Less warnings (none at the gcc-default warning level)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2046 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
338d6a53ed
commit
d27d3c5b6d
26 changed files with 241 additions and 235 deletions
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@ -3070,7 +3070,7 @@ void CL_SetSolidEntities (void)
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{
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state = &pak->entities[i];
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if (state->modelindex<0)
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if (state->modelindex <= 0)
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continue;
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if (!cl.model_precache[state->modelindex])
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continue;
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@ -67,10 +67,10 @@ int VARGS Plug_Media_ShowFrameRGBA_32(void *offset, unsigned int mask, const lon
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void *src = VM_POINTER(arg[0]);
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int srcwidth = VM_LONG(arg[1]);
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int srcheight = VM_LONG(arg[2]);
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int x = VM_LONG(arg[3]);
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int y = VM_LONG(arg[4]);
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int width = VM_LONG(arg[5]);
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int height = VM_LONG(arg[6]);
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// int x = VM_LONG(arg[3]);
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// int y = VM_LONG(arg[4]);
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// int width = VM_LONG(arg[5]);
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// int height = VM_LONG(arg[6]);
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if (qrenderer <= 0)
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return 0;
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@ -126,7 +126,8 @@ void MenuDrawItems(int xpos, int ypos, menuoption_t *option, menu_t *menu)
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{
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if (menu->selecteditem != option)
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{
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S_LocalSound ("misc/menu1.wav");
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if (!option->common.noselectionsound)
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S_LocalSound ("misc/menu1.wav");
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menu->selecteditem = option;
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}
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if (menu->cursoritem)
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@ -124,7 +124,8 @@ typedef struct { //must be first of each structure type.
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int posy;
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int width;
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int height;
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qboolean iszone;
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qboolean noselectionsound:1;
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qboolean iszone:1;
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qboolean ishidden;
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union menuoption_s *next;
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} menucommon_t;
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@ -1076,7 +1076,7 @@ static void PF_R_SetViewFlag(progfuncs_t *prinst, struct globalvars_s *pr_global
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break;
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case VF_DRAWWORLD:
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r_refdef.flags = r_refdef.flags&~Q2RDF_NOWORLDMODEL | (*p?0:Q2RDF_NOWORLDMODEL);
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r_refdef.flags = (r_refdef.flags&~Q2RDF_NOWORLDMODEL) | (*p?0:Q2RDF_NOWORLDMODEL);
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break;
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case VF_ENGINESBAR:
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csqc_drawsbar = *p;
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@ -1299,7 +1299,7 @@ static trace_t CS_Trace_Toss (csqcedict_t *tossent, csqcedict_t *ignore)
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float gravity;
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vec3_t move, end;
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trace_t trace;
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float maxvel = Cvar_Get("sv_maxvelocity", "2000", 0, "CSQC physics")->value;
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// float maxvel = Cvar_Get("sv_maxvelocity", "2000", 0, "CSQC physics")->value;
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vec3_t origin, velocity;
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@ -1898,7 +1898,7 @@ static void PF_cs_getplayerkey (progfuncs_t *prinst, struct globalvars_s *pr_glo
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else if (!strcmp(keyname, "entertime")) //packet loss
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{
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ret = PF_TempStr(prinst);
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sprintf(ret, "%i", cl.players[pnum].entertime);
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sprintf(ret, "%i", (int)cl.players[pnum].entertime);
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}
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else
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{
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@ -12,11 +12,11 @@
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static int tryrates[] = { 11025, 22051, 44100, 8000 };
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static void OSS_SetUnderWater(qboolean underwater) //simply a stub. Any ideas how to actually implement this properly?
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static void OSS_SetUnderWater(soundcardinfo_t *sc, qboolean underwater) //simply a stub. Any ideas how to actually implement this properly?
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{
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}
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static int OSS_GetDMAPos(soundcardinfo_t *sc)
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static unsigned int OSS_GetDMAPos(soundcardinfo_t *sc)
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{
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struct count_info count;
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@ -69,8 +69,6 @@ static int OSS_InitCard(soundcardinfo_t *sc, int cardnum)
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char *snddev = NULL;
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cvar_t *devname;
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soundcardinfo_t *ec;
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devname = Cvar_Get(va("snd_devicename%i", cardnum+1), cardnum?"":"/dev/dsp", 0, "Sound controls");
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snddev = devname->string;
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@ -1988,7 +1988,7 @@ int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
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if (!flags) // search for fake player
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{
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if (name = strstr(s, ": ")) // use name as temp
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if ((name = strstr(s, ": "))) // use name as temp
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{
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*offset = (name - s) + 2;
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flags = TPM_FAKED;
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@ -2775,7 +2775,7 @@ static void TP_FindPoint (void) {
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continue;
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if (
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state->modelindex == cl_playerindex && ISDEAD(state->frame) ||
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(state->modelindex == cl_playerindex && ISDEAD(state->frame)) ||
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state->modelindex == cl_h_playerindex
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)
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continue;
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@ -1145,7 +1145,7 @@ char *MSG_ReadStringLine (void)
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float MSG_ReadCoord (void)
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{
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coorddata c = {0};
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coorddata c = {{0}};
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MSG_ReadData(&c, sizeofcoord);
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return MSG_FromCoord(c, sizeofcoord);
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}
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@ -269,7 +269,7 @@ vfsfile_t *VFSOS_Open(char *osname, char *mode)
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vfsfile_t *FSOS_OpenVFS(void *handle, flocation_t *loc, char *mode)
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{
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char diskname[MAX_OSPATH];
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_snprintf(diskname, sizeof(diskname), "%s/%s", handle, loc->rawname);
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_snprintf(diskname, sizeof(diskname), "%s/%s", (char*)handle, loc->rawname);
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return VFSOS_Open(diskname, mode);
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}
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@ -359,13 +359,18 @@ void FSOS_ReadFile(void *handle, flocation_t *loc, char *buffer)
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fread(buffer, 1, loc->len, f);
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fclose(f);
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}
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int FSOS_EnumerateFiles (void *handle, char *match, int (*func)(char *, int, void *), void *parm)
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{
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return Sys_EnumerateFiles(handle, match, func, parm);
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}
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searchpathfuncs_t osfilefuncs = {
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FSOS_PrintPath,
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FSOS_ClosePath,
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FSOS_BuildHash,
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FSOS_FLocate,
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FSOS_ReadFile,
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Sys_EnumerateFiles,
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FSOS_EnumerateFiles,
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NULL,
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NULL,
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FSOS_OpenVFS
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@ -620,10 +625,10 @@ vfsfile_t *FSPAK_OpenVFS(void *handle, flocation_t *loc, char *mode)
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if (strcmp(mode, "rb"))
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return NULL; //urm, unable to write/append
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vfs = Z_Malloc(sizeof(vfspack_t));
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vfs->parentpak = ((pack_t*)handle);
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vfs->parentpak = pack;
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vfs->parentpak->references++;
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vfs->startpos = loc->offset;
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@ -657,7 +662,9 @@ searchpathfuncs_t packfilefuncs = {
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void *com_pathforfile; //fread and stuff is preferable if null
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#ifndef ZEXPORT
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#define ZEXPORT VARGS
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#endif
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#ifdef AVAIL_ZLIB
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#ifdef _WIN32
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@ -1486,7 +1493,7 @@ out:
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}
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else
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Con_Printf("Failed\n");
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*/
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*/
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if (returntype == FSLFRT_IFFOUND)
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return len != -1;
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else if (returntype == FSLFRT_LENGTH)
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@ -1599,7 +1606,7 @@ qboolean Sys_PathProtection(char *pattern)
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if (strchr(pattern, '\\'))
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{
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char *s;
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while(s = strchr(pattern, '\\'))
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while((s = strchr(pattern, '\\')))
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*s = '/';
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Con_Printf("Warning: \\ charactures in filename %s\n", pattern);
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}
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@ -45,7 +45,7 @@ void SWMod_LoadLighting (lump_t *l);
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void Q2BSP_SetHullFuncs(hull_t *hull);
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qboolean CM_Trace(model_t *model, int forcehullnum, int frame, vec3_t start, vec3_t end, vec3_t mins, vec3_t maxs, trace_t *trace);
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int Q2BSP_PointContents(model_t *mod, vec3_t p);
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unsigned int Q2BSP_PointContents(model_t *mod, vec3_t p);
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qbyte areabits[MAX_Q2MAP_AREAS/8];
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@ -77,7 +77,7 @@ void CalcSurfaceExtents (msurface_t *s)
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maxs[0] = maxs[1] = -99999;
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tex = s->texinfo;
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for (i=0 ; i<s->numedges ; i++)
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{
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e = loadmodel->surfedges[s->firstedge+i];
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@ -85,10 +85,10 @@ void CalcSurfaceExtents (msurface_t *s)
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v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
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else
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v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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for (j=0 ; j<2 ; j++)
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{
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val = v->position[0] * tex->vecs[j][0] +
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val = v->position[0] * tex->vecs[j][0] +
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v->position[1] * tex->vecs[j][1] +
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v->position[2] * tex->vecs[j][2] +
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tex->vecs[j][3];
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@ -100,7 +100,7 @@ void CalcSurfaceExtents (msurface_t *s)
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}
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for (i=0 ; i<2 ; i++)
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{
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{
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bmins[i] = floor(mins[i]/16);
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bmaxs[i] = ceil(maxs[i]/16);
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@ -371,15 +371,15 @@ int numleaffaces;
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int PlaneTypeForNormal ( vec3_t normal )
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{
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vec_t ax, ay, az;
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// NOTE: should these have an epsilon around 1.0?
