tankefugl
4de2903d84
Rolled out a CLIENT_WEAPONS defined part of the weapon code that would disable firing while drawing the weapon, reloading and using objects.
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Removed check for reload in AvHBasePlayerWeapon::ProcessValidAttack, as it is redundant.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@131 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-24 19:38:27 +00:00
tankefugl
6922013209
Updated client.dll and ns.dll
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@130 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-23 16:56:28 +00:00
puzl
b282d66724
Build for valve
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@129 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-23 16:56:20 +00:00
puzl
690aa6d22e
Mantis: 866
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o Fixed shotgun falloff.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@128 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:46:18 +00:00
tankefugl
c5fca99522
Added an empty userconfig.cfg to ensure that a full revert will overwrite all configurations.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@127 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:38:49 +00:00
tankefugl
aa6d2e77cc
NS 3.1 PT build 126
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- client.dll
- ns.dll
- liblist.gam
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@126 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 18:07:16 +00:00
tankefugl
add00ea896
Linux binary for build 126
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@125 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:54:47 +00:00
tankefugl
9d01ef9484
Mantis 1047:
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o Fixed a bug that caused the commander and gorge drop icons to disappear.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@124 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:29:21 +00:00
tankefugl
848e73f17b
Mantis 0000989:
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o Moved text chat a bit up to allow commanders to see the text.
o Resource label is no longer obfuscated by the text chat.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@123 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 17:13:08 +00:00
puzl
d395747976
Mantis: 981
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o Mines cannot be placed on players or structures
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@122 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 15:27:18 +00:00
tankefugl
b9e6317dfc
Mantis 0000972, 0001034, 0001033:
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o Tweaked the wallwalk:
- The wallwalk scans only fire upwards in the NE, SE, SW, and NW directions, not down and not in the player's view direction.
- The origin displacelemt does not fire if the player has a floor 10 units underneeth him/her, so that skulks on the ground won't snap to the wall.
- If the player's view is directed roughly 45 degrees out from the current surface normal, the origin displacement is disabled, allowing skulks to fall off walls by simply looking outwards and moving away from the wall. Note that this makes it harder to climb around edges.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@121 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-19 14:07:02 +00:00
tankefugl
10b9fde0f5
o Fixed bug where the two first letters of a weapon in the kill message would get truncated.
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o Fixed bug where it would not find the correct kill sprite.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@120 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-16 16:52:27 +00:00
tankefugl
f248e509e6
o Fixed bug that made particle systems behave weirdly. All particles should display normally now.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@119 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-16 13:50:06 +00:00
puzl
660b7c7c55
Fix the client side FPS drop
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@118 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 19:09:52 +00:00
MaDMaXX
396851784d
updated based on feedback
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@117 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 19:06:59 +00:00
tankefugl
3a95b692e7
o Fixed bug in AvHNetworkMessages.cpp where the particle templates would send COORD but read LONG, causing the particle systems to never be deleted, drowning the client's FPS.
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o Initialized long_data = 0 in NetMsg_UpdateEntityHierarchy to prevent usage of an uninitialized int.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@116 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-15 18:49:58 +00:00
puzl
ed8ea7c662
Mantis 980
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o buildings produce less smoke and more sparks when recycled
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@115 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 18:02:46 +00:00
puzl
80944bf2fa
Mantis: 982
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o New Balance Var kHiveSightRange
o Initial value of 3000 ( used to be 1500 )
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@114 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 16:34:06 +00:00
puzl
c5080559e6
Mantis: 984
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o Added ReadyRoomThrottleMessage to titles.txt
o Player has to press f4 twice within two seconds to go to the readyroom
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@113 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-14 16:11:00 +00:00
puzl
d297f41e6c
Mantis: 983
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o releasing mouse2 closes the popup menu ( bug 983 )
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@112 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 01:14:01 +00:00
puzl
c07b28de9d
Mantis: 1017
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o new Balance variable kPointsPerArmouryHealth, value is 10
o Armoury now supplies 10 health every use ( once per 0.9 seconds )
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@111 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 00:57:44 +00:00
puzl
4a31413948
Mantis: 1019
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o Spores no longer damage the commanders armor. ( bug 1019 )
I added a check to AvHSporeProjectile::SporeCloudThink to prevent them from acting on the commander.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@110 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-13 00:05:09 +00:00
tankefugl
be31c02eff
o Compiled and modified build for playtesting (directory nsp)
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@109 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 21:53:28 +00:00
puzl
88d4cb3314
3.1 linux server
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@108 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 21:41:19 +00:00
