Commit Graph

  • b5fb220ac8
    Merge 274fbdf073 into c1619e5b07 Alexander Laswell 2024-09-16 16:09:14 +0000
  • 136fa91dc1
    Merge dc2f6ab158 into c1619e5b07 BreakinBenny 2024-05-04 17:10:26 +0200
  • dc2f6ab158
    Spies can now sneak into enemy base on Canalzone 2 BreakinBenny 2024-05-04 17:07:41 +0200
  • 403ee81c41
    Merge ef294cb1b4 into c1619e5b07 AfterShockFF 2024-01-05 11:21:13 -0700
  • 1f9edf8006
    Merge f61387f6ff into c1619e5b07 AfterShockFF 2024-01-05 11:21:13 -0700
  • 24f56e5043
    Merge 0b7b85f67c into c1619e5b07 Ryan Liptak 2024-01-05 11:21:13 -0700
  • 9e86c04576
    Merge fbb45134ae into c1619e5b07 Ryan Liptak 2024-01-05 11:21:13 -0700
  • b99a477cbd
    Merge 4ec5f8e98f into c1619e5b07 Ryan Liptak 2024-01-05 11:21:13 -0700
  • c1619e5b07
    Merge pull request #70 from BreakinBenny/patch-1 master Ryan Liptak 2024-01-01 18:52:03 -0800
  • 562680f7a2 Added toggleconsole keybind BreakinBenny 2024-01-01 16:37:15 +0100
  • b2a3632b13
    Merge pull request #69 from fortressforever/remove-old-version-check Dexter Haslem 2018-02-05 20:38:22 -0700
  • 5fa32a9949 remove old version check files Dexter Haslem 2018-02-04 16:18:27 -0700
  • 93baee8f24 bump up rampslide sound, it was inaudible in servers Dexter Haslem 2018-02-04 15:04:55 -0700
  • 4bd7c7bcfa
    Merge pull request #68 from fortressforever/training-jetpack Ryan Liptak 2018-02-02 21:39:11 -0800
  • 9179b7a50a Update training for jetpack (closes fortressforever/fortressforever#345) Ryan Liptak 2018-02-01 22:50:25 -0800
  • d8b6542648
    Merge pull request #67 from DexterHaslem/master Dexter Haslem 2018-01-27 14:08:30 -0700
  • 92fd559395 changed jetpack fuel to pct in script for fortressforever/fortressforever#347 commited to master dont tell squeek Dexter Haslem 2018-01-26 18:51:16 -0700
  • b1994049e5
    Merge pull request #66 from DexterHaslem/rampslide-sound-fix Dexter Haslem 2018-01-23 21:06:30 -0700
  • da0f200502 slight bump to volume Dexter Haslem 2018-01-23 21:02:32 -0700
  • 6d7aae5fef
    Merge pull request #65 from DexterHaslem/sound-scriptsfor-245 Dexter Haslem 2018-01-23 20:07:59 -0700
  • d2a51fb506 add sound for player rampside code Dexter Haslem 2018-01-23 20:05:51 -0700
  • c965029436
    Merge pull request #64 from DexterHaslem/324-refill-jetpack-script Dexter Haslem 2018-01-23 19:40:29 -0700
  • 8069c6e7d2 script changes for fortressforever/#324 Dexter Haslem 2018-01-22 18:57:28 -0700
  • d029bca4f0 Merge 1daa5f8a94 into 155a78a5a4 Sean Tucker 2016-12-03 01:06:50 +0000
  • 155a78a5a4 Merge pull request #63 from fortressforever/jetpack-sound-fix Mike Parker 2016-09-11 18:28:44 +0100
  • 4e2453cc6c Fix jetpack sound doubling when multiple pyros are jetpacking - Fixes fortressforever/fortressforever#309 squeek 2016-09-11 00:46:07 -0700
  • edc6b7edce Add missing jetpack fuel bar Mike Parker 2016-09-11 00:39:30 +0100
  • 3b9f3e27ed Merge pull request #62 from fortressforever/remove-jumpgun Mike Parker 2016-09-10 18:06:06 +0100
  • 310c1d3e23 Merge pull request #60 from fortressforever/deathnotice-highlight Ryan Liptak 2016-09-04 16:27:29 -0700
  • 61f1ce7d5b Merge remote-tracking branch 'remotes/fortressforever/feature/kill-assists' Mike Parker 2016-09-04 23:39:11 +0100
  • 0d7e6d726a Merge pull request #58 from fortressforever/pyro-revamp Mike Parker 2016-09-04 14:05:16 +0100
  • b50263b4c8 Tweak hints and text to match the new pyro pyro-revamp Mike Parker 2016-09-03 17:44:07 +0100
  • 7d47b053b5 Raise flamethrower base damage to 18 Mike Parker 2016-08-28 01:50:06 +0100
  • bc70b6f0a5 Increase IC base damage from 55 to 65 Mike Parker 2016-08-21 00:59:36 +0100
  • 6bba1aeaf4 Reduce recoil on the IC Mike Parker 2016-07-10 19:25:07 +0100
  • d6bdc465f0 Pyro starts with 1 napalm nade now Mike Parker 2016-07-10 17:54:10 +0100
  • da6417e8ab Latest IC tweaks: Clip size up from 3 to 5, reload a bit quicker (pre-reload from 0.2 to 0.1, reload time from 0.7 to 0.65) Mike Parker 2016-07-08 21:44:45 +0100