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// NOTE: should these have an epsilon around 1.0?
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if ( normal[0] >= 1.0)
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return PLANE_X;
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if ( normal[1] >= 1.0 )
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return PLANE_Y;
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if ( normal[2] >= 1.0 )
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return PLANE_Z;
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ax = fabs( normal[0] );
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ay = fabs( normal[1] );
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az = fabs( normal[2] );
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@ -428,7 +428,7 @@ qboolean BoundsIntersect (vec3_t mins1, vec3_t maxs1, vec3_t mins2, vec3_t maxs2
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#define VectorAvg(a,b,c) ((c)[0]=((a)[0]+(b)[0])*0.5f,(c)[1]=((a)[1]+(b)[1])*0.5f, (c)[2]=((a)[2]+(b)[2])*0.5f)
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#define Vector4Copy(a,b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3])
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#define Vector4Scale(in,scale,out) ((out)[0]=(in)[0]*scale,(out)[1]=(in)[1]*scale,(out)[2]=(in)[2]*scale,(out)[3]=(in)[3]*scale)
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#define Vector4Add(a,b,c) ((c)[0]=(((a[0])+(b[0]))),(c)[1]=(((a[1])+(b[1]))),(c)[2]=(((a[2])+(b[2]))),(c)[3]=(((a[3])+(b[3]))))
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#define Vector4Add(a,b,c) ((c)[0]=(((a[0])+(b[0]))),(c)[1]=(((a[1])+(b[1]))),(c)[2]=(((a[2])+(b[2]))),(c)[3]=(((a[3])+(b[3]))))
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/*
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===============
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@ -544,7 +544,7 @@ void Patch_Evaluate ( const vec4_t *p, const int *numcp, const int *tess, vec4_t
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for ( v = 0; v < num_patches[1]; v++ )
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{
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// last patch has one more row
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// last patch has one more row
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if ( v < num_patches[1] - 1 ) {
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num_tess[1] = tess[1];
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} else {
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@ -565,13 +565,13 @@ void Patch_Evaluate ( const vec4_t *p, const int *numcp, const int *tess, vec4_t
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index[2] = index[1] + numcp[0];
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// current 3x3 patch control points
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for ( i = 0; i < 3; i++ )
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for ( i = 0; i < 3; i++ )
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{
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Vector4Copy ( p[index[0]+i], pv[i][0] );
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Vector4Copy ( p[index[1]+i], pv[i][1] );
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Vector4Copy ( p[index[2]+i], pv[i][2] );
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}
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t = 0.0f;
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tvec = dest + v * tess[1] * dstpitch + u * tess[0];
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@ -762,7 +762,8 @@ void CM_CreatePatch ( q3cpatch_t *patch, int numverts, const vec3_t *verts, int
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for (i = 0; i < numverts; i++)
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VectorCopy(verts[i], pointss[i]);
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// fill in
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Patch_Evaluate ( pointss, patch_cp, step, points );
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//gcc warns without this cast
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Patch_Evaluate ( (const vec4_t *)pointss, patch_cp, step, points );
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/*
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for (i = 0; i < numverts; i++)
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{
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@ -879,7 +880,8 @@ void CM_CreatePatchesForLeafs (void)
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map_leafpatches[numleafpatches] = numpatches;
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checkout[k] = numpatches++;
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CM_CreatePatch ( patch, face->numverts, map_verts + face->firstvert, face->patch_cp );
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//gcc warns without this cast
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CM_CreatePatch ( patch, face->numverts, (const vec3_t *)map_verts + face->firstvert, face->patch_cp );
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}
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leaf->contents |= patch->surface->c.value;
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@ -1070,15 +1072,15 @@ void *Mod_LoadWall(char *name)
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in = (qbyte *)tex+tex->offsets[0]; //shrink mips.
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for (j = 0; j < tex->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
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for (i = 0; i < tex->width; i+=2)
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for (i = 0; i < tex->width; i+=2)
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*out++ = in[i + tex->width*j];
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for (j = 0; j < tex->height; j+=4)
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for (i = 0; i < tex->width; i+=4)
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for (i = 0; i < tex->width; i+=4)
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*out++ = in[i + tex->width*j];
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for (j = 0; j < tex->height; j+=8)
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for (i = 0; i < tex->width; i+=8)
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for (i = 0; i < tex->width; i+=8)
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*out++ = in[i + tex->width*j];
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}
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}
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@ -1157,15 +1159,15 @@ void *Mod_LoadWall(char *name)
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in = (qbyte *)tex+tex->offsets[0]; //shrink mips.
