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o Increased marine base armor for LA and JPs: 25 -> 30. This carries on through upgrades, so the armor levels are now 30 -> 50 -> 70 -> 90.
o Increased siege damage: 330 -> 380 o Updated with a compiled ns.dll git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@86 67975925-1194-0748-b3d5-c16f83f1a3a1
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2 changed files with 2 additions and 2 deletions
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@ -180,7 +180,7 @@
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#define kMGMaxAmmo 250
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#define kMGMaxClip 50
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#define kMarineArmorUpgrade 60
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#define kMarineBaseArmor 25
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#define kMarineBaseArmor 30
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#define kMarineBaseHeavyArmor 200
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#define kMarineHealth 100
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#define kMarineHeavyArmorUpgrade 90
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@ -275,7 +275,7 @@
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#define kShotgunCost 10
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#define kSiegeBuildTime 10
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#define kSiegeCost 15
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#define kSiegeDamage 330
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#define kSiegeDamage 380
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#define kSiegeHealth 2000
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#define kSiegeROF 4
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#define kSiegeTurretRange 1100
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