Commit graph

38 commits

Author SHA1 Message Date
squeek
09c0a1c7b5 Add Spanish translation by VMX and Firefox11
* Source: http://forums.fortress-forever.com/showpost.php?p=447465&postcount=70 and http://forums.fortress-forever.com/showpost.php?p=447926&postcount=80
2014-12-09 23:47:54 -08:00
squeek
ddd51a593e Clean up language files a bit
* gameui.txt does not need any of the base SDK strings; those will still get loaded from the SDK language files (side note: the main menu strings *must* be in gameui.txt)
 * Removed unused GameUI_GameMenu_FortressOptions string from FortressForever_english.txt
2014-12-09 23:41:34 -08:00
squeek
0a6cb07bb6 Delete unnecessary TrackerScheme.res
* FF didn't make any changes, so there's no reason for it to be in the FF files
2014-12-09 23:39:25 -08:00
squeek
3c90ae7270 Remove unused/outdated Font Layouts.txt 2014-12-09 23:16:34 -08:00
squeek
978cfae096 Add hud_fastswitch and hud_weaponselect to the Fortress Options "HUD" section
* See fortressforever/fortressforever#90
2014-12-08 17:31:58 -08:00
Ryan Liptak
5ac78e4828 Merge pull request #2 from fortressforever/features/remove-single-shotgun
Remove the single shotgun from the hwguy, medic, and pyro
2014-12-07 19:29:05 -08:00
Ryan Liptak
d41852846a Merge pull request #3 from fortressforever/features/default-cfgs
Distribute default configs instead of <classname>.cfg/userconfig.cfg directly
2014-12-07 19:28:27 -08:00
Ryan Liptak
3fca1cd207 Merge pull request #4 from fortressforever/cleanup/cfg-files
Remove various unused/outdated cfg files
2014-12-07 19:28:10 -08:00
squeek
444e25dd6a Remove various unused/outdated cfg files 2014-12-07 18:57:16 -08:00
squeek
b641aa3086 Distribute default configs instead of <classname>.cfg/userconfig.cfg directly
* See fortressforever/fortressforever#87
2014-12-07 18:11:57 -08:00
squeek
ff0331566b Remove the single shotgun from the hwguy, medic, and pyro
* See fortressforever/fortressforever#82
2014-12-05 01:55:52 -08:00
Ryan Liptak
c3dfd19ae1 Merge pull request #1 from fortressforever/features/better-base-shutdown
Better base_shutdown.lua
2014-12-02 20:55:52 -08:00
squeek
8bf25793c4 Review: Avoid the ternary operator and remove redundant safety when saving base security_* functions 2014-12-01 18:37:55 -08:00
squeek
3c7a7e7426 base_shutdown: Fix security clips not being defined and add support for toggling multiple clips with the same name 2014-12-01 17:39:07 -08:00
squeek
076b54ebf4 💄 2014-12-01 17:05:40 -08:00
squeek
d5adad6174 Convert ff_schtop.lua to take advantage of the new base_shutdown.lua 2014-12-01 16:59:21 -08:00
squeek
4dc3ed5f9f Convert ff_openfire.lua to take advantage of the new base_shutdown.lua 2014-12-01 16:49:42 -08:00
squeek
e7b100c21d Convert ff_destroy.lua to take advantage of the new base_shutdown.lua 2014-12-01 16:46:22 -08:00
squeek
1cb481bc06 Convert ff_aardvark.lua to take advantage of the new base_shutdown.lua 2014-12-01 16:40:26 -08:00
squeek
1c9e2a0efd Convert ff_shutdown2.lua to take advantage of the new base_shutdown.lua 2014-11-30 23:38:56 -08:00
squeek
1f5fbe6bba Improve base_shutdown.lua
* Add built-in support for trigger-based buttons (blue_security_trigger/red_security_trigger)
 * Add built-in support for Lua-defined security shutdown length (SECURITY_LENGTH)
 * Add built-in support for turning on/off lights, brushes, trigger_ff_clips, and trigger_hurts
 * Add some helpful team-oriented trigger definitions in base_teamplay.lua
2014-11-30 23:37:55 -08:00
squeek
6c818f5cec Increase flag touch bounds a bit
* Set to 100% width and 65% height, up from 75% width and 50% height
2014-11-30 18:30:05 -08:00
squeek
24438e3e45 Replay the following commits because they got accidentally stomped by 277bdf3fe4:
Tiny cleanup of gameinfo.txt

Add JumpPad.Build and JumpPad.Explode soundscript definitions
 * Allows these sounds to be separated from detpack build/expode for customization purposes

Fix JumpPad.Explode soundscript definition not being based on Detpack.Explode

---

Also serves as a test of line ending stability; the goal is for these line endings to still checkout as CRLF on the Github Subversion mirror
2014-11-29 22:33:41 -08:00
squeek
40d658e20d Fix all files being "modified" since the last commit
* The files were not actually different, but git insisted that they were; for some reason a blank .gitattributes seems to work, but deleting .gitattributes did not
2014-11-29 22:27:51 -08:00
Ryan Liptak
277bdf3fe4 Test CRLF line-endings commit from SVN checkout of Github repo 2014-11-29 22:17:28 -08:00
squeek
a7e78c7ca7 Enforce clrf line-endings 2014-11-29 21:55:54 -08:00
squeek
398be49814 Fix JumpPad.Explode soundscript definition not being based on Detpack.Explode 2014-11-28 21:18:05 -08:00
squeek
dff33ea0fd Add JumpPad.Build and JumpPad.Explode soundscript definitions
* Allows these sounds to be separated from detpack build/expode for customization purposes
2014-11-28 21:14:16 -08:00
squeek
0d62d97970 Tiny cleanup of gameinfo.txt
* Test commit to check if git-svn mirroring line ending conflicts are resolved
2014-11-24 23:14:56 -08:00
squeek
4388a8c238 Bump PatchVersion to 1.0.0.1 2014-11-24 20:43:30 -08:00
squeek
74f5a18d3b Fix redundant includes in base_shutdown.lua 2014-11-13 20:59:31 -08:00
squeek
602af75549 Add PathVersion to steam.inf 2014-11-12 17:47:57 -08:00
squeek
2b96b8dff8 Add newline to end of steam.inf
* Without this newline, a 0 gets appended to the appid when the dedicated server is starting
 * Fixes fortressforever/fortressforever#45
2014-11-12 15:54:43 -08:00
squeek
d6ac3ed51c Removed unused overviews script 2014-11-12 14:22:11 -08:00
squeek
c2a1a0a425 Remove unused HL game menu images 2014-11-12 02:24:47 -08:00
squeek
f7bd5ac8c7 Remove unused class jpg/html files 2014-11-11 23:38:12 -08:00
squeek
509a80e0ca Test commit 2014-11-11 20:19:35 -08:00
squeek
b677cec1af Initial commit 2014-11-11 18:32:26 -08:00