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for (j = 0; j < tex->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
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for (i = 0; i < tex->width; i+=2)
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for (i = 0; i < tex->width; i+=2)
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*out++ = in[i + tex->width*j];
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for (j = 0; j < tex->height; j+=4)
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for (i = 0; i < tex->width; i+=4)
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for (i = 0; i < tex->width; i+=4)
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*out++ = in[i + tex->width*j];
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for (j = 0; j < tex->height; j+=8)
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for (i = 0; i < tex->width; i+=8)
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for (i = 0; i < tex->width; i+=8)
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*out++ = in[i + tex->width*j];
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}
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}
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@ -1196,7 +1198,7 @@ void CMod_LoadTexInfo (lump_t *l) //yes I know these load from the same place
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Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
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count = l->filelen / sizeof(*in);
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out = Hunk_AllocName ( count*sizeof(*out), loadname);
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loadmodel->textures = Hunk_AllocName(sizeof(texture_t *)*count, loadname);
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texcount = 0;
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@ -1300,7 +1302,7 @@ void CalcSurfaceExtents (msurface_t *s)
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maxs[0] = maxs[1] = -99999;
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tex = s->texinfo;
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for (i=0 ; i<s->numedges ; i++)
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{
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e = loadmodel->surfedges[s->firstedge+i];
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@ -1308,10 +1310,10 @@ void CalcSurfaceExtents (msurface_t *s)
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v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
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else
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v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
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for (j=0 ; j<2 ; j++)
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{
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val = v->position[0] * tex->vecs[j][0] +
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val = v->position[0] * tex->vecs[j][0] +
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v->position[1] * tex->vecs[j][1] +
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v->position[2] * tex->vecs[j][2] +
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tex->vecs[j][3];
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@ -1323,7 +1325,7 @@ void CalcSurfaceExtents (msurface_t *s)
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}
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for (i=0 ; i<2 ; i++)
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{
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{
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bmins[i] = floor(mins[i]/16);
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bmaxs[i] = ceil(maxs[i]/16);
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@ -1362,13 +1364,13 @@ void CMod_LoadFaces (lump_t *l)
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for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
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{
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out->firstedge = LittleLong(in->firstedge);
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out->numedges = LittleShort(in->numedges);
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out->numedges = LittleShort(in->numedges);
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out->flags = 0;
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planenum = LittleShort(in->planenum);
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side = LittleShort(in->side);
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if (side)
|
||||
out->flags |= SURF_PLANEBACK;
|
||||
out->flags |= SURF_PLANEBACK;
|
||||
|
||||
out->plane = loadmodel->planes + planenum;
|
||||
|
||||
|
@ -1389,7 +1391,7 @@ void CMod_LoadFaces (lump_t *l)
|
|||
#endif
|
||||
|
||||
CalcSurfaceExtents (out);
|
||||
|
||||
|
||||
// lighting info
|
||||
|
||||
for (i=0 ; i<MAXLIGHTMAPS ; i++)
|
||||
|
@ -1407,9 +1409,9 @@ void CMod_LoadFaces (lump_t *l)
|
|||
#endif
|
||||
else
|
||||
out->samples = loadmodel->lightdata + i/3;
|
||||
|
||||
|
||||
// set the drawing flags
|
||||
|
||||
|
||||
if (out->texinfo->flags & SURF_WARP)
|
||||
{
|
||||
out->flags |= SURF_DRAWTURB;
|
||||
|
@ -1419,7 +1421,7 @@ void CMod_LoadFaces (lump_t *l)
|
|||
out->texturemins[i] = -8192;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -1445,7 +1447,7 @@ void CMod_LoadNodes (lump_t *l)
|
|||
int child;
|
||||
mnode_t *out;
|
||||
int i, j, count;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -1502,7 +1504,7 @@ void CMod_LoadBrushes (lump_t *l)
|
|||
q2dbrush_t *in;
|
||||
q2cbrush_t *out;
|
||||
int i, count;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -1535,7 +1537,7 @@ void CMod_LoadLeafs (lump_t *l)
|
|||
mleaf_t *out;
|
||||
q2dleaf_t *in;
|
||||
int count;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -1547,7 +1549,7 @@ void CMod_LoadLeafs (lump_t *l)
|
|||
if (count > MAX_Q2MAP_PLANES)
|
||||
Host_Error ("Map has too many planes");
|
||||
|
||||
out = map_leafs;
|
||||
out = map_leafs;
|
||||
numleafs = count;
|
||||
numclusters = 0;
|
||||
|
||||
|
@ -1557,7 +1559,7 @@ void CMod_LoadLeafs (lump_t *l)
|
|||
for ( i=0 ; i<count ; i++, in++, out++)
|
||||
{
|
||||
memset(out, 0, sizeof(*out));
|
||||
|
||||
|
||||
for (j=0 ; j<3 ; j++)
|
||||
{
|
||||
out->minmaxs[j] = LittleShort (in->mins[j]);
|
||||
|
@ -1606,7 +1608,7 @@ void CMod_LoadPlanes (lump_t *l)
|
|||
dplane_t *in;
|
||||
int count;
|
||||
int bits;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -1618,7 +1620,7 @@ void CMod_LoadPlanes (lump_t *l)
|
|||
if (count >= MAX_Q2MAP_PLANES)
|
||||
Host_Error ("Map has too many planes");
|
||||
|
||||
out = map_planes;
|
||||
out = map_planes;
|
||||
numplanes = count;
|
||||
|
||||
|
||||
|
@ -1652,7 +1654,7 @@ void CMod_LoadLeafBrushes (lump_t *l)
|
|||
int *out;
|
||||
unsigned short *in;
|
||||
int count;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -1693,7 +1695,7 @@ void CMod_LoadBrushSides (lump_t *l)
|
|||
if (count > MAX_Q2MAP_BRUSHSIDES)
|
||||
Host_Error ("Map has too many planes");
|
||||
|
||||
out = map_brushsides;
|
||||
out = map_brushsides;
|
||||
numbrushsides = count;
|
||||
|
||||
for ( i=0 ; i<count ; i++, in++, out++)
|
||||
|
@ -1815,16 +1817,16 @@ void CMod_LoadEntityString (lump_t *l)
|
|||
|
||||
|
||||
void CModQ3_LoadMarksurfaces (lump_t *l)
|
||||
{
|
||||
{
|
||||
int i, j, count;
|
||||
int *in;
|
||||
msurface_t **out;
|
||||
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
||||
|
||||
loadmodel->marksurfaces = out;
|
||||
loadmodel->nummarksurfaces = count;
|
||||
|
@ -2053,10 +2055,10 @@ void CModRBSP_LoadVertexes (lump_t *l)
|
|||
|
||||
|
||||
void CModQ3_LoadIndexes (lump_t *l)
|
||||
{
|
||||
{
|
||||
int i, count;
|
||||
int *in, *out;
|
||||
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
|
@ -2065,7 +2067,7 @@ void CModQ3_LoadIndexes (lump_t *l)
|
|||
Host_Error ("MOD_LoadBmodel: bad surfedges count in %s: %i",
|
||||
loadmodel->name, count);
|
||||
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
|
||||
map_surfindexes = out;
|
||||
map_numsurfindexes = count;
|
||||
|
@ -2240,7 +2242,7 @@ glpoly_t *GL_MeshToGLPoly(mesh_t *mesh)
|
|||
int numindx;
|
||||
if (!mesh)
|
||||
return NULL;
|
||||
|
||||
|
||||
numindx = mesh->numindexes;
|
||||
ret = NULL;
|
||||
|
||||
|
@ -2314,7 +2316,7 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
|
|||
}
|
||||
|
||||
// find the degree of subdivision in the u and v directions
|
||||
Patch_GetFlatness ( subdivlevel, map_verts+firstvert, patch_cp, flat );
|
||||
Patch_GetFlatness ( subdivlevel, (const vec3_t *)map_verts+firstvert, patch_cp, flat );
|
||||
|
||||
// allocate space for mesh
|
||||
step[0] = (1 << flat[0]);
|
||||
|
@ -2340,11 +2342,11 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
|
|||
mesh->patchHeight = size[1];
|
||||
|
||||
// fill in
|
||||
Patch_Evaluate ( points, patch_cp, step, points2 );
|
||||
Patch_Evaluate ( colors, patch_cp, step, colors2 );
|
||||
Patch_Evaluate ( normals, patch_cp, step, normals2 );
|
||||
Patch_Evaluate ( lm_st, patch_cp, step, lm_st2 );
|
||||
Patch_Evaluate ( tex_st, patch_cp, step, tex_st2 );
|
||||
Patch_Evaluate ( (const vec4_t *)points, patch_cp, step, points2 );
|
||||
Patch_Evaluate ( (const vec4_t *)colors, patch_cp, step, colors2 );
|
||||
Patch_Evaluate ( (const vec4_t *)normals, patch_cp, step, normals2 );
|
||||
Patch_Evaluate ( (const vec4_t *)lm_st, patch_cp, step, lm_st2 );
|
||||
Patch_Evaluate ( (const vec4_t *)tex_st, patch_cp, step, tex_st2 );
|
||||
|
||||
for (i = 0; i < numverts; i++)
|
||||
{
|
||||
|
@ -2367,8 +2369,8 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
|
|||
indexes[1] = p + size[0];
|
||||
indexes[2] = p + 1;
|
||||
|
||||
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
|
||||
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[1]], mesh->xyz_array[indexes[2]]) ) {
|
||||
indexes += 3;
|
||||
numindexes += 3;
|
||||
|
@ -2378,8 +2380,8 @@ mesh_t *GL_CreateMeshForPatch (model_t *mod, int patchwidth, int patchheight, in
|
|||
indexes[1] = p + size[0];
|
||||
indexes[2] = p + size[0] + 1;
|
||||
|
||||
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
|
||||
if ( !VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[1]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[0]], mesh->xyz_array[indexes[2]]) &&
|
||||
!VectorCompare(mesh->xyz_array[indexes[1]], mesh->xyz_array[indexes[2]]) ) {
|
||||
indexes += 3;
|
||||
numindexes += 3;
|
||||
|
@ -2446,13 +2448,13 @@ void CModQ3_LoadRFaces (lump_t *l, qboolean useshaders)
|
|||
int numverts, numindexes;
|
||||
int fv;
|
||||
|
||||
mesh_t *mesh;
|
||||
mesh_t *mesh;
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
pl = Hunk_AllocName (count*sizeof(*pl), loadmodel->name);//create a new array of planes for speed.