  • 22e298b8b1 Raise the flamethrower damage back up to 13 (originally 16 then 10) Mike Parker 2016-07-03 01:01:11 +0100
  • 66c092b9ab Fix IC radius to 110 as this is the max radius anyway Mike Parker 2016-07-02 22:05:52 +0100
  • 0b2b3a308e Add jetpack loop sound script Mike Parker 2016-06-28 21:07:35 +0100
  • a251d97ddd Reduce the delay between pulling out weapons and firing them for the flamethrower and IC Mike Parker 2016-06-19 19:52:23 +0100
  • 679d950926 Reduce flamethrower damage from 16 to 10 Mike Parker 2016-06-18 12:44:17 +0100
  • e51b28ed21 Reduced how fast the IC can fire, cycletime from 0.5 to 0.6 (RPG is 0.7) increased reload time from 0.6 to 0.7 (RPG is 0.9) Mike Parker 2016-06-18 12:43:35 +0100
  • d65eaf4e93 Pyro tweaks in preparation for the revamp: IC now has a clip and fires and reloads much faster; pyro has 25 rockets up from 20; napalm nades limited to 2 max. Mike Parker 2016-05-31 23:25:31 +0100
  • e7eb75da6d Remove the jumpgun from the scout remove-jumpgun Mike Parker 2016-08-28 12:51:04 +0100
  • f24477457d Merge pull request #61 from fortressforever/jumpgun-ammo Ryan Liptak 2016-08-27 14:55:36 -0700
  • c2feccda2d Make jumpgun not use any ammo type Ryan Liptak 2016-08-26 16:49:24 -0700
  • 8509ddcf18 add localized string for assists on scoreboard feature/kill-assists Dexter Haslem 2016-08-20 14:47:06 -0600
  • 67af777df9 hud_deathnotice_highlightself script changes - Accompanies fortressforever/fortressforever#296 squeek 2016-07-18 23:44:54 -0700
  • d4755fdfe9 script additions to support kill assists Dexter Haslem 2016-07-02 19:39:45 -0600
  • 72af6cd558 Merge pull request #57 from fortressforever/bugfix/new-hints Alexander Laswell 2016-06-19 22:52:43 -0600
  • 67e2372743 Merge pull request #56 from fortressforever/ffa-respawn-turret Ryan Liptak 2016-06-19 10:42:18 -0700
  • 8cfb6a6458 Updated: bugfix/new-hints alaswell 2016-06-19 02:08:29 -0600
  • d96aa4fa26 Add FFA support to base_respawnturret - Don't shoot teammates when the team is set to FFA squeek 2016-06-17 23:46:29 -0700
  • 4cec0584e1 Merge pull request #54 from fortressforever/jumpgun Ryan Liptak 2016-05-29 16:55:55 -0700
  • a786d191dc Disable gren script from ff_dev disable-gren squeek 2016-04-24 11:28:44 -0700
  • 99c315a0fa Electric cloak/knife soundscript definitions from ff_dev * Not sure why the knife sounds are in the player sounds electric-spy squeek 2016-04-24 11:25:36 -0700
  • 262905dbd9 Add FF_WPNHUD_JUMPGUN localization jumpgun Ryan Liptak 2016-04-18 12:45:24 -0700
  • 68fbc4972c Add jumpgun sound to weapons txt Mike Parker 2016-04-18 20:29:39 +0100
  • da40eeff20 Reference jumpgun sound file Mike Parker 2016-04-18 20:27:52 +0100
  • 4ec5f8e98f Add hookgun weapon sound script definitions from the old beta hookgun-scripts squeek 2016-04-05 10:01:15 -0700
  • d196ca073e Add super basic weapon script for spy hookgun squeek 2016-04-04 22:00:17 -0700
  • 2a7bb8673c Add super basic weapon script for the scout jumpgun squeek 2016-04-04 21:52:56 -0700
  • f024737ad1 Merge pull request #51 from fortressforever/spanner-specialhit-sound Alexander Laswell 2015-10-03 15:38:51 -0600
  • 35fabc5513 Merge pull request #53 from fortressforever/hud-keystate Alexander Laswell 2015-10-03 15:15:30 -0600
  • 8865703ff6 Add script changes for hud_keystate addition squeek 2015-04-23 19:55:37 -0700
  • 4d8e9d63b7 Merge pull request #45 from fortressforever/pyro-shotgun Ryan Liptak 2015-08-07 00:04:58 -0700
  • 30eb75acb4 Merge pull request #44 from fortressforever/pellet-gun Ryan Liptak 2015-08-07 00:02:17 -0700
  • 188e3c78c1 Rename single shotgun to pellet gun and make it sound weak squeek 2015-04-23 19:57:36 -0700
  • 0b7b85f67c ff_monkey: Bump regular respawn bag respawn time up to 7 seconds (from 2 secs) monkey-bags squeek 2015-08-06 23:57:24 -0700
