Okay, so it's not really going to fix anything, it's just more correct, and will catch some evilness every now and then, maybe.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2149 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -736,7 +736,7 @@ static qboolean CopyCSQCEdictToEntity(csqcedict_t *in, entity_t *out)
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out->skinnum = in->v->skin;
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out->fatness = in->v->fatness;
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#ifdef Q3SHADERS
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if (in->v->forceshader > 0)
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if (in->v->forceshader >= 1)
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out->forcedshader = r_shaders + ((int)in->v->forceshader-1);
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else
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out->forcedshader = NULL;
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