|
||||
|
||||
loadmodel->surfaces = out;
|
||||
|
@ -2591,13 +2593,13 @@ void CModRBSP_LoadRFaces (lump_t *l, qboolean useshaders)
|
|||
int fv;
|
||||
|
||||
mesh_t *mesh;
|
||||
|
||||
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadmodel->name );
|
||||
pl = Hunk_AllocName (count*sizeof(*pl), loadmodel->name);//create a new array of planes for speed.
|
||||
|
||||
loadmodel->surfaces = out;
|
||||
|
@ -2714,18 +2716,18 @@ continue;
|
|||
#endif
|
||||
|
||||
void CModQ3_LoadLeafFaces (lump_t *l)
|
||||
{
|
||||
{
|
||||
int i, j, count;
|
||||
int *in;
|
||||
int *out;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
count = l->filelen / sizeof(*in);
|
||||
|
||||
if (count > MAX_Q2MAP_LEAFFACES)
|
||||
Host_Error ("Map has too many leaffaces");
|
||||
if (count > MAX_Q2MAP_LEAFFACES)
|
||||
Host_Error ("Map has too many leaffaces");
|
||||
|
||||
out = BZ_Malloc ( count*sizeof(*out) );
|
||||
map_leaffaces = out;
|
||||
|
@ -2753,7 +2755,7 @@ void CModQ3_LoadNodes (lump_t *l)
|
|||
if (l->filelen % sizeof(*in))
|
||||
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
||||
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
||||
|
||||
if (count > MAX_MAP_NODES)
|
||||
Host_Error("Too many nodes on map");
|
||||
|
@ -2768,7 +2770,7 @@ void CModQ3_LoadNodes (lump_t *l)
|
|||
out->minmaxs[j] = LittleLong (in->mins[j]);
|
||||
out->minmaxs[3+j] = LittleLong (in->maxs[j]);
|
||||
}
|
||||
|
||||
|
||||
p = LittleLong(in->plane);
|
||||
out->plane = loadmodel->planes + p;
|
||||
|
||||
|
@ -2799,7 +2801,7 @@ void CModQ3_LoadBrushes (lump_t *l)
|
|||
q2cbrush_t *out;
|
||||
int i, count;
|
||||
int shaderref;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -2828,7 +2830,7 @@ void CModQ3_LoadLeafs (lump_t *l)
|
|||
q3dleaf_t *in;
|
||||
int count;
|
||||
q2cbrush_t *brush;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -2841,7 +2843,7 @@ void CModQ3_LoadLeafs (lump_t *l)
|
|||
if (count > MAX_MAP_LEAFS)
|
||||
Host_Error("Too many leaves on map");
|
||||
|
||||
out = map_leafs;
|
||||
out = map_leafs;
|
||||
numleafs = count;
|
||||
numclusters = 0;
|
||||
|
||||
|
@ -2907,23 +2909,23 @@ void CModQ3_LoadLeafs (lump_t *l)
|
|||
}
|
||||
|
||||
void CModQ3_LoadPlanes (lump_t *l)
|
||||
{
|
||||
{
|
||||
int i, j;
|
||||
mplane_t *out;
|
||||
Q3PLANE_t *in;
|
||||
int count;
|
||||
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
out = map_planes;//Hunk_AllocName ( count*2*sizeof(*out), loadname);
|
||||
out = map_planes;//Hunk_AllocName ( count*2*sizeof(*out), loadname);
|
||||
|
||||
if (count > MAX_MAP_PLANES)
|
||||
Host_Error("Too many planes on map");
|
||||
|
||||
numplanes = count;
|
||||
|
||||
|
||||
loadmodel->planes = out;
|
||||
loadmodel->numplanes = count;
|
||||
|
||||
|
@ -2945,7 +2947,7 @@ void CModQ3_LoadLeafBrushes (lump_t *l)
|
|||
int *out;
|
||||
int *in;
|
||||
int count;
|
||||
|
||||
|
||||
in = (void *)(cmod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size");
|
||||
|
@ -2981,7 +2983,7 @@ void CModQ3_LoadBrushSides (lump_t *l)
|
|||
if (count > MAX_Q2MAP_BRUSHSIDES)
|
||||
Host_Error ("Map has too many planes");
|
||||
|
||||
out = map_brushsides;
|
||||
out = map_brushsides;
|
||||
numbrushsides = count;
|
||||
|
||||
for ( i=0 ; i<count ; i++, in++, out++)
|
||||
|
@ -3012,7 +3014,7 @@ void CModRBSP_LoadBrushSides (lump_t *l)
|
|||
if (count > MAX_Q2MAP_BRUSHSIDES)
|
||||
Host_Error ("Map has too many planes");
|
||||
|
||||
out = map_brushsides;
|
||||
out = map_brushsides;
|
||||
numbrushsides = count;
|
||||
|
||||
for ( i=0 ; i<count ; i++, in++, out++)
|
||||
|
@ -3065,12 +3067,12 @@ void CModQ3_LoadLightgrid (lump_t *l)
|
|||
dq3gridlight_t *out;
|
||||
q3lightgridinfo_t *grid;
|
||||
int count;
|
||||
|
||||
|
||||
in = (void *)(mod_base + l->fileofs);
|
||||
if (l->filelen % sizeof(*in))
|
||||
Host_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
||||
count = l->filelen / sizeof(*in);
|
||||
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + count*sizeof(*out), loadmodel->name );
|
||||
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + count*sizeof(*out), loadmodel->name );
|
||||
grid->lightgrid = (dq3gridlight_t*)(grid+1);
|
||||
out = grid->lightgrid;
|
||||
|
||||
|
@ -3099,7 +3101,7 @@ void CModRBSP_LoadLightgrid (lump_t *elements, lump_t *indexes)
|
|||
icount = indexes->filelen / sizeof(*iin);
|
||||
ecount = elements->filelen / sizeof(*ein);
|
||||
|
||||
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + ecount*sizeof(*eout) + icount*sizeof(*iout), loadmodel->name );
|
||||
grid = Hunk_AllocName (sizeof(q3lightgridinfo_t) + ecount*sizeof(*eout) + icount*sizeof(*iout), loadmodel->name );
|
||||
grid->rbspelements = (rbspgridlight_t*)((char *)grid);
|
||||
grid->rbspindexes = (unsigned short*)((char *)grid + ecount*sizeof(*eout));
|
||||
eout = grid->rbspelements;
|
||||
|
@ -3301,12 +3303,12 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
|
|||
float dist;
|
||||
msurface_t *surf;
|
||||
int i;
|
||||
|
||||
|
||||
if (node->contents != -1)
|
||||
{
|
||||
mleaf_t *leaf = (mleaf_t *)node;
|
||||
msurface_t **mark;
|
||||
|
||||
|
||||
i = leaf->nummarksurfaces;
|
||||
mark = leaf->firstmarksurface;
|
||||
while(i--!=0)
|
||||
|
@ -3324,7 +3326,7 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
|
|||
|
||||
splitplane = node->plane;
|
||||
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
|
||||
|
||||
|
||||
if (dist > light->radius)
|
||||
{
|
||||
Q2BSP_MarkLights (light, bit, node->children[0]);
|
||||
|
@ -3335,7 +3337,7 @@ void Q2BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
|
|||
Q2BSP_MarkLights (light, bit, node->children[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// mark the polygons
|
||||
surf = cl.worldmodel->surfaces + node->firstsurface;
|
||||
for (i=0 ; i<node->numsurfaces ; i++, surf++)
|
||||
|
@ -3361,13 +3363,13 @@ void GLR_Q2BSP_StainNode (mnode_t *node, float *parms)
|
|||
float dist;
|
||||
msurface_t *surf;
|
||||
int i;
|
||||
|
||||
|
||||
if (node->contents != -1)
|
||||
return;
|
||||
return;
|
||||
|
||||
splitplane = node->plane;
|
||||
dist = DotProduct ((parms+1), splitplane->normal) - splitplane->dist;
|
||||
|
||||
|
||||
if (dist > (*parms))
|
||||
{
|
||||
GLR_Q2BSP_StainNode (node->children[0], parms);
|
||||
|
@ -3400,13 +3402,13 @@ void SWR_Q2BSP_StainNode (mnode_t *node, float *parms)
|
|||
float dist;
|
||||
msurface_t *surf;
|
||||
int i;
|
||||
|
||||
|
||||
if (node->contents != -1)
|
||||
return;
|
||||
return;
|
||||
|
||||
splitplane = node->plane;
|
||||
dist = DotProduct ((parms+1), splitplane->normal) - splitplane->dist;
|
||||
|
||||
|
||||
if (dist > (*parms))
|
||||
{
|
||||
SWR_Q2BSP_StainNode (node->children[0], parms);
|
||||
|
@ -3788,7 +3790,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
|||
break;
|
||||
#endif
|
||||
default:
