero
a2416ef43e
move MAX_OSPATH definition to q_stdinc.h. define it as PATH_MAX,
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or as MAXPATHLEN, _MAX_PATH, or MAX_PATH if either of them is
available, or as 1024 if none are available. this would make us
safer in deep installation directory paths. darkplaces engine
seems to do the same.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@928 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 16:25:00 +00:00
sezero
0e8c5e90de
fix typo in xcode project file.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@927 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-07-01 14:11:02 +00:00
stevenaaus
2d826c699c
When crosshair is present, for simple messages (SCR_DrawCenterString), text doesnt always end with a newline (eg E1 entry in startmap), so move message up one line. Doesnt affect large messages used via SCR_DrawNotifyString(eg Socks Shadow demo).
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@926 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-29 01:22:35 +00:00
sezero
67b098a6da
oslibs (macosx, windows): recompile libFLAC with a bug fix patch applied
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from mainstream git. (commits 6ccef14 and 2c15052.)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@925 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-28 12:50:59 +00:00
sezero
a9da246b07
oslibs: recompile ogg and vorbis codecs from latest and greatest
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@924 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-25 17:00:34 +00:00
sezero
4391d05839
add our old icon as QuakeSpasm-old.ico so that I can still compile with vs2005
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@923 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:56:37 +00:00
sezero
407d5aa13a
ditch fmin/fmax and use plain q_min/q_max
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@922 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-22 05:50:39 +00:00
sezero
1d7b642e4e
revert r907 (fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@921 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 20:29:11 +00:00
sezero
688ec660ef
more project file updates.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@920 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 17:55:41 +00:00
sezero
ddbefa28fd
add mikmod to xcode project file. enable several extra codecs for osx and windows builds.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@919 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 15:50:09 +00:00
sezero
6cf9024c0a
oslibs, codecs (macosx, windows): recompile opus-1.0.3 with two
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fixes applied from mainstream. upgrade mpg123 to latest 1.20.1.
update mikmod.h from mainstream.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@918 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-21 09:50:33 +00:00
sezero
e6e7cc5be3
oslibs, codecs (macosx, windows): recompile libmodplug from latest
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@917 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-15 09:50:30 +00:00
sezero
77b6ede7cb
oslibs, codecs (macosx, windows): recompile libmodplug and regenerate some import libs.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@916 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-06-10 14:02:09 +00:00
sezero
ed18fc95eb
recompile libmikmod using latest stable 3.3.6 release
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@915 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:40:16 +00:00
sezero
11d5985327
recompile opusfile-0.3 with commits 4668395, 49233eb, d669790, d3186ed,
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fc3e5de, 773cd69, ee91177 and 6f482ef applied from mainline.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@914 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-05-17 09:03:07 +00:00
sezero
71df6098ef
update README files
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@913 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:02:41 +00:00
sezero
fd971be283
update README files
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@912 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 11:00:31 +00:00
stevenaaus
3cba74aa50
Make sv_aim persistant.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@911 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-29 08:28:52 +00:00
sezero
3ffdc11633
SCR_ScreenShot_f: dont bother GL_PACK_ALIGNMENT restoring
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@910 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 20:10:34 +00:00
sezero
1dc482677d
fix screenshots when width isn't a multiple of 4. explained by Sander van Dijk.
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also check that malloc() didn't fail.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@909 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 08:12:42 +00:00
sezero
5e6683608d
gl_model.c (CalcSurfaceExtents): fix a lighting glitch due to floating point precision. patch from Eric Wasylishen.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@908 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 06:10:12 +00:00
sezero
908ecf84a0
fmin()/fmax() is available with vs2012 and newer. patch from Eric Wasylishen.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@907 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:50:58 +00:00
sezero
ec5d6ba83d
load custom quakespasm.pak from <com_basedir> instead of id1/
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@906 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-28 05:40:28 +00:00
sezero
d2f537967f
comment out COM_DefaultExtension
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@905 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:33:05 +00:00
sezero
eafd77c770
revert r903 and the old conback hack commits. change the engine
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to load id1/quakespasm.pak for content customizations.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@904 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-27 08:28:16 +00:00
stevenaaus
8891cc87a0
Overide some old fashioned default bindings (from Eric - https://sourceforge.net/p/quakespasm/patches/17/ ).
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@903 af15c1b1-3010-417e-b628-4374ebc0bcbd
2014-04-26 10:28:13 +00:00