  • 4b3f9e3f86 Merge pull request #49 from fortressforever/spam-is-bad Ryan Liptak 2015-07-03 15:23:33 -0700
  • 97de8673bf Increase monkey nade bag respawn time from 15 to 30 seconds * Spam is bad squeek 2015-07-02 20:08:21 -0700
  • fd0d9a03ac Merge pull request #48 from fortressforever/fixes/update-other-languages Alexander Laswell 2015-06-07 11:08:34 -0600
  • 7c54db6fe9 adds FF_FORTPOINTS_DISABLE_SECURITY string to other languages alaswell 2015-05-24 21:52:30 -0600
  • 25009c6367 Merge branch 'master' into features/disabling-security-rewards alaswell 2015-05-24 18:04:48 -0600
  • 06c826494c string now localized points now a global var and set to 50 alaswell 2015-05-23 19:12:29 -0600
  • 827af8a859 gives a player fortress points and displays a HUD message whenever a player disables security alaswell 2015-05-17 19:16:20 -0600
  • fbb45134ae Add SG partial upgrade/downgrade soundscript definitions * Necessary for fortressforever/fortressforever#217 sg-upgrade-sounds squeek 2015-04-27 14:39:24 -0700
  • 7a630e0b96 Merge pull request #46 from R00Ki3/Dispenser-cells-fix Mike Parker 2015-04-27 02:21:19 +0100
  • 5d079c9a94 Update FortressForever_english.txt R00Ki3 2015-04-26 19:53:31 -0500
  • 2832e1ba04 Fix the spanner special hit sound getting covered up by the clang sound * This plays when you successfully repair some amount of health/ammo of a SG/disp, but the channel made it so the clang would stop it from being heard squeek 2015-04-25 14:54:46 -0700
  • e88453419c Re-add single shotgun (now pellet gun) to pyro squeek 2015-04-23 19:59:29 -0700
  • 261bd01762 Merge pull request #39 from fortressforever/flag-touch-bounds Ryan Liptak 2015-04-23 15:05:27 -0700
  • 750db4cc7d Merge pull request #43 from pizzahut2/patch-2 Mike Parker 2015-04-22 19:41:05 +0100
  • 33fd254a28 Merge pull request #42 from pizzahut2/patch-1 Mike Parker 2015-04-22 19:40:53 +0100
  • 5a7a98a93a Update userconfig_default.cfg pizzahut2 2015-04-22 19:31:57 +0200
  • 6007a9692b Update classcfg_default.cfg pizzahut2 2015-04-22 19:31:00 +0200
  • f61387f6ff Tweak railgun charge sounds - reduce volume, make full charge the same sound as half charge but pitched up. Sounds much cleaner. Mike Parker 2015-04-19 15:58:18 +0100
  • ef294cb1b4 Reduce max rockets for soldier (50 -> 30) and demo (50 -> 40) Mike Parker 2015-04-19 13:10:02 +0100
  • 995d95ef3d Merge pull request #38 from fortressforever/file-local-stinks Ryan Liptak 2015-04-14 21:12:06 -0700
  • c586b718b4 Increase flag touch bounds a bit * Height from 65% of model height to 80% * Width from 100% of model width to 150% + Stops a single SG from being able to completely block the flag, though you can still make it difficult to grab * See fortressforever/fortressforever#166 squeek 2015-04-12 14:06:22 -0700
  • 5a30b6255d Practicing what I preach: Removed all file-local variables from util/collection.lua squeek 2015-04-05 12:46:11 -0700
  • f48571d932 Fix typo in base_chatcommands.lua squeek 2015-04-05 12:35:44 -0700
  • bf3a101cf5 Merge pull request #37 from fortressforever/unused-script-keys Ryan Liptak 2015-03-30 16:36:43 -0700
  • fe1797af7d Merge in schtop_k lua changes * See SVN r15059 squeek 2015-03-30 16:30:59 -0700
  • 74be39dc65 Merge pull request #34 from fortressforever/fixes/timer-bug-compensation Ryan Liptak 2015-03-29 23:12:53 -0700
  • 90b3a9f15d Remove unused DamageRadius keys from PL/RPG weapon scripts * Those values are defined in C++ squeek 2015-03-29 19:19:12 -0700
  • baf73ee3a4 Merge pull request #36 from fortressforever/default-name Ryan Liptak 2015-03-29 17:58:04 -0700
  • 8fa867b685 Remove `name "WhenFFwillOut"` to make way for Steam Friends name as the default * See fortressforever/fortressforever#172 squeek 2015-03-29 17:33:45 -0700
  • 800d609fef Merge pull request #35 from fortressforever/fixes/shutdown-backwards-compat Ryan Liptak 2015-03-28 18:08:10 -0700