|
||||
Sys_Error("Bad internal renderer on q2 map load\n");
|
||||
Sys_Error("Bad internal renderer on q2 map load\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3839,7 +3841,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
|||
mod = loadmodel;
|
||||
|
||||
bm = CM_InlineModel (name);
|
||||
|
||||
|
||||
|
||||
mod->hulls[0].firstclipnode = bm->headnode;
|
||||
mod->hulls[j].available = true;
|
||||
|
@ -3853,7 +3855,7 @@ q2cmodel_t *CM_LoadMap (char *name, char *filein, qboolean clientload, unsigned
|
|||
mod->hulls[j].available = false;
|
||||
Q2BSP_SetHullFuncs(&mod->hulls[j]);
|
||||
}
|
||||
|
||||
|
||||
VectorCopy (bm->maxs, mod->maxs);
|
||||
VectorCopy (bm->mins, mod->mins);
|
||||
#ifndef SERVERONLY
|
||||
|
@ -4023,7 +4025,7 @@ void CM_InitBoxHull (void)
|
|||
p->signbits = 0;
|
||||
VectorClear (p->normal);
|
||||
p->normal[i>>1] = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -4073,7 +4075,7 @@ int CM_PointLeafnum_r (model_t *mod, vec3_t p, int num)
|
|||
{
|
||||
node = mod->nodes + num;
|
||||
plane = node->plane;
|
||||
|
||||
|
||||
if (plane->type < 3)
|
||||
d = p[plane->type] - plane->dist;
|
||||
else
|
||||
|
@ -4126,7 +4128,7 @@ void CM_BoxLeafnums_r (model_t *mod, int nodenum)
|
|||
leaf_list[leaf_count++] = -1 - nodenum;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
node = &mod->nodes[nodenum];
|
||||
plane = node->plane;
|
||||
// s = BoxOnPlaneSide (leaf_mins, leaf_maxs, plane);
|
||||
|
@ -4210,7 +4212,7 @@ int CM_PointContents (model_t *mod, vec3_t p)
|
|||
if ( (contents & brush->contents) == brush->contents ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
brushside = &map_brushsides[brush->firstbrushside];
|
||||
for ( j = 0; j < brush->numsides; j++, brushside++ )
|
||||
{
|
||||
|
@ -4218,7 +4220,7 @@ int CM_PointContents (model_t *mod, vec3_t p)
|
|||
break;
|
||||
}
|
||||
|
||||
if (j == brush->numsides)
|
||||
if (j == brush->numsides)
|
||||
contents |= brush->contents;
|
||||
}
|
||||
|
||||
|
@ -4243,7 +4245,7 @@ int CM_TransformedPointContents (model_t *mod, vec3_t p, int headnode, vec3_t or
|
|||
VectorSubtract (p, origin, p_l);
|
||||
|
||||
// rotate start and end into the models frame of reference
|
||||
if (headnode != box_headnode &&
|
||||
if (headnode != box_headnode &&
|
||||
(angles[0] || angles[1] || angles[2]) )
|
||||
{
|
||||
AngleVectors (angles, forward, right, up);
|
||||
|
@ -4839,7 +4841,7 @@ return;
|
|||
frac = 0;
|
||||
if (frac > 1)
|
||||
frac = 1;
|
||||
|
||||
|
||||
midf = p1f + (p2f - p1f)*frac;
|
||||
for (i=0 ; i<3 ; i++)
|
||||
mid[i] = p1[i] + frac*(p2[i] - p1[i]);
|
||||
|
@ -4852,7 +4854,7 @@ return;
|
|||
frac2 = 0;
|
||||
if (frac2 > 1)
|
||||
frac2 = 1;
|
||||
|
||||
|
||||
midf = p1f + (p2f - p1f)*frac2;
|
||||
for (i=0 ; i<3 ; i++)
|
||||
mid[i] = p1[i] + frac2*(p2[i] - p1[i]);
|
||||
|
@ -5049,7 +5051,7 @@ trace_t CM_TransformedBoxTrace (model_t *mod, vec3_t start, vec3_t end,
|
|||
VectorSubtract (end, origin, end_l);
|
||||
|
||||
// rotate start and end into the models frame of reference
|
||||
if (mod != &box_model &&
|
||||
if (mod != &box_model &&
|
||||
(angles[0] || angles[1] || angles[2]) )
|
||||
rotated = true;
|
||||
else
|
||||
|
@ -5127,7 +5129,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
|
|||
qbyte *out;
|
||||
int row;
|
||||
|
||||
row = (model->vis->numclusters+7)>>3;
|
||||
row = (model->vis->numclusters+7)>>3;
|
||||
out = decompressed;
|
||||
|
||||
if (!in)
|
||||
|
@ -5137,7 +5139,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
|
|||
*out++ = 0xff;
|
||||
row--;
|
||||
}
|
||||
return decompressed;
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
do
|
||||
|
@ -5147,7 +5149,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
|
|||
*out++ = *in++;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
c = in[1];
|
||||
in += 2;
|
||||
while (c)
|
||||
|
@ -5156,7 +5158,7 @@ qbyte *Mod_Q2DecompressVis (qbyte *in, model_t *model)
|
|||
c--;
|
||||
}
|
||||
} while (out - decompressed < row);
|
||||
|
||||
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
|
@ -5176,7 +5178,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
|
|||
qbyte *out_p;
|
||||
int row;
|
||||
|
||||
row = (numclusters+7)>>3;
|
||||
row = (numclusters+7)>>3;
|
||||
out_p = out;
|
||||
|
||||
if (!in || !numvisibility)
|
||||
|
@ -5186,7 +5188,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
|
|||
*out_p++ = 0xff;
|
||||
row--;
|
||||
}
|
||||
return;
|
||||
return;
|
||||
}
|
||||
|
||||
do
|
||||
|
@ -5196,7 +5198,7 @@ void CM_DecompressVis (qbyte *in, qbyte *out)
|
|||
*out_p++ = *in++;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
c = in[1];
|
||||
in += 2;
|
||||
if ((out_p - out) + c > row)
|
||||
|
@ -5514,7 +5516,7 @@ qboolean Q2BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
|
|||
return true;
|
||||
return false;
|
||||
}*/
|
||||
int Q2BSP_PointContents(model_t *mod, vec3_t p)
|
||||
unsigned int Q2BSP_PointContents(model_t *mod, vec3_t p)
|
||||
{
|
||||
int pc, ret = FTECONTENTS_EMPTY;
|
||||
pc = CM_PointContents (mod, p);
|
||||
|
|
|
@ -18,39 +18,39 @@ int COM_FileSize(char *path);
|
|||
extern char gamedirfile[];
|
||||
|
||||
// table of readable characters, same as ezquake
|
||||
char readable[256] =
|
||||
char readable[256] =
|
||||
{
|
||||
'.', '_', '_', '_', '_', '.', '_', '_',
|
||||
'_', '_', '\n', '_', '\n', '>', '.', '.',
|
||||
'[', ']', '0', '1', '2', '3', '4', '5',
|
||||
'6', '7', '8', '9', '.', '_', '_', '_',
|
||||
' ', '!', '\"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
|
||||
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
|
||||
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
|
||||
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
|
||||
'x', 'y', 'z', '{', '|', '}', '~', '_',
|
||||
'_', '_', '_', '_', '_', '.', '_', '_',
|
||||
'_', '_', '_', '_', '_', '>', '.', '.',
|
||||
'[', ']', '0', '1', '2', '3', '4', '5',
|
||||
'6', '7', '8', '9', '.', '_', '_', '_',
|
||||
' ', '!', '\"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
|
||||
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
|
||||
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
|
||||
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
|
||||
'.', '_', '_', '_', '_', '.', '_', '_',
|
||||
'_', '_', '\n', '_', '\n', '>', '.', '.',
|
||||
'[', ']', '0', '1', '2', '3', '4', '5',
|
||||
'6', '7', '8', '9', '.', '_', '_', '_',
|
||||
' ', '!', '\"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
|
||||
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
|
||||
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
|
||||
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
|
||||
'x', 'y', 'z', '{', '|', '}', '~', '_',
|
||||
'_', '_', '_', '_', '_', '.', '_', '_',
|
||||
'_', '_', '_', '_', '_', '>', '.', '.',
|
||||
