9893e8bc3e
CSMultiplayerRules: Remove temp items after respawning everything else to avoid phantom pickups.
2024-03-06 22:24:44 -08:00
0e8be2560b
WEAPON_PARA: Fix recoil.
2024-03-06 21:07:29 -08:00
f013035ffc
CSMultiplayerRules: Fix warnings.
2024-03-06 19:40:02 -08:00
8e3f5f2752
Move the weapon freeze logic into Physics_InputPostMove() to work better with bots.
2024-03-06 19:28:55 -08:00
7994088423
CSGameRules: Make use of SpectatorDeathcam(). Support player death animation variations again. Also fix the death sound not having played.
2024-03-06 18:58:03 -08:00
ab3d4a9346
Update README.md
2024-03-02 09:33:45 -08:00
0f445d8e2b
VGUI Buy-Menu: Fix not being able to buy SG-550 as CT.
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Set the skull icon next to the player names in the scoreboard.
2024-03-02 00:46:12 -08:00
b6a4fb9fdb
Skill files now match the new conventions.
2024-02-23 14:03:45 -08:00
a8250fd244
Fixes against upstream Nuclide. Added zpak001.pk3dir/def/bot.def and make use of it.
2024-01-26 19:08:48 -08:00
bc4bd883b4
Integrate various in-progress spectating improvements from Nuclide
2024-01-08 15:31:12 -08:00
1c3fc2c32d
Bot improvements contributed by CYBERDEViL:
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- Bots will choose a random Bomb Site / Escape Zone / VIP Safety Zone.
- T-bots: fetch bomb backpack when it has been droppen.
- T-bots: plant the bomb.
- T-bots: roam the planted bomb.
- CT-bots: random buy defusal kit.
- CT-bots: defuse bomb.
- CT-bots: roam the defuser.
- Small waypoint adjustments for `de_dust2` which enables bots to
successfully jump on the big boxes to B, and they jump more easy over the
ridge from T spawn to B.
2024-01-04 14:23:39 -08:00
d2e841d964
CSMultiplayerRules: no more DeathChecks when the round is already over
2024-01-04 14:13:49 -08:00
c33d084a0c
Client: more accurate C4 HUD indicator (always visible when in inventory, flash when in zone)
2024-01-03 14:52:43 -08:00
c082c5e772
WEAPON_C4: cleanups and fixes
2024-01-03 14:16:34 -08:00
cb9f360dd4
Bot: buying fix (thanks CYBERDEViL)
2024-01-03 14:14:32 -08:00
5b2c2df919
Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/cstrike
2023-11-17 19:48:33 -08:00
e21b0e8d3a
Server: Remove mp_friendlyfire cvar registration from the code, as that will be aliases elsewhere
2023-11-17 19:48:18 -08:00
2d49d3ad89
Map preview images
2023-10-28 16:39:59 -07:00
01099a9510
Every Defuse map is now waypointed. This makes every official map up to 1.5 now playable with bots
2023-10-15 06:27:05 -07:00
742a5b89a4
All Hostage maps now have waypoints
2023-10-12 22:14:46 -07:00
61e68af73c
Remove view.qc and modelevent.qc
2023-10-12 14:49:33 -07:00
c3bcb95b95
Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/cstrike
2023-10-11 13:46:26 -07:00
e973a1b134
Client: spectator bars on top/bottom should stretch to fill the screen, even with cl_hudaspect set
2023-10-11 13:40:19 -07:00
e04d882d22
Rest of official escape map (ES) waypoints, bots now respect Escape and VIP entities
2023-10-11 11:38:15 -07:00
9e3cd34ed4
Redo cs_italy its waypoints and simplify them.
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Remove one node connection in cs_747 also
2023-10-11 02:15:46 -07:00
7a0890caf1
func_escapezone: increment g_cs_escapezones in constructor
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func_vip_safetyzone: increment g_cs_vipzones in constructor
2023-10-11 02:15:17 -07:00
219e00ec69
CSMultiplayerRules: choose an info_player_start when info_vip_start is unavailable (fixes as_riverside and older maps like it)
2023-10-10 19:13:25 -07:00
ee035cdded
A small update/fix for Docks
2023-10-10 18:46:49 -07:00
b0ed20e8be
Waypoints for all official AS maps
2023-10-10 18:46:28 -07:00
a8469bcd8a
More waypoints for official maps
2023-10-09 17:44:26 -07:00
2094e448e7
New waypoints for 747 and Assault
2023-10-09 16:03:35 -07:00
936bf684f4
Merge branch 'master' of github.com:eukara/freecs
2023-09-29 16:14:12 -07:00
0a283c5282
Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
2023-09-29 16:12:44 -07:00
1736b85824
CSMultiplayerRules: Ensure the VIP model is set when making somebody VIP.
2023-09-29 15:59:59 -07:00
e23e3eb02b
item_c4bomb: Trigger the func_bomb_target entities properly.
2023-09-29 15:55:16 -07:00
0a73ca690f
Server: fix 'free buy' check in Ammo_BuyCaliber
2023-09-29 12:38:33 -07:00
a3757dde56
Merge pull request #34 from mikota/recoil-rework
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Recoil rework v2
2023-09-28 21:28:46 -07:00
mikota
ab4b1922a2
add FCS prefix to guns cvars
2023-09-23 17:37:54 +02:00
mikota
f7c6f68c1d
Merge branch 'eukara:master' into recoil-rework
2023-09-23 17:15:59 +02:00
mikota
f905511d93
Recoil rework v2
2023-09-23 17:05:57 +02:00
ac56cfd8f2
Client: Explicit precache of the muzzleflash models.
2023-09-18 18:48:26 -07:00
7409ef7d6a
Rebuild against FreeHL Develop
2023-07-27 23:15:56 -07:00
be6fd77592
Shared: Reset shotcounters cleanly when weapons are finished reloading.
2023-07-11 13:36:04 -07:00
d6045d04f2
Merge pull request #29 from mikota/recoil-rework
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recoil/gunplay rework intial
2023-07-11 13:30:01 -07:00
mikota
c7711beca9
Brought punchangle into cstrike codebase and adjusted. Fixed console errors due to g_cstrikebulletrecoil. Recoil system tweaks.w
2023-07-10 01:50:37 +02:00
mikota
fe57af3876
Tweaked SMG values(+acc), added cvars guns_recoil_strength, guns_random_recoil_direction, guns_movement_inaccuracy, guns_firing_inaccuracy
2023-07-05 07:52:55 +02:00
mikota
1c45c48d05
recoil/gunplay rework intial
2023-07-04 14:49:06 +02:00
3a922a456f
Merge pull request #27 from tijon1/radio-patch1
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Fix radio command sound.
2023-05-08 08:46:10 -07:00
tijon
414ee599d7
Fix radio command sound.
2023-05-05 21:17:41 +03:00
400c7b79db
Client: Only allow buymenu to open when we're in a buyzone (accurate to 1.5)
2023-04-19 10:01:16 -07:00