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Fixes FTE's NQ client (remember to set cl_nolerp 0)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2172 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-04-06 22:14:29 +00:00
parent 3d0489e736
commit 22b43705d9

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@ -1192,7 +1192,7 @@ void CL_SendCmd (float frametime)
cmd = &cl.frames[i].cmd[plnum];
*cmd = independantphysics[plnum];
cl.frames[i].senttime = realtime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
cl.frames[i].receivedtime = 0; // nq doesn't allow us to find our own packetloss
memset(&independantphysics[plnum], 0, sizeof(independantphysics[plnum]));
CLNQ_SendCmd ();