'[', ']', '0', '1', '2', '3', '4', '5',
|
||||
'6', '7', '8', '9', '.', '_', '_', '_',
|
||||
' ', '!', '\"', '#', '$', '%', '&', '\'',
|
||||
'(', ')', '*', '+', ',', '-', '.', '/',
|
||||
'0', '1', '2', '3', '4', '5', '6', '7',
|
||||
'8', '9', ':', ';', '<', '=', '>', '?',
|
||||
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
|
||||
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
|
||||
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
|
||||
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
|
||||
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
|
||||
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
|
||||
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
|
||||
'x', 'y', 'z', '{', '|', '}', '~', '_'
|
||||
};
|
||||
|
||||
|
@ -95,7 +95,7 @@ void Con_Log (char *s)
|
|||
d = gamedirfile;
|
||||
if (log_dir.string[0])
|
||||
d = log_dir.string;
|
||||
|
||||
|
||||
f = "qconsole";
|
||||
if (log_name.string[0])
|
||||
f = log_name.string;
|
||||
|
@ -159,7 +159,7 @@ void Con_Log (char *s)
|
|||
f = va("%s/%s.log",d,f); // temp string in va()
|
||||
|
||||
// file rotation
|
||||
if (log_rotate_size.value >= 4096 && log_rotate_files.value >= 1)
|
||||
if (log_rotate_size.value >= 4096 && log_rotate_files.value >= 1)
|
||||
{
|
||||
int x;
|
||||
vfsfile_t *fi;
|
||||
|
@ -180,7 +180,7 @@ void Con_Log (char *s)
|
|||
char oldf[MAX_OSPATH];
|
||||
|
||||
i = log_rotate_files.value;
|
||||
|
||||
|
||||
// unlink file at the top of the chain
|
||||
_snprintf(oldf, sizeof(oldf)-1, "%s.%i", f, i);
|
||||
FS_Remove(oldf, FS_BASE);
|
||||
|
@ -248,4 +248,4 @@ void Log_Init(void)
|
|||
|
||||
if (COM_CheckParm("-condebug"))
|
||||
Cvar_ForceSet(&log_enable, "1");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -641,7 +641,7 @@ fixed16_t Invert24To16(fixed16_t val)
|
|||
|
||||
|
||||
|
||||
void VectorTransform (const vec3_t in1, const float in2[3][4], vec3_t out)
|
||||
void VectorTransform (const vec3_t in1, matrix3x4 in2, vec3_t out)
|
||||
{
|
||||
out[0] = DotProduct(in1, in2[0]) + in2[0][3];
|
||||
out[1] = DotProduct(in1, in2[1]) + in2[1][3];
|
||||
|
|
|
@ -71,9 +71,13 @@ int Q_log2(int val);
|
|||
float ColorNormalize (vec3_t in, vec3_t out);
|
||||
void MakeNormalVectors (vec3_t forward, vec3_t right, vec3_t up);
|
||||
|
||||
typedef float matrix3x4[3][4];
|
||||
typedef float matrix3x3[3][3];
|
||||
|
||||
void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
|
||||
void R_ConcatRotationsPad (float in1[3][4], float in2[3][4], float out[3][4]);
|
||||
void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
|
||||
void R_ConcatTransforms (matrix3x4 in1, matrix3x4 in2, matrix3x4 out);
|
||||
void VectorTransform(const vec3_t in1, matrix3x4 in2, vec3_t out);
|
||||
|
||||
void FloorDivMod (double numer, double denom, int *quotient,
|
||||
int *rem);
|
||||
|
|
|
@ -479,7 +479,7 @@ void Netchan_Transmit (netchan_t *chan, int length, qbyte *data, int rate)
|
|||
#ifdef HUFFNETWORK
|
||||
if (chan->compress)
|
||||
{
|
||||
int oldsize = send.cursize;
|
||||
//int oldsize = send.cursize;
|
||||
Huff_CompressPacket(&send, (chan->sock == NS_CLIENT)?10:8);
|
||||
// Con_Printf("%i becomes %i\n", oldsize, send.cursize);
|
||||
// Huff_DecompressPacket(&send, (chan->sock == NS_CLIENT)?10:8);
|
||||
|
|
|
@ -26,10 +26,10 @@ static int Q1_HullPointContents (hull_t *hull, int num, vec3_t p)
|
|||
{
|
||||
if (num < hull->firstclipnode || num > hull->lastclipnode)
|
||||
Sys_Error ("SV_HullPointContents: bad node number");
|
||||
|
||||
|
||||
node = hull->clipnodes + num;
|
||||
plane = hull->planes + node->planenum;
|
||||
|
||||
|
||||
if (plane->type < 3)
|
||||
d = p[plane->type] - plane->dist;
|
||||
else
|
||||
|
@ -39,7 +39,7 @@ static int Q1_HullPointContents (hull_t *hull, int num, vec3_t p)
|
|||
else
|
||||
num = node->children[0];
|
||||
}
|
||||
|
||||
|
||||
return num;
|
||||
}
|
||||
#else
|
||||
|
@ -95,7 +95,7 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
|
|||
t1 = DotProduct (plane->normal, p1) - plane->dist;
|
||||
t2 = DotProduct (plane->normal, p2) - plane->dist;
|
||||
}
|
||||
|
||||
|
||||
#if 1
|
||||
if (t1 >= 0 && t2 >= 0)
|
||||
return Q1BSP_RecursiveHullCheck (hull, node->children[0], p1f, p2f, p1, p2, trace);
|
||||
|
@ -136,15 +136,15 @@ qboolean Q1BSP_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f,
|
|||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
if (Q1_HullPointContents (hull, node->children[side^1], mid)
|
||||
!= Q1CONTENTS_SOLID)
|
||||
// go past the node
|
||||
return Q1BSP_RecursiveHullCheck (hull, node->children[side^1], midf, p2f, mid, p2, trace);
|
||||
|
||||
|
||||
if (trace->allsolid)
|
||||
return false; // never got out of the solid area
|
||||
|
||||
|
||||
//==================
|
||||
// the other side of the node is solid, this is the impact point
|
||||
//==================
|
||||
|
@ -208,7 +208,7 @@ void Q1BSP_SetHullFuncs(hull_t *hull)
|
|||
// hull->funcs.HullPointContents = Q1BSP_HullPointContents;
|
||||
}
|
||||
|
||||
int Q1BSP_PointContents(model_t *model, vec3_t point)
|
||||
unsigned int Q1BSP_PointContents(model_t *model, vec3_t point)
|
||||
{
|
||||
return Q1BSP_HullPointContents(&model->hulls[0], point);
|
||||
}
|
||||
|
@ -292,13 +292,13 @@ void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
|
|||
float dist;
|
||||
msurface_t *surf;
|
||||
int i;
|
||||
|
||||
|
||||
if (node->contents < 0)
|
||||
return;
|
||||
return;
|
||||
|
||||
splitplane = node->plane;
|
||||
dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
|
||||
|
||||
|
||||
if (dist > light->radius)
|
||||
{
|
||||
Q1BSP_MarkLights (light, bit, node->children[0]);
|
||||
|
@ -309,7 +309,7 @@ void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node)
|
|||
Q1BSP_MarkLights (light, bit, node->children[1]);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// mark the polygons
|
||||
surf = currentmodel->surfaces + node->firstsurface;
|
||||
for (i=0 ; i<node->numsurfaces ; i++, surf++)
|
||||
|
@ -701,9 +701,9 @@ void Q1BSP_ClipDecalToNodes (fragmentdecal_t *dec, mnode_t *node)
|
|||
float dist;
|
||||
msurface_t *surf;
|
||||
int i;
|
||||
|
||||
|
||||
if (node->contents < 0)
|
||||
return;
|
||||
return;
|
||||
|
||||
splitplane = node->plane;
|
||||
dist = DotProduct (dec->center, splitplane->normal) - splitplane->dist;
|
||||
|
@ -875,7 +875,7 @@ void SV_Q1BSP_AddToFatPVS (model_t *mod, vec3_t org, mnode_t *node)
|
|||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
plane = node->plane;
|
||||
d = DotProduct (org, plane->normal) - plane->dist;
|
||||
if (d > 8)
|
||||
|
@ -916,7 +916,7 @@ qboolean Q1BSP_EdictInFatPVS(model_t *mod, edict_t *ent)
|
|||
for (i=0 ; i < ent->num_leafs ; i++)
|
||||
if (fatpvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i]&7) ))
|
||||
return true; //we might be able to see this one.