puzl
277d6d6fa2
AVH_PLAYTEST_BUILD setup
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@107 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-11 19:21:19 +00:00
XP-Cagey
9b7e6bab76
Added playtest configurations to win32 build
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Added #define AVH_NO_NEXUS to compile NS without Nexus
Temporarily #define'd AVH_PLAYTEST_BUILD to automatically #define AVH_NO_NEXUS
Fixed Balance.h ordering issues that became apparent when BALANCE_ENABLED is #define'd.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@106 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-10 15:18:45 +00:00
puzl
e8cbbec941
removing an extra tab
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@105 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-10 00:10:26 +00:00
XP-Cagey
56353c5987
Added sanity check to index passed to GetWeapon() to avoid crash when the value of AvHHud::CurrentWeapon() is -1.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@104 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-09 07:50:58 +00:00
MaDMaXX
df5227cb08
updated engineer info
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@103 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-08 17:33:43 +00:00
tankefugl
a644cbf966
Fixed merged assets.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@102 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-08 13:01:06 +00:00
MaDMaXX
6acc091729
updated lmg_draw.wav for mantis 938
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re-uploading shotgun_draw and pistol_draw, version overwrite
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@101 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-07 20:53:50 +00:00
tankefugl
c10c7d32c4
o Merged witn ns/dev/tankefugl revision 95:
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- Merged sounds
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@100 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:07:24 +00:00
tankefugl
d7401a9cb5
o Merged witn ns/dev/tankefugl revision 95:
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- Merged sprites
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@99 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:06:58 +00:00
tankefugl
3069baf7be
o Merge with ns/dev/tankefugl revision 95:
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- Merged models
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@98 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:05:32 +00:00
tankefugl
fae8e99a33
o Merge with ns/dev/tankefugl:
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- Merged source dir
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@97 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:51 +00:00
tankefugl
be7f964667
o Merge with ns/dev/tankefugl revision 95
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- Updated ui.txt, titles.txt, balance.txt
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@96 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-06 14:04:19 +00:00
tankefugl
808d6ff004
o Gave the shotgun "unlimited" range -- the same as the LMG 8000
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@95 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-05 22:31:10 +00:00
XP-Cagey
b918c731aa
Bugfixes for mantis #1008 , #1009
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Rewrote WeaponsResource code so that uninitialized slots are no longer returned as valid weapons
Removed upp_* from command constants and console commands
Removed commented out entry from hl_baseentity.cpp
Shift in map data position is now performed by the network layer instead of at the time of creation
Deleted obsolete Util.vcproj
Replaced calls to fmax with calls to max in AvHEntities.cpp (Win32 compiler wasn't finding fmax command without explicit include)
Began implementation of client-to-server tunnel for Nexus
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@94 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-05 15:20:23 +00:00
puzl
8184bf4ccb
Cleanup for 3.1 linux server
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@93 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-03 09:08:22 +00:00
puzl
1c44645c9b
3.0.3 hitreg test
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@92 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-29 16:41:52 +00:00
tankefugl
aee6cd9b8c
o Updated to 3.0.3 changes:
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- 25->30 marine armor
- 330->380 siege damage
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@91 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-29 14:47:54 +00:00
MaDMaXX
76e8815d84
mantis #938
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@90 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-27 19:33:31 +00:00
tankefugl
0bba0597c6
o Updated ns.dll with the correct version number
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@89 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 22:29:33 +00:00
MaDMaXX
a3462ef2c1
mantis #1018
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Inf portal deploy sound for new ip model
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@88 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 21:12:18 +00:00
puzl
9b2c322e7e
3.0.3 linux server
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@87 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 20:10:44 +00:00
tankefugl
7c9cd7e0eb
o Increased marine base armor for LA and JPs: 25 -> 30. This carries on through upgrades, so the armor levels are now 30 -> 50 -> 70 -> 90.
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o Increased siege damage: 330 -> 380
o Updated with a compiled ns.dll
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@86 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 15:43:06 +00:00
tankefugl
54a4ac5469
o Branched from 3.02
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@85 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-26 15:38:32 +00:00
tankefugl
bef055e975
Mantis 0000973:
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o Shotgun pellets now spread randomly -- five pellets in an outside 20degree cone, and five pellets within an 7degree cone.
o Shotgun falloff damage removed, shotgun pellets now have an unlimited range
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@84 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-21 18:09:58 +00:00
tankefugl
4586c5ad9b
Mantis 0000938:
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o all code calls for weapon draw sounds removed
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@83 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-20 14:43:20 +00:00
tankefugl
a72a491146
o Updated IP model, size and texture
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o Added glow to the IP when active
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@82 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-17 21:02:06 +00:00