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Raise the flamethrower damage back up to 13 (originally 16 then 10)
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@ -5,7 +5,7 @@ WeaponData
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"CycleDecrement" "1" // Number of bullets fired per cycle
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"DeployDelay" "0.2" // Delay before you can shoot when you first pull the weapon out
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"Damage" "10" // Damage per burst (used to be 9)
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"Damage" "13" // Damage per burst (used to be 9)
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"RecoilAmount" "0" // Amount of recoil
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