|
||||
|
||||
|
||||
return false; //none of this ents leafs were visible, so neither is the ent.
|
||||
}
|
||||
|
||||
|
@ -936,7 +936,7 @@ void Q1BSP_RFindTouchedLeafs (edict_t *ent, mnode_t *node)
|
|||
|
||||
if (node->contents == Q1CONTENTS_SOLID)
|
||||
return;
|
||||
|
||||
|
||||
// add an efrag if the node is a leaf
|
||||
|
||||
if ( node->contents < 0)
|
||||
|
@ -951,19 +951,19 @@ void Q1BSP_RFindTouchedLeafs (edict_t *ent, mnode_t *node)
|
|||
leafnum = leaf - sv.worldmodel->leafs - 1;
|
||||
|
||||
ent->leafnums[ent->num_leafs] = leafnum;
|
||||
ent->num_leafs++;
|
||||
ent->num_leafs++;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// NODE_MIXED
|
||||
|
||||
splitplane = node->plane;
|
||||
sides = BOX_ON_PLANE_SIDE(ent->v->absmin, ent->v->absmax, splitplane);
|
||||
|
||||
|
||||
// recurse down the contacted sides
|
||||
if (sides & 1)
|
||||
Q1BSP_RFindTouchedLeafs (ent, node->children[0]);
|
||||
|
||||
|
||||
if (sides & 2)
|
||||
Q1BSP_RFindTouchedLeafs (ent, node->children[1]);
|
||||
}
|
||||
|
@ -995,7 +995,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
|
|||
qbyte *out;
|
||||
int row;
|
||||
|
||||
row = (model->numleafs+7)>>3;
|
||||
row = (model->numleafs+7)>>3;
|
||||
out = decompressed;
|
||||
|
||||
#if 0
|
||||
|
@ -1008,7 +1008,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
|
|||
*out++ = 0xff;
|
||||
row--;
|
||||
}
|
||||
return decompressed;
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
do
|
||||
|
@ -1018,7 +1018,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
|
|||
*out++ = *in++;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
c = in[1];
|
||||
in += 2;
|
||||
while (c)
|
||||
|
@ -1028,7 +1028,7 @@ qbyte *Q1BSP_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
|
|||
}
|
||||
} while (out - decompressed < row);
|
||||
#endif
|
||||
|
||||
|
||||
return decompressed;
|
||||
}
|
||||
|
||||
|
@ -1059,9 +1059,9 @@ int Q1BSP_LeafnumForPoint (model_t *model, vec3_t p)
|
|||
mnode_t *node;
|
||||
float d;
|
||||
mplane_t *plane;
|
||||
|
||||
|
||||
if (!model)
|
||||
{
|
||||
{
|
||||
Sys_Error ("Mod_PointInLeaf: bad model");
|
||||
}
|
||||
if (!model->nodes)
|
||||
|
@ -1079,7 +1079,7 @@ int Q1BSP_LeafnumForPoint (model_t *model, vec3_t p)
|
|||
else
|
||||
node = node->children[1];
|
||||
}
|
||||
|
||||
|
||||
return 0; // never reached
|
||||
}
|
||||
|
||||
|
@ -1121,4 +1121,4 @@ void Q1BSP_SetModelFuncs(model_t *mod)
|
|||
mod->funcs.LeafPVS = Q1BSP_LeafnumPVS;
|
||||
mod->funcs.Trace = Q1BSP_Trace;
|
||||
mod->funcs.PointContents = Q1BSP_PointContents;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3119,7 +3119,6 @@ static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
|
|||
static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
|
||||
{
|
||||
extern cvar_t gl_bump;
|
||||
extern int gl_bumpmappingpossible;
|
||||
galiastexnum_t *texnums;
|
||||
char skinname[MAX_QPATH];
|
||||
int i;
|
||||
|
@ -4264,8 +4263,8 @@ void GL_LoadQ3Model(model_t *mod, void *buffer)
|
|||
{
|
||||
#ifndef Q3SHADERS
|
||||
char name[1024];
|
||||
#endif
|
||||
extern int gl_bumpmappingpossible;
|
||||
#endif
|
||||
char shadname[1024];
|
||||
|
||||
skin = Hunk_Alloc((LittleLong(surf->numShaders)+externalskins)*((sizeof(galiasskin_t)+sizeof(galiastexnum_t))));
|
||||
|
@ -5161,7 +5160,6 @@ galiasinfo_t *GLMod_ParseMD5MeshModel(char *buffer)
|
|||
int numjoints = 0;
|
||||
int nummeshes = 0;
|
||||
qboolean foundjoints = false;
|
||||
int meshnum = 0;
|
||||
int i;
|
||||
|
||||
galiasbone_t *bones = NULL;
|
||||
|
@ -5499,11 +5497,6 @@ galiasinfo_t *GLMod_ParseMD5MeshModel(char *buffer)
|
|||
|
||||
void GLMod_LoadMD5MeshModel(model_t *mod, void *buffer)
|
||||
{
|
||||
int numjoints = 0;
|
||||
int nummeshes = 0;
|
||||
qboolean foundjoints = false;
|
||||
int meshnum = 0;
|
||||
|
||||
galiasinfo_t *root;
|
||||
int hunkstart, hunkend, hunktotal;
|
||||
|
||||
|
@ -5757,10 +5750,6 @@ frames test/idle1.md5anim
|
|||
void GLMod_LoadCompositeAnim(model_t *mod, void *buffer)
|
||||
{
|
||||
#define EXPECT(x) buffer = COM_Parse(buffer); if (strcmp(com_token, x)) Sys_Error("MD5MESH: expected %s", x);
|
||||
int numjoints = 0;
|
||||
int nummeshes = 0;
|
||||
qboolean foundjoints = false;
|
||||
int meshnum = 0;
|
||||
int i;
|
||||
|
||||
char *file;
|
||||
|
|
|
@ -589,4 +589,5 @@ void R_BloomBlend (void)//refdef_t *fd, meshlist_t *meshlist )
|
|||
|
||||
|
||||
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -172,7 +172,7 @@ void GL_DrawHeightmapModel (entity_t *e)
|
|||
}
|
||||
}
|
||||
}
|
||||
int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
|
||||
unsigned int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
|
||||
{
|
||||
float x, y;
|
||||
float z, tz;
|
||||
|
@ -268,7 +268,7 @@ int Heightmap_PointContentsHM(heightmap_t *hm, float clipmipsz, vec3_t org)
|
|||
return FTECONTENTS_EMPTY;
|
||||
}
|
||||
|
||||
int Heightmap_PointContents(model_t *model, vec3_t org)
|
||||
unsigned int Heightmap_PointContents(model_t *model, vec3_t org)
|
||||
{
|
||||
heightmap_t *hm = model->terrain;
|
||||
return Heightmap_PointContentsHM(hm, 0, org);
|
||||
|
|
|
@ -24,8 +24,6 @@
|
|||
*/
|
||||
#include "model_hl.h"
|
||||
|
||||
void VectorTransform (const vec3_t in1, const float in2[3][4], vec3_t out);
|
||||
|
||||
void QuaternionGLMatrix(float x, float y, float z, float w, vec4_t *GLM)
|
||||
{
|
||||
GLM[0][0] = 1 - 2 * y * y - 2 * z * z;
|
||||
|
@ -68,7 +66,7 @@ void QuaternionGLAngle(const vec3_t angles, vec4_t quaternion)
|
|||
|
||||
|
||||
|
||||
float transform_matrix[128][3][4]; /* Vertex transformation matrix */
|
||||
matrix3x4 transform_matrix[128]; /* Vertex transformation matrix */
|
||||
|
||||
void GL_Draw_HL_AliasFrame(short *order, vec3_t *transformed, float tex_w, float tex_h);
|
||||
|
||||
|
|
|
@ -140,8 +140,8 @@ typedef struct {
|
|||
#define MAXARRAYVERTS 2048
|
||||
static surfvertexarray_t varray_v[MAXARRAYVERTS];
|
||||
static unsigned int varray_i[MAXARRAYVERTS];
|
||||
static unsigned int varray_i_forward[MAXARRAYVERTS];
|
||||
static unsigned int varray_i_polytotri[MAXARRAYVERTS]; //012 023 034 045...
