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fteqw/engine/client
2006-04-12 00:17:02 +00:00
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anorms.h
bymorphed.ico
cd_linux.c
cd_null.c Added newline at end of file 2005-11-29 11:28:32 +00:00
cd_sdl.c
cd_win.c fix for MSVC6 and DWORD_PTR 2006-04-02 08:54:41 +00:00
cdaudio.h
cl_cam.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_cg.c Quake3 cgame stuff should run a little bit longer now (depending on the mod...). 2006-03-14 01:16:44 +00:00
cl_demo.c playqtv now plays from an fteqtv proxy (with the 10 secs buffering). 2006-03-14 01:25:46 +00:00
cl_ents.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
cl_ignore.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c Fixes FTE's NQ client (remember to set cl_nolerp 0) 2006-04-06 22:14:29 +00:00
cl_main.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
cl_master.h sb2 bugfixes/tweeks/improvements. 2006-03-14 01:18:47 +00:00
cl_parse.c Some fixes for Quake2. 2006-04-11 20:09:39 +00:00
cl_plugin.inc Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
cl_pred.c Small cleanup 2006-02-11 18:06:18 +00:00
cl_screen.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
cl_tent.c fixes to several Q2 trails/tempents 2006-04-08 06:43:42 +00:00
cl_ui.c ui scripts and stuff should parse a little more easily now. 2006-03-12 05:21:15 +00:00
client.h fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
clq2_cin.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq2_ents.c Some fixes for Quake2. 2006-04-11 20:09:39 +00:00
clq3_parse.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq3defs.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
console.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
crosshairs.dat
fragstats.c Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
image.c Tollerate 16bpc pngs with no alpha channel. 2006-04-06 23:20:23 +00:00
in_morphos.c Damn copy/paste ;) 2006-03-12 12:51:17 +00:00
in_morphos.h Added the MorphOS files. 2006-03-06 22:10:32 +00:00
in_raw.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
in_sdl.c Build fix 2005-11-29 23:23:56 +00:00
in_win.c Fix for mouse pointers (should be more generic fixme: port changes to linux input too) 2006-03-10 03:52:12 +00:00
input.h
keys.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
keys.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
lhfont.h
m_download.c Done Up2's bidding 2006-03-10 03:49:49 +00:00
m_items.c column titles highlight on mouse hover in menu_servers2, fix to menu options, fixed infinite loop issue with Draw_FunStringLen 2006-03-23 06:45:17 +00:00
m_master.c swap arrow_down and arrow_up 2006-04-02 09:13:07 +00:00
m_mp3.c remove some unnecessary of unsafe caches, fixing menu_servers2 not being able to load without slidebar graphics 2006-04-02 08:11:17 +00:00
m_multi.c change browser to old browser 2006-04-05 06:40:27 +00:00
m_options.c blooming stuff. I hope I got enough of the bugs out. 2006-03-03 03:31:19 +00:00
m_script.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
m_single.c remove some unnecessary of unsafe caches, fixing menu_servers2 not being able to load without slidebar graphics 2006-04-02 08:11:17 +00:00
menu.c menu_servers2 -> menu_servers, menu_servers -> menu_serversold 2006-04-05 03:15:08 +00:00
menu.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
merged.h Filename security paranoia. Added a glsl extension to the shader system. using serverinfo, you can enable shaders without cheats now. 2006-03-11 03:12:10 +00:00
modelgen.h mdl version 3 support, misc fixes 2006-03-13 23:20:49 +00:00
mymad.c
net_master.c sb2 bugfixes/tweeks/improvements. 2006-03-14 01:18:47 +00:00
pr_csqc.c Okay, so it's not really going to fix anything, it's just more correct, and will catch some evilness every now and then, maybe. 2006-04-02 23:43:43 +00:00
pr_menu.c Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
r_bulleten.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_bulleten.h
r_efrag.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_part.c use a more sane default value with beam textures which fixes the look of the spikeset railtrail for TF nails/Q2 railgun 2006-03-20 00:23:48 +00:00
r_partset.c remove unrendered effects from spikeset explosions, should speed things up slightly 2006-04-04 23:59:35 +00:00
r_partset.h
render.h Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
renderer.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00
renderque.c
renderque.h
resource.h
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
sbar.c try to fix extended character parsing some more 2006-04-06 20:57:46 +00:00
sbar.h
screen.h
skin.c Fixes the q2 'wireframe players' bug. 2006-04-09 02:02:44 +00:00
snd_alsa.c makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make 2005-11-26 03:02:55 +00:00
snd_directx.c Fixes the 6 speaker sound issues (turned out that dsound was changing the buffer size to be a multiple of the number of speakers. I don't blame it!) 2006-04-09 01:53:26 +00:00
snd_dma.c LordHavoc is the one for noticing this. 2006-04-09 01:59:07 +00:00
snd_linux.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
snd_mem.c Don't force sound/ infront of sound file names. 2006-02-22 23:39:07 +00:00
snd_mix.c fastarrays works properly now. 2006-01-28 06:41:20 +00:00
snd_mixa.s
snd_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
snd_mp3.c
snd_ov.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
snd_sdl.c
snd_win.c
sound.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
spritegn.h
sys_dosa.s
sys_linux.c Attempting to fix daemon issues. 2006-03-17 22:44:17 +00:00
sys_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
sys_sdl.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
sys_win.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
sys_wina.s
teamplay.c
textedit.c Should be more robust 2006-03-10 03:50:23 +00:00
valid.c warning fixes, change favorites color to cyan 2006-04-02 03:47:06 +00:00
vid.h Slight improvement on antialiasing, like the cvar being registered and stuff. 2006-03-15 20:48:48 +00:00
view.c Fixed some indentation stuff, so it's more consistant. 2006-03-15 20:03:00 +00:00
view.h
wad.c fix default sky box for Q2 maps 2006-04-08 07:32:24 +00:00
wad.h
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h
winquake.rc It's worth a laugh. 2006-01-12 22:20:23 +00:00
zqtp.c fix warnings, add cvar flag to force renderer callback on vid_restart, switched a few cvars from modified checking to callback usage 2006-04-12 00:17:02 +00:00