|
||||
//static unsigned int varray_i_forward[MAXARRAYVERTS];
|
||||
//static unsigned int varray_i_polytotri[MAXARRAYVERTS]; //012 023 034 045...
|
||||
int varray_ic;
|
||||
int varray_vc;
|
||||
|
||||
|
@ -2076,7 +2076,6 @@ void PPL_DrawEnt(entity_t *e, void *parm)
|
|||
|
||||
void PPL_BaseEntTextures(void)
|
||||
{
|
||||
extern qboolean r_inmirror;
|
||||
extern model_t *currentmodel;
|
||||
int i;
|
||||
|
||||
|
|
|
@ -838,7 +838,7 @@ void GLR_AddDecals(vec3_t org)
|
|||
|
||||
//==================================================================================
|
||||
|
||||
void GLR_DrawSprite(entity_t *e, void *parm)
|
||||
void GLR_DrawSprite(void *e, void *parm)
|
||||
{
|
||||
qglEnd();
|
||||
currententity = e;
|
||||
|
@ -887,6 +887,13 @@ void GLR_DrawEntitiesOnList (void)
|
|||
R_DrawRailCore(currententity);
|
||||
continue;
|
||||
#endif
|
||||
case RT_MODEL: //regular model
|
||||
break;
|
||||
case RT_PORTALSURFACE:
|
||||
continue; //this doesn't do anything anyway, does it?
|
||||
default:
|
||||
case RT_POLY: //these are a little painful, we need to do them some time... just not yet.
|
||||
continue;
|
||||
}
|
||||
if (currententity->flags & Q2RF_BEAM)
|
||||
{
|
||||
|
|
|
@ -25,7 +25,7 @@ void IWeb_MoreGeneratedResize(int newsize)
|
|||
|
||||
ob = IWeb_GenerationBuffer;
|
||||
IWeb_GenerationBuffer = BZ_Malloc(sizeof(IWeb_GenerationBuffer) + newsize);
|
||||
|
||||
|
||||
IWeb_GenerationBuffer->data = (char *)(IWeb_GenerationBuffer+1);
|
||||
if (ob)
|
||||
{
|
||||
|
@ -256,7 +256,7 @@ void IWeb_GenerateIndexFile (char *parms, char *content, int contentlength)
|
|||
// }
|
||||
// else
|
||||
*o = 0;
|
||||
|
||||
|
||||
IWeb_Generate("<TR><TD ALIGN = \"center\">");
|
||||
IWeb_Generate(key);
|
||||
|
||||
|
@ -274,7 +274,7 @@ void IWeb_GenerateIndexFile (char *parms, char *content, int contentlength)
|
|||
|
||||
if (*s)
|
||||
s++;
|
||||
|
||||
|
||||
IWeb_Generate("</TD><TD ALIGN = \"center\">");
|
||||
IWeb_Generate(value);
|
||||
IWeb_Generate("</TD></TR>");
|
||||
|
@ -331,7 +331,7 @@ typedef struct {
|
|||
int pos;
|
||||
} vfsgen_t;
|
||||
|
||||
int VFSGen_ReadBytes(vfsfile_t *f, char *buffer, int bytes)
|
||||
int VFSGen_ReadBytes(vfsfile_t *f, void *buffer, int bytes)
|
||||
{
|
||||
vfsgen_t *g = (vfsgen_t*)f;
|
||||
if (bytes + g->pos >= g->buffer->len)
|
||||
|
@ -347,7 +347,7 @@ int VFSGen_ReadBytes(vfsfile_t *f, char *buffer, int bytes)
|
|||
return bytes;
|
||||
}
|
||||
|
||||
int VFSGen_WriteBytes(vfsfile_t *f, char *buffer, int bytes)
|
||||
int VFSGen_WriteBytes(vfsfile_t *f, void *buffer, int bytes)
|
||||
{
|
||||
Sys_Error("VFSGen_WriteBytes: Readonly\n");
|
||||
return 0;
|
||||
|
@ -364,13 +364,13 @@ qboolean VFSGen_Seek(vfsfile_t *f, unsigned long newpos)
|
|||
return true;
|
||||
}
|
||||
|
||||
int VFSGen_Tell(vfsfile_t *f)
|
||||
unsigned long VFSGen_Tell(vfsfile_t *f)
|
||||
{
|
||||
vfsgen_t *g = (vfsgen_t*)f;
|
||||
return g->pos;
|
||||
}
|
||||
|
||||
int VFSGen_GetLen(vfsfile_t *f)
|
||||
unsigned long VFSGen_GetLen(vfsfile_t *f)
|
||||
{
|
||||
vfsgen_t *g = (vfsgen_t*)f;
|
||||
return g->buffer->len;
|
||||
|
|
|
@ -2623,7 +2623,7 @@ retry:
|
|||
pr_types[i].num_parms = PRLittleLong(current_progstate->types[i].num_parms);
|
||||
pr_types[i].ofs = PRLittleLong(current_progstate->types[i].ofs);
|
||||
pr_types[i].size = PRLittleLong(current_progstate->types[i].size);
|
||||
pr_types[i].name = (string_t)PRLittleLong((long)current_progstate->types[i].name);
|
||||
pr_types[i].name = (char *)PRLittleLong((long)current_progstate->types[i].name);
|
||||
#endif
|
||||
pr_types[i].name += stringadjust;
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ struct progfuncs_s {
|
|||
void (*EntFree) (progfuncs_t *prinst, struct edict_s *ed);
|
||||
|
||||
struct edict_s *(*EDICT_NUM) (progfuncs_t *prinst, unsigned int n); //get the nth edict
|
||||
int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
|
||||
unsigned int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
|
||||
|
||||
void (*SetGlobalEdict) (progfuncs_t *prinst, struct edict_s *ed, int ofs); //set a global to an edict (partially obsolete)
|
||||
|
||||
|
|
|
@ -568,7 +568,7 @@ it to the host command processor
|
|||
*/
|
||||
char *Sys_ConsoleInput (void)
|
||||
{
|
||||
char text[256];
|
||||
static char text[256];
|
||||
int len;
|
||||
|
||||
if (sys_linebuffer.modified)
|
||||
|
|
|
@ -1674,10 +1674,9 @@ int BL_FRead( void *buffer, int len, fileHandle_t f )
|
|||
//{
|
||||
// return VMUI_FWrite(buffer, len, f, Z_TAG_BOTLIB);
|
||||
//}
|
||||
int BL_FCloseFile( fileHandle_t f )
|
||||
void BL_FCloseFile( fileHandle_t f )
|
||||
{
|
||||
VMUI_fclose((int)f, Z_TAG_BOTLIB);
|
||||
return 0;
|
||||
}
|
||||
//int BL_Seek( fileHandle_t f )
|
||||
//{
|
||||
|
|
Loading…
Reference in a new issue